As you all know ultimate introduced a small feature for ryu/ken in which they always face their opponent during 1v1s. While this is a nice nod to street fighter the fact that this feature isn’t optional is harmful for ryu/kens’ performance.
Now, i ain’t tallking about RAR as that is still simple to do despite this new mechanic; i am talking about consistency and this mechanic simply ruins it. During a cross-up or a close encounter there are moments in which it is simply difficult to see exactly where your opponent is facing or your oponent moves to your back as you were executing your input and you miss it; a failed shoryuken a stock your opponent could have loss at that moment.
Not to mention that on doubles this mechanic is disabled and so the players needs a different mindset regarding to positioning as turning around and reverse special becomes relevant again which further adds innecesary complexity to the character.
This is not street fighter, this is smash bros a much more faster paced and aerial game were cross-ups during neutral are common and decisive in giving or taking victory so this mechanic needs to go or atleast become optional.
And for all apologists of this new mechanic: learn to turn around and invert input specials fgs
Now, i ain’t tallking about RAR as that is still simple to do despite this new mechanic; i am talking about consistency and this mechanic simply ruins it. During a cross-up or a close encounter there are moments in which it is simply difficult to see exactly where your opponent is facing or your oponent moves to your back as you were executing your input and you miss it; a failed shoryuken a stock your opponent could have loss at that moment.
Not to mention that on doubles this mechanic is disabled and so the players needs a different mindset regarding to positioning as turning around and reverse special becomes relevant again which further adds innecesary complexity to the character.
This is not street fighter, this is smash bros a much more faster paced and aerial game were cross-ups during neutral are common and decisive in giving or taking victory so this mechanic needs to go or atleast become optional.
And for all apologists of this new mechanic: learn to turn around and invert input specials fgs