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2D>3D

Game Versions
Smash 3DS, Smash Wii U
Mr. Game and Watch is a solid character. For those of you who play or are curious about the 2D wonder, you might wanna check out this great guide. I'll be covering every nook and cranny GW has to offer! With that said, let us begin!


Down Throw: GW has one of the best Down Throw Combos in the game. At low percents he can do a Judge, Up-Tilt, Bucket, ShortHop Up-Air which can lead into a Up-B and finally, Short Hop Nair. All of those are guaranteed. At higher percents you wanna do a Full or ShortHop Judge, Bucket, Nair and Up-Air. At very high percents you'll wanna do a Up-B; be sure to aim for the opponent. These Combos work very well and is GW's best move by far. It works best on Fast-Fallers and Heavy-Weights. At 0% with characters like Captain Falcon he can do a Down-Throw, Up-Tilt, Down-Throw, Up-Tilt, Down-Throw and finish it off with a Nair. This combo is almost always guaranteed and True. So always go for a Down-Throw whenever you can, just don't spam it, you WILL get punished.

Combos: GW has a very Free-Style playstyle. The only Combos I can remember are, Up-B into Fair or Dair. But he has some very free-style guaranteed combos with a certain move which I'll get into later..........

Play-Style/Approaching: BE SAFE! He's the second lightest character in the game! Approach with aerials! Come at them with Fairs, Bairs and Bacon! NEVER, BE RISKY. You have to play smart. Rarely ever go for something unless you're sure it'll work. And stop Rolling all over the place and going for Dairs on land! Speaking of Dairs......

Air Game: GW has a great Air Game. Fair, Bair and Dair are great for edge-guarding. Uair has a Wind-Box! He sends enemies flying into the air! Use it to Gimp characters! Use it when They're recovering so they'll die or land high on ground and be forced to deal with the end lag (I'm looking at you Ness and Lucario)! Use it to stall enemies in the air so you can confuse them and carry out combos! Wait, forgot to mention somethings. Immediately after hit-stun, GW's Dair doesn't make you fall down. It still does the attack animation, but you don't fall down. It's great for catching enemies off-guard and stealing a kill. Believe me, it saved my but multiple times! Also, the Dair CAN Spike. It's hella hard to do. You have to do it at the exact moment the move starts. Like the first Frame. That's all!

Ground-Game: His ground game is good, not great. His Dash-Attack is very good, but very punishable. His Side Tilt is quite strong, it has the potential to kill! Down-Tilt is kinda useless, but it can reflect projectiles with it's great Wind-Box! https://www.youtube.com/watch?v=fZs8M4snbrY. Up-Tilt is only useful when you combine it with Down-Throw. That's kinda it. But he has very good Smash-Attacks. Speaking of which.....

Smash-Attacks: Mr. Game and Watch's Smash-Attacks are godly like the time I went to Taco Bell and ordered a sock. His Forward-Smash is quite good. The Fire part is the Sweet-Spot while the stick is the sour-spot. The Fire part is very good for damage and has immense killing power! It killed Mario at the center of FD at 108% (no DI, Rage or anything. Just pure.)! Not so much about the Torch. Same thing goes for his Down-Smash. It has a very good Sweet-Spot at the edge of the hammers. An uncharged Down-Smash kills Mario at 103% (No DI, Rage or anything. Just pure.). The Sour-Spot isn't very good. Use the move when you're confused to where your opponent is going or use it to Punish Roll-Happy spammers! His Up-Smash is the best one. It has the same exact killing power as the Torch but slightly less damage (2%). But the Torch's power depends on how close you are to the Blast-Line. And it has a REALLY small Hit-Box. But why is it the greatest? Let me put it simply....

Techniques: His Up-Smash has Invincibility on the Upper-Half of his body.(ttps://www.youtube.com/watch?v=RDEnexJKnAk. It makes it great for catching falling opponents and reading an attack. Nuff said. Pivot Attacks really help GW. When running, do a Tilt or Smash attack behind you. Since his Chair/Forward-Smash has good damage and KO Power, it really helps. You can Pivot-Grab, but instead of pressing the button, you have to hold it. Also, if Dash-Attack then immediately grab, your grab range will be extended. It really helps his poor grab range. https://www.youtube.com/watch?v=uWnw81DYTkk. Use lasting Hit-Boxes to confuse and harass your enemies. Also, if you jump then immediately Up-Smash, your Up-Smash will have a small sliding effect. Like a mini DACUS.

Biggest Flaw: He can't kill if his life depended on it. He has some kill moves but they're hard to use properly. He can rack up the damage easily, but can't seal the deal. Which gives him a HORRIBLE matchup against Lucario.

How to Cover up Said Flaw: Your opponents will usually live up to 150% before you kill them. You have to use every tool you have to kill. Gimping is his best choice. Gimp with Fair's and Bair's lasting Hit-Boxes, Dair to attack enemies recovering from below. Use Down-Tilt and Uair's Wind-Box to confuse. Chef is one of his best Gimping options. This is all he has. Use it wisely.

Specials: His Up-B is a great combo beginner, finisher and works as a fantastic recovery! It can Stage-Spike enemies who try to spike you! Judge is a glass canon. If it works, it's bootiful (canon). If it doesn't work, you're screwed (glass). Bucket is a very powerful tool. It can stop your jump in the air, and if you use it again in the air and combine it with your second jump, you get a floaty high extended Double-Jump. Oh yeah, it's energy absorbing powers can easily OHKO enemies. Use it with your Down-Throw and use it as an edge-guard. His Chef is very good. It Gimps great, and has a second use. I present to you....BACON BAITING! It's like Falco's lasers, but better! You throw Bacon into the air, it hits an enemy, and you can have an automatic attack! But if they Shield, bring out the Down-Throw! When it hits an enemy, you get a free attack with any of your moves. Making this move very useful!

Strengths: Very good combo ability, glass canon, hard to Gimp, unpredictable, gets high damage very fast and good at Gimping!

Weaknesses: Very light, always has to be careful, very poor killing ability and a glass canon.

Overall: After tons of practice and following this guide, your Mr. Game and Watch should look like this. https://www.youtube.com/watch?v=YRnb9NCCf_M. GW is a very good character and it's sad how overlooked he is. Just because he was nerfed doesn't mean he's garbage. He has some very good strengths, and some crippling weaknesses. But in my eyes, the strengths overshadow the weaknesses. Just try your best to work around it. Also, he's the most fun and satisfying character to play as! So those of you who still think he's bad and don't want to main him, can you please give him a chance? I hope this guide helped you!
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Author
DaRedMage
Views
562
First release
Last update
Rating
3.33 star(s) 6 ratings

Latest reviews

I like your guide. It has pros and cons on mr. game and watch. I was wondering if you have any advices against the other characters. Some of them are pretty difficult. I hope you can teach me to play him better. He's fun to play.
DaRedMage
DaRedMage
I'm free anytime. If you have the 3DS version, I'll be glad to help.
Some angry people in the comments :P. Anyways nice guide, but I think it could be expanded a bit (and I do mean just a bit). Like maybe go into possible match-ups, so what to do against Rosalina and Luma (who give lots of people issues). I will say I think your exaggerating his issues killing a bit. It depends on the foe I guess, because fools practically let you kill them. Otherwise this is a very solid guide. I would add juggling with the up air wind box, but that's just preference. Keep up the good work and don't get too worked up about Nombre. Something like this is somewhat subjective so don't worry if he disagrees. I personally agree with you more than him :).
DaRedMage
DaRedMage
I ain't worried about that dude. He's just some condescending dude who thinks his guide is better than mine. Probably just wanted some advertisements. But I sure pwned him (in a logical debate of course. I will never condone violence against another human being (unless they deserve it like Tyler at school. Damn you Tyler at school.) because it always ends up bad and sets us back a notch in humanity development.)! GW really does have trouble killing. He has like 2 reliable kill moves. Play or look up some GW matches (Like GimR or Paper.) and you'll see what I mean. It takes a while for GW to reel in that stock. You know what? I'll make a sequel. A sequel about MatchUps! Thanks for the idea. It'll take a really long time tho.
Very good guide for aspiring GW main! It was quite helpful. I never knew that GW had a problem killing....Hey. I'm quite new to this place. Can you please help me around?
DaRedMage
DaRedMage
Thanks for the kind review. I'll send you a Private Message soon (hopefully, I have something to take care of) and we'll continue the conversation there.
Basically you made a point of GnW's pros and said some 'false' cons. GnW is in no way a glass cannon nor does he have a problem killing. He does kill people slower than some of the cast, but he is a light weight. He can live to 150% most of the time and two stock others if you
a) play him very well
b) are very lucky with his 2 OHKO moves
c) both

Dtilt is in no way useless, it can OHKO a little mac that makes a mistake, and is one of the best moves for mind games with the opponent when used correctly.

You don't even mention judge...

I give it barely a "poor" rating because at least you analyze him to some extent.

Refer to my guide and SerasVictoria's guide on GnW first, as they will educate you on numerous ideas dealing with GnW.
DaRedMage
DaRedMage
BA HA HA HA! Bruh. Have you even played as Mr. Game and Watch? He has MAJOR trouble killing! Even look up Game-Play! Even peeps like GimR and Paper have trouble killing! He's a damage racker, but not a killer! A glass canon is something that can dish out damage but can't take it. GW can dish it out, but can't take it. You didn't even look up what it means! At 150% one hit can kill him! You can't always two stock. I play well but I rarely two-stock. Okay, let me educate you on Oil Spill. It has a ton of lag. A Luigi or Mario can Fireball, you Bucket it, then they Smash-Attack you or Down-Throw you and you can't do jack about it because of the Huge Lag. Judge, that's a very okay move. It's a okay punish here and there, but it's just not very good. It's a huge risk and some of the rewards aren't good enough. Down-Tilt pales in comparison when you compare it to Lion. Lion can be pivoted which makes it a good surprise butsecs move, it can kill and does decent damage. Why go for a Manhole when Lion is superior in every way? I think I might remove your review since it's very bad and might mislead others into thinking this is a terrible guide. "Refer to my guide and SerasVictoria's guide on GnW first, as they will educate you on numerous ideas dealing with GnW." So what you're saying is, my guide is better than yours? Nice one.
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