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Recent content by Megalopunny3

  1. Megalopunny3

    Official 1.1.6 Patch Notes/Patch Discussion

    There is hope?!
  2. Megalopunny3

    Official 1.1.6 Patch Notes/Patch Discussion

    I believe you but I don't wanna believe it. Good for the game balance wise, but I also wish other characters were changed. Oh well can't have everything
  3. Megalopunny3

    Official 1.1.6 Patch Notes/Patch Discussion

    If Nintendo knows people datamine why do they put it on their server? Idk this just seems kinda fishy, or I don't wanna believe it's just Bayo
  4. Megalopunny3

    1.1.3 Patch Notes Discussion

    The Dataminers would have been able to spot any knockback changes instantly. From all the different tests Sheik seems untouched.
  5. Megalopunny3

    1.1.3 Patch Notes Discussion

    Did you also notice his Shadow Ball pushes him back a lot less? from center stage of Final Destination full hopping and releasing a fully charged shadow ball must be done 2 times to get to the edge of the stage. Can anyone confirm this is much less than before? Shouldn't be too hard to test
  6. Megalopunny3

    1.1.3 Patch Notes Discussion

    Nothing I noticed on Falcon. Seems unchanged. Also regarding Gamer stage it is much lighter. Cloud perfect pivot down tilt is amazing my god, so is his pp uptilt. Does anyone know if his aerial limit break down B does more/less knock back than grounded?
  7. Megalopunny3

    Official Mario Enigma Machine [1.1.1] Patch Notes

    True.. I think the whole shield thing is good, but I mean after playing it didn't seem too big of a deal
  8. Megalopunny3

    Official Mario Enigma Machine [1.1.1] Patch Notes

    Okay I get the fact it will change competitive but most people aren't there and it doesn't change that much.. Should've made that more clear in my comment, but yeah the meta will change for mostly only Pros
  9. Megalopunny3

    Official Mario Enigma Machine [1.1.1] Patch Notes

    I just wanna point out that the meta isn't drastically different. Stop with all the theoretical "oh this means that this will not work and this will be changed" cuz after playing the game, the only thing I noticed is that you can get away with more if the opponent shields your attack. I know...
  10. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    It's the damage of the shadow balls in Mewtwos forward throw I believe
  11. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    No I was saying those were broken and Falcons former rapid jab wasn't
  12. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    It was pretty wack but really it wasn't anything broken, like Luigis down throw or Rosalinas Up air
  13. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    Falcons rapid Jab moves him a lot farther back and you can escape at 0 idk why they nerfed it so much. I mean gentleman is better but why
  14. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    It'd be nice to know the frame data, idk I just find aerial landing lag a big part of characters, it's interesting to see what Sakurai changes in regards to that
  15. Megalopunny3

    Tournament Mode [1.1.0] Community Patch Notes

    Nah you're fine.. I agree this balance to Luigi isn't that much of a buff but Luigi shouldn't be getting anything but Nerfs. Someone mentioned his up throw killing at 160 instead of 170 but I don't know if this has been confirmed New data dump for what? I thought there was already one of those
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