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Recent content by Kenjin

  1. K

    Corrin in 1.1.5

    So you mean in Kurogane, because Uair has less damage you'll see the base KB going down as well? Well, if it stays better than Cloud's Uair i'm ok.
  2. K

    Corrin in 1.1.5

    So how is Cloud's Down B sending you so far while dealing only 1%?
  3. K

    Corrin in 1.1.5

    I want to clarify something. i'll link this: http://kuroganehammer.com/Smash4/Corrin Correct me please if I say something wrong here but: Moves have 3 stats. Damage dealt, base knockback (how far it sends), and KBG (the scaling of the knockback). Uair doesn't kill later if they only changed the...
  4. K

    First Official 4BR Smash for Wii U Tier List

    Lucas Low, seriously? Who made that """""Officiel"""" Tier List. Lucas is "top" Tier for sure. Not the same "top" as they call (he's not top 3 of course) but definitely top 10.
  5. K

    Why do we stage strike?

    Well maybe not melee.
  6. K

    Official Standard Custom Moveset Project Initial Release

    I've unlocked most of them on 3DS, while on Wii U I have almost no custom. And I've sold my 3DS game. That's why.
  7. K

    Official Standard Custom Moveset Project Initial Release

    Well, when i'll have more time for myself i'll unlock all custom moves and prove my point with exemples. Keep ignoring me until then. Honestly, I do think all tournaments will ban all of them in like, one year. So, I don't think it's really important to discuss it, just wanted to point that out.
  8. K

    Official Standard Custom Moveset Project Initial Release

    "The majority of the community is in favour of customs." Of casual gamers, yes, but every competitive players are against customs. Or at least, 95% of them. "Picking random character has to be banned at custom tourneys, right?" Nope, cause it's not random at all while the match played...
  9. K

    Why do we stage strike?

    Haha. Who said that? Of course Final Destination is the most balanced stages on ALL SMASH GAMES. Including Melee. Of course, the random part of stages like BattleField is so tiny that it wouldn't be worth it to ban it. But still, that's the first time I see someone saying that if we kept ONE...
  10. K

    Official Standard Custom Moveset Project Initial Release

    Oh, sorry, i'm a troll cause I want a competitive game and not casual rules. Anyway, yeah, Custom aren't that bad, it's just the fact that the community doesn't want strict rules to make the customs less random and more balanced. MANY custom HAVE to be banned, and many characters are too strong...
  11. K

    Official Standard Custom Moveset Project Initial Release

    When you hold a sword, you have "custom smashes", custom are the sames, but with specials.
  12. K

    Official Standard Custom Moveset Project Initial Release

    With no rules, both add random and unbalance to the game, and both have been tested and both tend to be rejected, I do consider custom moves as passive items. Yet, the main difference is that items are way more rejected that customs. Okay, maybe i'm a little bit impatient and in one year nobody...
  13. K

    Official Standard Custom Moveset Project Initial Release

    I have a simple question, I'm wondering why so many people are trying to implement custom on the competitive scene while items are completely banned? Why don't we try to find special rules that make items less random? I really don't get it, it's probably cause items have always been banned and...
  14. K

    Why do we stage strike?

    Didn't read the whole topic, but in my opinion, the main goal is diversity. If our only goal was to play balanced stages, we would play Final Destination all the time. And the game would be boring as hell. We, as players, really need some extra stages. We need diversity. It's not only a...
  15. K

    Is it a glitch when ness/Greninja dies with their recovery?

    Thanks, it works. EDIT: But not with Greninja :x
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