- Game Versions
- Smash 3DS, Smash Wii U
Aura Chart
https://www.dropbox.com/s/c1no8lainkxo2z9/Smash 4 Lucario chart.xlsx?dl=
KO Chart
https://www.dropbox.com/s/urjsqph9ign33d0/Lucario Aura KO Percentage.xlsx?dl=0
Uses of Wavebouncing Aura Sphere
http://smashboards.com/threads/wavebouncing-and-you-applications-of-neutral-b-wavebouncing.385942/
You need to learn how to read attacks to use Lucario effectively. Picking up on enemy's habits will help you live longer to get that kill from the aura.
Try to stay in the middle when you're in KO percentage. Know what your opponent's character can do to KO you and avoid that situation
Edited version of MythTrainerInfinity's Frame Chart with all characters, I grabbed Lucario's portion, removed the extrememly technical things, added some sidenotes, and overall made it look more appealing/easier to read.
INTRO
Hi! My name is Cocho. I wanted to write a little about myself and summarize this guide along with the video.
Before you ask, I'm not a pro but I did want to share what I've learned about Lucario with you guys.
The video will focus more on setups, uses, combos, techniques, and those type of things. Things that are more general.
The written guide will be more technical, showing damages being dealt, kill percentages, and so on.
I didn't include attack pecents & kill percents because those are reliant on Lucario's aura. If you want to look at those, follow the links below.
I will most likely be editing this every now & then, if there's any errors or suggestions, please let me know! Thank you! :D
Before you ask, I'm not a pro but I did want to share what I've learned about Lucario with you guys.
The video will focus more on setups, uses, combos, techniques, and those type of things. Things that are more general.
The written guide will be more technical, showing damages being dealt, kill percentages, and so on.
I didn't include attack pecents & kill percents because those are reliant on Lucario's aura. If you want to look at those, follow the links below.
I will most likely be editing this every now & then, if there's any errors or suggestions, please let me know! Thank you! :D
FORWARD-TILT (Can be pointed in a direction)
F-tilt (high)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
F-tilt (normal)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
F-tilt (low)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
U-tilt
Frame 6-13: 6%
Frame 6-13: 5%
Max Damage: 6%
Can string together at low percents
D-tilt
Frame 9-12: 5%
Max Damage: 5%
F-tilt (high)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
F-tilt (normal)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
F-tilt (low)
Frame 12-14: 4%
Frame 15-16: 6% (KO@ 235%)
Max Damage: 6%
U-tilt
Frame 6-13: 6%
Frame 6-13: 5%
Max Damage: 6%
Can string together at low percents
D-tilt
Frame 9-12: 5%
Max Damage: 5%
Nair
Frame 8-11: 8% (KO@ 218%)
Frame 22-29: 6% (KO@ 278%)
Max Damage: 14%
Fair
Frame 7- 8: 6% (KO@ 314%)
Max Damage: 6%
Bair
Frame 16-17: 15% (KO@ 109%)
Max Damage: 15%
Uair
Frame 10-11: 11% (KO@ 150%)
Frame 12-15: 6% (KO@ 256%)
Max Damage: 11%
Dair
Frame 4- 5: 5%
Frame 11-12: 6% (KO@ 200%)
Max Damage: 11%
Frame 8-11: 8% (KO@ 218%)
Frame 22-29: 6% (KO@ 278%)
Max Damage: 14%
Fair
Frame 7- 8: 6% (KO@ 314%)
Max Damage: 6%
Bair
Frame 16-17: 15% (KO@ 109%)
Max Damage: 15%
Uair
Frame 10-11: 11% (KO@ 150%)
Frame 12-15: 6% (KO@ 256%)
Max Damage: 11%
Dair
Frame 4- 5: 5%
Frame 11-12: 6% (KO@ 200%)
Max Damage: 11%
Extreme Speed
Aura Sphere
Double Team
Aura Sphere
Double Team
F-smash (normal)
Frame 22-23: 16%
Frame 24-25: 13%
Max Damage: 16%
U-smash
Frame 15-17: 4%
Frame 19-20: 14% (KO@ 121%)
Frame 19-20: 12% (KO@ 142%)
Frame 21-23: 9% (KO@ 121%)
Max Damage: 18%
D-smash
Frame 19-21: 14% (KO@ 112%)
Max Damage: 14%
Frame 22-23: 16%
Frame 24-25: 13%
Max Damage: 16%
U-smash
Frame 15-17: 4%
Frame 19-20: 14% (KO@ 121%)
Frame 19-20: 12% (KO@ 142%)
Frame 21-23: 9% (KO@ 121%)
Max Damage: 18%
D-smash
Frame 19-21: 14% (KO@ 112%)
Max Damage: 14%
Grab
Frame 6- 7: Grab
Dash Grab
Frame 8- 9: Grab
Pivot Grab
Frame 9-10: Grab
Pummel
Frame 2- 2:
Max Damage: 1%
THROWS
F-throw
Frame 1- 2: 8% (KO@ 275%)
Max Damage: 8%
B-throw
Frame 1- 2: 10% (KO@ 246%)
Can follow up with jab or dash attack depending on DI, at low percents, you can follow up with 2 dash attacks if you opponent miss thier tech.
U-throw
Frame 1-15: 6% (KO@ 305%)
Frame 16-17: 5% (KO@ 122%)
Can follow up with Uair, Fair, or Dair, depending on DI & percentages.
Try to wait & bait out airdodges after the throw if necessary.
D-throw
Frame 1- 2: 7% (KO@ 491%)
Max Damage: 7%
Can follow up with x2 Fair or x2 Uair, depending on DI & percentages.
Try to wait & bait out airdodges after the throw if necessary.
Frame 6- 7: Grab
Dash Grab
Frame 8- 9: Grab
Pivot Grab
Frame 9-10: Grab
Pummel
Frame 2- 2:
Max Damage: 1%
THROWS
F-throw
Frame 1- 2: 8% (KO@ 275%)
Max Damage: 8%
B-throw
Frame 1- 2: 10% (KO@ 246%)
Can follow up with jab or dash attack depending on DI, at low percents, you can follow up with 2 dash attacks if you opponent miss thier tech.
U-throw
Frame 1-15: 6% (KO@ 305%)
Frame 16-17: 5% (KO@ 122%)
Can follow up with Uair, Fair, or Dair, depending on DI & percentages.
Try to wait & bait out airdodges after the throw if necessary.
D-throw
Frame 1- 2: 7% (KO@ 491%)
Max Damage: 7%
Can follow up with x2 Fair or x2 Uair, depending on DI & percentages.
Try to wait & bait out airdodges after the throw if necessary.
Jab1
Frame 6- 8: 2.5%
Max Damage: 2.5%
Jab2
Frame 5- 6: 2%
Max Damage: 4.5%
Jab3
Frame 9-11: 3% (KO@ 377%)
Max Damage: 7.5%
Dash Attack
Frame 7- 9: 8% (KO@ 229%)
Frame 10-15: 6% (KO@ 328%)
Max Damage: 8%
At low percents, if the opponent misses the tech, you can follow up with another dash attack
Frame 6- 8: 2.5%
Max Damage: 2.5%
Jab2
Frame 5- 6: 2%
Max Damage: 4.5%
Jab3
Frame 9-11: 3% (KO@ 377%)
Max Damage: 7.5%
Dash Attack
Frame 7- 9: 8% (KO@ 229%)
Frame 10-15: 6% (KO@ 328%)
Max Damage: 8%
At low percents, if the opponent misses the tech, you can follow up with another dash attack
Kill Options (In order of most reliable in my opinion)