I feel that you rushed this too fast. Ya gave out damages for some of Shulk's moveset while including damages for the Monado Art damage multipliers, but their damages aren't flat because the Art multipliers result with decimals. I'm being nit-picky atm but ya got Buster Jab Combo's damage incorrect; It's not 20% but rather it's close to 17.22%. Hyper Buster Jab Combo deals around 20% though :P. You also didn't explain that much about the moves themselves or their applications.
As far as the techniques go, it was nice that you mentioned about Monado Art Landing Lag Cancel & Monado Art Dash / Run Cancel, but you didn't talk about deactivating arts during hitstun which I feel is more important to learn playing as Shulk than either of the two.