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Recent content by HeroPenguin

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    Smash 4 Question Thread (Ask a question, get an answer from those who played)

    General system: How is shield stun? Is it Brawl level "shieldgrab everything" or are some moves safe on shield? Do characters sent flying still collide with other characters and cause knockback? How does the new anti-ledgehog tech work? Can anyone dislodge characters on the edge at any...
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    Smash 4 Question Thread (Ask a question, get an answer from those who played)

    Villager: Can his Fsmash, dash attack, fair or bair be reflected? Same Q for all of MM's normals. How far does Villager's fsmash fall after he releases it? Can his upB balloons be popped by attacks or people touching them? Can his neutral B grab invincibility stars? If yes, when he...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I really liked this post. It's refreshing to see a good, meaty post full of impressions that isn't a big whine. It helps that I agree with pretty much everything he said, too. XD There's still a part of me that thinks that Ness's Fair is way too central to his game to the point of making...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    MK and Tim, thanks for the code fixes. Now comes the dumb question: How do you batch Brawl+ with .txt files? I've only used the premade .gct's before, and I can't find the guide on the forums. >_< If someone can PM me the way to get this on the road, I'd be most appreciative.
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Shanus, is it possible for a new Nightly build to be fast-tracked with a fix for Charizard's Usmash? I really want to be able to get some more impressions up, and Charizard is one of my local player's best characters. I'd like to be able to see how some of these changes interact with a fully...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Immediate first impression of 7/20 changes: I am filled with hate for the new CSS. It's organized in the weirdest way, and what's up with the complete removal of stages? I thought Brawl+ was all about improvement and tweaking. What's the reasoning behind the complete removal of options...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I'm in love with the new Ness changes. PK Flash is a lot more viable and sexy as a ledge guard, PK Thunder 2 seems to hurt so much more, Zapjump ftw, PSI Magnet speed up and cancel! LOVE. I also like what was done with the stage speed alterations, and making Wifi its own stage. It's nice...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    6-26 impressions: Wolf's sideB change I couldn't see any difference in the end. Is the sourspot change supposed to apply to the dash itself (I REALLY hope not), because if it is, I didn't notice that occurring. Peach Bomber change is awesome. It's great to get a surprise kill with that...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    So I guess Ness's DJC is glitchtastic? I was just going to comment that it was working fine for me on the ground, but if I did a fullhop I could cancel it at all, even with simultaneous button presses. I guess I'll wait for a better version? I'm fine without it, but it did sound nifty...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I really like this idea. I don't even use a controller that has an extra convenient button (Nunchuck artist. I got accustomed to it in vBrawl after my sister inherited the GC when she moved away, and now I try to jump with L on GC controllers. DOES NOT WORK! XD) and I can see how nifty it...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Not to split hairs, but one could argue that if you're jabbing as Samus before 25%, you're NOT using the move correctly. She still has missiles and aerial zair and other aerials to accumulate early game damage while staying safe. As other people have pointed out, a lack of a solid GTFO move is...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    He's talking about Kirby's nair buff from 10 to 60 BKB. Nothing to do with Falcon. And yes, that is what they did. And yes, it is fairly nice. As for Falcon... I wouldn't hold my breath for a downB buff, especially since he has several other moves that already do basically the exact...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    The thing is, most of the rest of the site, and most other sites I visit are all fine. It's just that one changelog bow, which I'd like to add did not have the same problem on the former site. I figure it's more reasonable to suggest that it might be too small than to make everything else...
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I'm liking the new BrawlPlus.net site, but I do have one comment. The Changelog on the Nightly and Official set pages is REALLY hard to read. The text is really really small. It'd be great if that could be increased.
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    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    6-10 Feedback (I was at a graduation party last weekend with about half a dozen other brawlers, so this should be a bit better than my usual fare) Bowser and Charizard's flamethrowers, I confess did not seem to make that big of a difference. I noticed no great change to how much time people...
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