Bowser doesn't get played very much. he's heavy, he's slow, his recovery kinda sucks. However, he's strong, a scary opponent at close range, and extremely hard to KO. to start us off, here's a pros and cons list.
pros:
Heaviest character in the game- hard to ko
one of the strongest characters
Side-b is powerful
U-air and f-air are extremely powerful
decent hitboxes for most moves
long-running, if short, projectile
fire breath edge guards well
f-tilt is pretty good
Shield when opponent attacks at close range and then use up-special. it hurts. a lot
down -b is a powerful ko move and can be used to finish combos
I always thought fairly highly of his utilt.
Cons:
Heavy, big, and slow-extremely easy to combo
recovery is very bad- while it deals out decent damage and can punish, it has little vertical range.
side b can suicide
lacks a reliable way to deal with projectiles- he can't retaliate at all.
Bowser's combos suck-really badly.
he has few punishers- he can use throws to punish at close range but that's about all.
unfortunately, bowser doesn't have many options. To do anything at all, you need to maintain dominance on the ground in small stages. This is where bowser is top predator. his strength is what needs to be focused on. Forward smash is hugely powerful, fire breath can rack up some quick damage, and koopa claw is powerful and pretty long ranged. His hitboxes are pretty big, but he lacks a meteor spike and his aerials are too slow to be reliable. if forced into the air, get back on solid land as quickly as possible. the air is bowsers downfall, and he is comboed easiest here. Bowser's down b is useful and powerful here. From there, your priorities need to be racking up damage with what you can, staying dominant on the ground, and keeping your enemy in close range combat. Bowser's worst enemy is big stages, as well as projectiles. I cant say much about combo's except this-get creative! Really, just wait till your opponent screws up and hit them hard. Bowser's a great, powerful punisher who's a killer on close range .Thanks for viewing this guide to bowser
pros:
Heaviest character in the game- hard to ko
one of the strongest characters
Side-b is powerful
U-air and f-air are extremely powerful
decent hitboxes for most moves
long-running, if short, projectile
fire breath edge guards well
f-tilt is pretty good
Shield when opponent attacks at close range and then use up-special. it hurts. a lot
down -b is a powerful ko move and can be used to finish combos
I always thought fairly highly of his utilt.
Cons:
Heavy, big, and slow-extremely easy to combo
recovery is very bad- while it deals out decent damage and can punish, it has little vertical range.
side b can suicide
lacks a reliable way to deal with projectiles- he can't retaliate at all.
Bowser's combos suck-really badly.
he has few punishers- he can use throws to punish at close range but that's about all.
unfortunately, bowser doesn't have many options. To do anything at all, you need to maintain dominance on the ground in small stages. This is where bowser is top predator. his strength is what needs to be focused on. Forward smash is hugely powerful, fire breath can rack up some quick damage, and koopa claw is powerful and pretty long ranged. His hitboxes are pretty big, but he lacks a meteor spike and his aerials are too slow to be reliable. if forced into the air, get back on solid land as quickly as possible. the air is bowsers downfall, and he is comboed easiest here. Bowser's down b is useful and powerful here. From there, your priorities need to be racking up damage with what you can, staying dominant on the ground, and keeping your enemy in close range combat. Bowser's worst enemy is big stages, as well as projectiles. I cant say much about combo's except this-get creative! Really, just wait till your opponent screws up and hit them hard. Bowser's a great, powerful punisher who's a killer on close range .Thanks for viewing this guide to bowser