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Recent content by TDobbs7

  1. TDobbs7

    Setting the Record Straight: How DI Works in Smash 4

    You and I are on the same page
  2. TDobbs7

    Setting the Record Straight: How DI Works in Smash 4

    Nevermind that My apologies. I misunderstood. According to the Vectoring principle, you always point towards the stage. Since vertical Vectoring has been taken out (apparently), you hold straight left. If it was still in the game, you would hold towards Fox. That's my understanding of it
  3. TDobbs7

    Setting the Record Straight: How DI Works in Smash 4

    No, it's really answered by math. How familiar are you with geometry? EDIT: Nevermind that. Just know that by DI-ing towards Fox, you make it your trip to the blast zone a straight line. By going away from Fox, you make your trip diagonal. A straight line is always shorter than a diagonal line...
  4. TDobbs7

    Setting the Record Straight: How DI Works in Smash 4

    It's typically better to DI in the direction where the distance to the Blast Zone is longer. In your example, it's better to DI away from Fox.
  5. TDobbs7

    Setting the Record Straight: How DI Works in Smash 4

    I don't understand how this is complicated. If the objective is to stay on stage, why not DI towards the stage? Part of me believes that vectoring has been a thing before SSB4
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