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Recent content by OmnipotentSpoon

  1. OmnipotentSpoon

    Stage Select background

    So do you mean the grid, or the weird writing? The file for that is MnSlMap.usd, if you look at the spoiler in this post the background thing is at offset 6D250 in the file, and if you zero the transparency values (3E 99 99 9A -> 00 00 00 00) it'll be transparent. The grid is at 6D2F0 if you...
  2. OmnipotentSpoon

    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    I just want to say that sudden death for the hacked stage played on the gamecube in the middle of Luigi's Break the Target is to actually play Luigi's BtT. Whoever hits the last target wins. It's pretty great. Also are the modified SDR falcon/shiek going to stay in or will they be the actual...
  3. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Read this post and apply it to Falco. Official Melee Texture Hack Thread It comes in handy for a lot of things
  4. OmnipotentSpoon

    Official Melee Texture Hack Thread

    I ****ing love you. Here's an attempt at the falco request you made. It didn't come out as nice as I would have liked, if I have more time I'll try to update it. Well mostly the jacket, trying to add detail to it didn't work all that well. Honestly it would probably look better without trying to...
  5. OmnipotentSpoon

    Changing Color Effects in Melee!

    The "unknown (typically 1.0)" is a transparency value. I talked about it here Every time that I've looked at changing the 42480000 value I haven't noticed a difference when changing it. I've been planning on checking it since I found a bunch of them with different values in the GrPs.usd file...
  6. OmnipotentSpoon

    Official Melee Texture Hack Thread

    This looks awesome. In case you didn't know you can change the color inside of his jacket from orange to something else by going to offset 7C00 and changing the colors of the 4248 effect. Here's what it looks like with straight black Hmm, if you post a zip file with the dat and texture's...
  7. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Not really. You can make it look a bit shinier but it won't be dynamic when moving the camera. The first two offsets are responsible for tinting the texture, here's an example with Falco's jacket, making it tinted green. So if you play around with the colors it can be better than nothing...
  8. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Looks really good. The blue that's leaking through actually has nothing to do with the textures themselves, each texture has a certain color that it reflects. In the melee toolkit you can change these pretty easily by using the tab labelled "nodes". You can open the first one after the header...
  9. OmnipotentSpoon

    Changing Color Effects in Melee!

    I don't know of anyone who keeps track of what kind of texture is being modified. Are you looking for a specific effect?
  10. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Yeah, that's using Jorgasm's method, iirc, which loads the base platform texture instead of the normal texture. I'm trying to change them independently, and if that's accomplished then we can change the arrows and grey bars as well.
  11. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Well I've been trying to figure the pokemon stadium platforms on and off for the last month and I'm drawing a blank. I've gone through the dat and gotten rid of everything that doesn't change the color on the platforms or crash the game upon loading the stage. So if anyone wants to try to...
  12. OmnipotentSpoon

    Official Melee Texture Hack Thread

    Huh, I've actually never noticed the gold gun because the photo came from a pack of skins I downloaded forever ago. If no one else knows where the textures are in PlFc.dat, I can figure that out (hopefully) sometime tonight. They appear to be _14 so I can't just use CeLL's finder.
  13. OmnipotentSpoon

    Changing Color Effects in Melee!

    I do not, but it wouldn't be too hard to make one. Just download the red tornado one and change the colors of the fireball.
  14. OmnipotentSpoon

    Changing Color Effects in Melee!

    @Kale. I'm assuming that you mean the bottom right text. It's at 6A740 in the MnSlMap.usd, here's the texture to edit: . Also, here's all the letters dumped from smashbros: http://www.mediafire.com/download/z5de6nj1ew1g5r2/Letters.7z, I don't remember who posted it or where, but credit to...
  15. OmnipotentSpoon

    Changing Color Effects in Melee!

    Ok, I've been working on compiling all of the offsets for the MnSlMap.usd. It's got offsets for 4248 mostly. The big things I've found that I haven't seen posted are the 3d models that show the stage, changing the square grid color in the background, changing the tint of the NOW LOADING filter...
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