Bahamut777
Smash Ace
Discuss...
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Few characters have solid problems with stopping Wario's approach, the guy barely has range and everyone's moves beat out every offensive approach Wario has. It's a matter of reading, so cut the crap saying 'Ganon beats all of his approaches through X and Y', because that line is applicable to all characters. Hence, you'd better be off saying what I just said: Wario has terrible range (though admittedly, that's knowledge that should be considered obvious.Wario's approach is actually not that hard for Ganon
6/4 is applicable when Ganon has the lead, and it's actually much easier for Ganon to randomly get the lead in this matchup than others, since Wario's approach is much easier for him to stop than others. I would go so far to say that Ganon is more likely to initially gain the lead in this matchup since damage trades are in his favor.6/4 is only applicable when Wario chooses not to time you out. Grab releases are fine, but attempting to grab means you have to risk getting grabbed yourself, considering Wario's grab is a zillion times better: you're taking pretty serious risks for that 25%.
Nah, fullhop N-air is garbage. Wario however has next to no really good answers to Ganon's reverse U-air. I'm serious, it outranges and beats pretty much everything Wario does. And it has little enough lag to be VERY difficult to whiff punish, as well as only being about -7 on block or so (still can be shieldgrabbed though probably).You can say that FH nair beats all of his approaches, but you're in a world of pain if you wrongly read an approach beatable with nair. After all, if he fakes his approach for the 100th time and you commit to FH nair, you can expect claps/dairs/nairs/grabs/farts/lolalotofstuff.
For Ganon this is a pretty big deal. Wario really doesn't have much business trying to challenge Ganon's U-air, which can effectively anti-air Wario at pretty much any angle and outranges him. AND it usually outdamages most of what Wario does, which actually gives Ganon a feasible option for acquiring the lead early on. Given that Ganondorf acquires the lead, he can start playing defense with more pivot grabs and retreat B-airs and of course U-airs, and Wario has to respect all of those options.Few characters have solid problems with stopping Wario's approach, the guy barely has range and everyone's moves beat out every offensive approach Wario has. It's a matter of reading, so cut the crap saying 'Ganon beats all of his approaches through X and Y', because that line is applicable to all characters. Hence, you'd better be off saying what I just said: Wario has terrible range (though admittedly, that's knowledge that should be considered obvious.
Wario, Falco, Pikachu, D3, IC, Pit(at lower percent) and Bowser(not sure about that) are the only ones who can chaingrab Ganon. I can't think of more right now.
This.You don't FORCE the grab in this matchup. What you do is use Ganon's superior aerials to get the lead and then you CAMP Wario, give him incentive to make unsafe approaches, and provided you have good reactions, grabbing Wario is far from unrealistic.
Of course, you pretty much lose if you lose the lead in this matchup, since he camps you back BETTER, but winning this matchup is pretty realistic for Ganon, given that getting the lead from the start isn't particularly hard.
I personally think not getting grabbed is fundamentally easy, but only applicable when you're not pressured into making punishable mistakes. Fundamentally grabbing is a tool that is usually weak for zoning.I didn't say to force the grab at all. I just said that your best bet was to get it from a also hard to land Gerudo. Ofcourse you will get punished, maybe by a grab of Wario himself like Lord Chair stated wich will get you another good percent, or even a Dthrow CG.
And Ganon'isn't quite the "cant get grabbed character". Ofcourse you can't randomly throw out grabs but its no that hard at all to grab him.
Mindgames, son. Mindgames.I was gonna ask you to post the Hell's Angels Combo, Z1G. But once again you've read someone's mind.
If by predictable you mean that Wario has tons of opportunities to land a guaranteed fart on Ganondorf then yes, it's predictable. There's no point in predicting guaranteed farts because, as a matter of fact, they're guaranteed (didn't see that coming, did you?).Many Warios are predictable with the fart.
You'll be able to see a certain path in their Fart Game.
Learn to recognize it, and avoid it.
False. Wario has the tools to gimp you. Especially nair's knockback angle does a splendid job at setting up for silly edgeguards. Wario can safely chase Ganon offstage with fair, as well as nair.And it's usually not a huge deal when you're sent offstage in this matchup, since he'll rarely outright gimp you without a fart charged and bad DI on your part.
Ganon in the air and Wario grounded. Ganon has to land. Ganon realizes he doesn't have the tools to cover his landing. Ganon gets grabbed. This is one of Ganondorf's fundamental flaws, one which is sadly severely exploited by Wario.I don't think Wario really has the tools to actually bait or pressure Ganon into getting grabbed easily unless Ganon is forced to approach after losing the lead.
Wario has no reason to recover low. If you force him to do so (for example, by tipmanning him after he's lost his jump), then tipmanning is bike is fairly applicable, though.When he's recovering low - Wait for his Bike, then Tipman him.
When he's recovering high - Force an airdodge using Uair, and then punish him with another Uair.
That's not what I ment.If by predictable you mean that Wario has tons of opportunities to land a guaranteed fart on Ganondorf then yes, it's predictable. There's no point in predicting guaranteed farts because, as a matter of fact, they're guaranteed (didn't see that coming, did you?).
Are you for real?why do you think you'd be able to 'chase' him with uair? You can't. You simply can't.
Yes our input on this Match up is unvalidated because you told us we can't, get a grip.If Wario recovers high, why do you think you'd be able to 'chase' him with uair? You can't. You simply can't.
ANYONE ELSE WANTS HIS OPINION ON THIS MU TO BE UNVALIDATED?
Assuming good DI, which every competent player alike implements, you will rarely ever get to apply this, since Ganon's N-air offstage walls edgeguard attempts quite well, and so does his U-air. Your best option is of course the fart or item tossing. Fortunately for Ganon though, Wario's other options for covering low recoveries are very limited.False. Wario has the tools to gimp you. Especially nair's knockback angle does a splendid job at setting up for silly edgeguards. Wario can safely chase Ganon offstage with fair, as well as nair.
You sir are theorycrafting a bit incorrectly. Let's put this in perspective. Ganon's reverse U-air not only has about 11 frames of ending lag when autocanceled correctly, it OUTRANGES Wario, and it STILL hits Wario on the ground. I know this is a foreign concept for you, but Ganondorf in this matchup *gasp* actually has an air to ground game. There is no other matchup where reverse U-air makes such an effective wall. It specifically does its job against Wario, a character who generally has poor spacing attacks.Ganon in the air and Wario grounded. Ganon has to land. Ganon realizes he doesn't have the tools to cover his landing. Ganon gets grabbed. This is one of Ganondorf's fundamental flaws, one which is sadly severely exploited by Wario.
Getting hit by F-tilt is good enough to force a situation where Wario can be edgeguarded. And it's not exactly unlandable, given that Ganon already has most of Wario's options covered by camping with reverse U-air. And should you get choked, I'm quite certain it's possible for Ganondorf to F-tilt you out of Choke. Not easy, but possible if he reacts to DI correctly.Wario has no reason to recover low. If you force him to do so (for example, by tipmanning him after he's lost his jump), then tipmanning is bike is fairly applicable, though.
Wrong. Nair's knockback angle is silly enough that, even with proper DI, you'll end up in an awkward position.Assuming good DI,
Your input on this matchup is dramatically unrealistic.Yes our input on this Match up is unvalidated because you told us we can't, get a grip.
Then, you should start doing that, if you respect other users.I don't put names in my quotetags due to:
- Laziness
- I don't care about who I'm quoting, I'm in a mean mood and just out there to invelidate arguments.
I don't agree.I don't play Brawl competitive, because that's just dumb.
1on1, Items ON is the only real way of playing this game.
If someone says anything else, they're simply stupid.
Oh, btw, Ganondorf can Grabrelease -> WP Wario, and it's 100% garantueed!
Now that's what I call broken shenanigan.