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Recent content by Ambler

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    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    Not all characters are designed around grabs, Pac's general playstyle is more of a "Keep the hell away from me, take damage if you dare approach" than "Rushdown, pressure, grab, combo"
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    Meta "The Final Content" [1.1.4] Patch Discussion

    It's been heavily implied in (translated) interviews with Sakurai that this is the last update, but I really wouldn't be surprised if we get one more balance patch to even everything out/fix any bugs that might arise.
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    Official Mario Enigma Machine [1.1.1] Patch Notes

    Increase sheildstun? interesting. Can someone do some tests into shield health too? me and my brother both commented that Ness' PK Fire was doing a lot more shield damage than normal right after the update and according to the datamined stuff the damage remains the same, but I haven't seen...
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    Official Mario Enigma Machine [1.1.1] Patch Notes

    I'm very curious about this too, the fact that there seem to have been a few attacks changed to be weaker on shield sort of implies that shields might be weaker overall as well? I don't remember reading anything about it so far but it would sorta explain a bit, as a pretty major discussion has...
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    Official Mario Enigma Machine [1.1.1] Patch Notes

    Ness' PK fire seems to do more sheild damage over time but with more frames between hits (Unsure about actual damage, as I can't remember values), can anyone else test it out to confirm?
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    Mewtwo Patch (Version 1.0.6[7]) Thread [Updated: May 1st]

    Not sure if this has been mentioned yet, but Toon Link will now block Fox/Falco's lasers with his held shield while standing still, this was in the 3DS Version pre-update, but not in the Wii U version.
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