Very good!
Since you titled this "Wall jumps in Smash," I want you to take it a step further. Include what should be done after a wall jump. Say for melee you can air dodge onto stage, or you can turn around with Marth's back air, or you can use a special move and b-reverse.
Also mayyyybe include frame data? Probably not, but how many times can the characters stick on the stage? For how long? How many times can they wall jump? What about the instant wall jump(Where you drop from the ledge and immediately stick or wall jump)? Also, some moves like bouncing fish for shiek, or Zero Suit Samus's down special can wall jump. Add those too! I think all of these can be included. Then this would be perfect.