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As of now I'm officially a GnW secondary.

D

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as of your post time, you're an attention *****. no one cares who anyone plays, especially secondaries.

vs peach you lose cause you don't have a shield.
 

_KuyaSombreo_

Smash Ace
Joined
Jun 28, 2009
Messages
694
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Orlando, FL
what you wanna do is not get hit by down smash.

other than that, just bait peach with your juicy sausages and spam uptilts then finish with a nair

....i really dont know the peach matchup that well
 

AceDudeyeah

Smash Ace
Joined
Dec 13, 2007
Messages
967
Location
Floridaa!
what you wanna do is not get hit by down smash.

other than that, just bait peach with your juicy sausages and spam uptilts then finish with a nair

....i really dont know the peach matchup that well
He forgot "make your hammers come out 9's."

hahaha, I gets it. "bait" with "sausages". nom nom
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
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Location
Tucson, AZ.
Peach is seriously mad gay. I'd take any other matchup in a heartbeat. At least Sheik gets her balls comboed off by Game and Watch.
 

ChivalRuse

Smash Hero
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Jun 13, 2007
Messages
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College Park, MD
Mow's so sexily blunt.

Retreating fairs and random fsmashes is how I do it. Forget about shielding. Once Peach connects anything on your shield you're going to be offstage / dsmashed.

Utilt and bair also are ****. Abuse your range advantage. When Peach throws turnips from the ground, just wavedash back > ftilt or jump over them with a well spaced fair. If she jumps and turnips > float, just SH under her with nair. ^_^

Only dair when Peach is in the air below you.
 

QERB

Banned via Warnings
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Messages
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yes more Gdub playaz. welcome! so rubyris, what's your turtles name lol?

hmmm peach sucks because one of gw's advantages, his priority, is pretty much overruled by peach's. She can N-Air out of most of our combos.

Can't approach peach from above cuz her u-smash has about an ***-ton of priority. but she cant approach us from up top either. Even if the peach spams d-smash on a platform, you can still n-air her from below without getting hit, which is SICK.

but yea like chival said, abuse the range that gDub has over peach. Also, she's one of the easier targets to pan-spike as an edgeguard since she generally floats onto the edge, gives us alot of time to place it nicely.

EDIT: I still like playing any falco > peach/marf
 

j00t

Smash Champion
Joined
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Messages
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Location
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yes more Gdub playaz. welcome! so rubyris, what's your turtles name lol?

hmmm peach sucks because one of gw's advantages, his priority, is pretty much overruled by peach's. She can N-Air out of most of our combos.

Can't approach peach from above cuz her u-smash has about an ***-ton of priority. but she cant approach us from up top either. Even if the peach spams d-smash on a platform, you can still n-air her from below without getting hit, which is SICK.

but yea like chival said, abuse the range that gDub has over peach. Also, she's one of the easier targets to pan-spike as an edgeguard since she generally floats onto the edge, gives us alot of time to place it nicely.

EDIT: I still like playing any falco > peach/marf
I'd rather play against Marth than Falco. Falco just ****ing sucks.
 

QERB

Banned via Warnings
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Messages
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GaW boards are surprisingly active.

I guess you can use him against.. any tough pichus
I love it when people randomly come over to the g&w boards just to remind us that g&w is a bad character. Thanks for enlightening us since we had no idea beforehand...

Seeing that we don't even have an official match-up discussion thread, when we actually DO talk about matchups, it would be nice to cut the bull**** if you have nothing to contribute.
 

Rubyiris

Smash Hero
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My Wednesday was chock-full of getting zero to deathed by Captain Falcon, and zero to deathing space animals.

Also getting 3 stocked by peach. Alot.

Marth was eh. I got 2-stocked by Axe a couple of times, and 3-stocked by Samus a few times.

Currently My order of dislike for matchups are:

Captain Falcon > Samus > Peach > Marth
 

j00t

Smash Champion
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Captain Falcon is my favorite matchup for GnW, it's stupid easy really.
 

QERB

Banned via Warnings
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falcon can be a dangerous matchup though I think. I played scar a few times 2 weeks ago, and I didn't do that bad, I got consistently 1 stocked.

One thing that I tried to focus on doing is letting HIM approach. It's a much easier game to react to falcon approaching you than vice versa. On big stages like FD and PS, falcon will just dash dance away from you as you approach until you mess up, then grab you. Kinda like how fox plays against g&w. So it's much easier to sit and wait for falcon to approach. Spam sausage until he comes lol

What worked for me is when falcon down-throws you and looks for that knee, you have to change up the DI, sometimes DI away from falcon and make him dash->sh->knee and sometimes DI into him and make him just shffl the knee in place.

Although you would think that falcon players can just read your DI and knee you by reaction, it's actually quite difficult for the falcon to do, since there isn't enough time to just play it by reaction. So if you mix up the DI on the down-throw it can confuse them.

also you can cg falcon with the d-throw which is nice, you just have to quickly read which way he's DI'ing. throwing him onto platforms helps alot too, since you can go for the regrab, judgement, or n-air after he techs.

GW's U-tilt will rip through any one of falcon's aerials, which is another reason why I like him to approach more. It's pretty difficult to use u-tilt effectively while approaching, since it has a decent amount of wind-up-lag, and falcon is so fast. you can grab out of the u-tilt and start comboing at low %s. At high %'s you can of course n-air him out of the air.

Another thing is, if you grab falcon near either edge, a f/b-throw to f-air will work every time, assuming they're doing survival DI, which they almost always are. Because if they don't, they'll DI too far away from the edge, making it real easy to edgeguard. GW's f/b-throws are tricky because ppl usually don't know which way G&W's throws are going.

EDIT: my order for worst matchups is:

Marth > Sheik > Peach > Ice Climbers

no idea how to play ice climbers in general... any tips on that?
 

j00t

Smash Champion
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falcon can be a dangerous matchup though I think. I played scar a few times 2 weeks ago, and I didn't do that bad, I got consistently 1 stocked.

One thing that I tried to focus on doing is letting HIM approach. It's a much easier game to react to falcon approaching you than vice versa. On big stages like FD and PS, falcon will just dash dance away from you as you approach until you mess up, then grab you. Kinda like how fox plays against g&w. So it's much easier to sit and wait for falcon to approach. Spam sausage until he comes lol

What worked for me is when falcon down-throws you and looks for that knee, you have to change up the DI, sometimes DI away from falcon and make him dash->sh->knee and sometimes DI into him and make him just shffl the knee in place.

Although you would think that falcon players can just read your DI and knee you by reaction, it's actually quite difficult for the falcon to do, since there isn't enough time to just play it by reaction. So if you mix up the DI on the down-throw it can confuse them.

also you can cg falcon with the d-throw which is nice, you just have to quickly read which way he's DI'ing. throwing him onto platforms helps alot too, since you can go for the regrab, judgement, or n-air after he techs.

GW's U-tilt will rip through any one of falcon's aerials, which is another reason why I like him to approach more. It's pretty difficult to use u-tilt effectively while approaching, since it has a decent amount of wind-up-lag, and falcon is so fast. you can grab out of the u-tilt and start comboing at low %s. At high %'s you can of course n-air him out of the air.

Another thing is, if you grab falcon near either edge, a f/b-throw to f-air will work every time, assuming they're doing survival DI, which they almost always are. Because if they don't, they'll DI too far away from the edge, making it real easy to edgeguard. GW's f/b-throws are tricky because ppl usually don't know which way G&W's throws are going.

EDIT: my order for worst matchups is:

Marth > Sheik > Peach > Ice Climbers

no idea how to play ice climbers in general... any tips on that?
I love dthrow chaingrabs on all the fastfallers, it's so pro ;O

Ice climbers tips: Don't be GnW

You'd prefer to fight Peach over Marth? wtf :x
 

QERB

Banned via Warnings
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yeah I don't have much marth practice, and I have cheezit Peach practice which I learned a lot from.

It's so difficult to recover against a good marth, especially on stages like BF and PS, where it doesn't matter to marth if you sweetspot or not... he just, hits you, again and again

And peach may have the priority, but at least we still out range her, unlike marth who outranges us and has priority (when g&w is above him).
 

j00t

Smash Champion
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Marth may have range, but he can't float in the air and his moves have enough winddown lag to bait and punish effectively, while if Peach misses an attack she can just float backwards and avoid GnW's approach.
 

QERB

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yeah very true, peach punishes really well. idk really, i just get gimped by marth easily and play better against peaches somehow.
 

_KuyaSombreo_

Smash Ace
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Jun 28, 2009
Messages
694
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Orlando, FL
Ice Climbers are pretty stupid.
But you be stupid too....
Go out there and just use hammer's a lot and eventually you will get a 9.

Really though, the IC match up is tough cuz there are not many opportunities to get in attacks and their smash attacks really just send GaW flying...
Just try to space as best you can with his attacks with bigger hitboxes

I think nairs are good way to seperate them.
 

Rubyiris

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I read a few months ago that apparently you can play the GnW vs Ic matchup alot like the Marth vs Ic matchup.
 

*P*L*U*R*

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lol i think that was me. i just spaced fairs on the ic's sheild into dtilts. once they were seperated, nair kills nana easy. bair seperates really well even if they sheild because it usually clips toes. it's not in gaw's advantage but its easiier than most of his high tier matchups if he can space well.. also, falco is easy if youif you can get past the lasers.. they both combo each other really well. marth is a *****. ugh
 

Rubyiris

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lol i think that was me. i just spaced fairs on the ic's sheild into dtilts. once they were seperated, nair kills nana easy. bair seperates really well even if they sheild because it usually clips toes. it's not in gaw's advantage but its easiier than most of his high tier matchups if he can space well.. also, falco is easy if youif you can get past the lasers.. they both combo each other really well. marth is a *****. ugh
Laser Camping Falco is a pain. It's nice to know that I'm like the only person in my state who camps.
 

*P*L*U*R*

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most falcos i play against suck at getting lasers low to the ground so i just run, duck, run and i'm in. lightsheilding really helps. i also think that falco has that weird dthrow thing going on with gaw(can't remember). i am certain that marth is gaw's worst matchup though.
 

Shichi_Chan

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most falcos i play against suck at getting lasers low to the ground so i just run, duck, run and i'm in. lightsheilding really helps. i also think that falco has that weird dthrow thing going on with gaw(can't remember). i am certain that marth is gaw's worst matchup though.
Why Marth? Falco and Captain Falcon are easily harder matchups when played at a competent level.

Any competent Falco should be able to consiously shoot low lasers. A SINGLE laser allows Falco's entire moveset to shield stab Game and Watch. Lasers should also keep Game and Watch's entire moveset at bay, turning him into Falco's b*tch. His recovery is especially subseptable to Falco's edgeguard game. Not a **** thing Game and Watch can do if he's knocked off the stage, and the Falco grabs the edge, and reacts accordingly.

The Game and Watch vs Captain Falcon matchup is very reminescent of Marth vs Captain Falcon, except it's much worse in nearly every concievable manner, other than the fact that Game and Watch can chaingrab his ***, and Nair platform tech chasing is awesome.

I fail to see how losing your stock to a grab fascilitates being a "good" match up, especially since Captain Falcon's infinitely more mobile than Game and Watch. Falcon needn't approach. All he needs is to hunt for grabs, and Gme and Watch will lose handily.
 

*P*L*U*R*

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falco is terrible on fd for gaw but on stages with platforms gaw does just fine. why marth? because marth outmanuevers gaw, outranges gaw, outgrabs him, out-everythings him. the one thing that gaw has advantage of in most of his matchups(his range) is rendered completely obsolete. at least gaw can pull the aid of a good stage to help in the falco matchup. gaw literally has nothing over marth.
 

AXE 09

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I never said Game and Watch was better. He's just awesome. Pikachu is not.

Any time you put into Pikachu could be spent not moving to Phoenix, and playing Falco.
pikachu's taunt is WAY better than G&W's annoying bell. and pikachu's cute and yellow. G&W has nothing on pika!

and any time that you put into playing Falco could be better spent playing pikachu =)

i agree with you on the phoenix part though *cries*
 

j00t

Smash Champion
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pikachu's taunt is WAY better than G&W's annoying bell. and pikachu's cute and yellow. G&W has nothing on pika!

and any time that you put into playing Falco could be better spent playing pikachu =)

i agree with you on the phoenix part though *cries*
GnW is a ****ing ninja who attacks with a credit card and a TURTLE! What is there not to like about him?

And GnW vs. Marth is definitely GnW's easiest top-tier matchup.
 

QERB

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The Game and Watch vs Captain Falcon matchup is very reminescent of Marth vs Captain Falcon, except it's much worse in nearly every concievable manner, other than the fact that Game and Watch can chaingrab his ***, and Nair platform tech chasing is awesome.
I think falcon is one of G&W's easier top tier matchups. Not saying it's easy of course.

In this matchup, a lot of it depends on who is approaching, because when either character approaches, they are at the disadvantage. I have a decent amount of Scar practice, and i realized that when he would approach me, I would pretty frequently catch him with a wd back to u-tilt or simply a neutral A (bugspray) to grab / d-tilt and then begin comboing.

But when I would approach HIM with f-airs / d-airs etc, if the stage was FD, DL, (insert big stage here), he would just dash dance retreat until i would miss, and then turn and grab me.

Also, G&W can gimp falcon. All you need is one back throw or forward throw off the stage, you can always follow this with an f-air, and continue edgeguarding with f-airs/n-airs/d-tilts until either he dies, you **** up, or he tricks you with falcon's up-b movement.

All i'm sayin is, yeah falcon can 0-death g&w if he reads the down-throw right and stuff, but Gdubs can give falcon the business as well...

up throw > 9 is better then up throw knee

coming from a falcon main

****
 

j00t

Smash Champion
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I think falcon is one of G&W's easier top tier matchups. Not saying it's easy of course.

In this matchup, a lot of it depends on who is approaching, because when either character approaches, they are at the disadvantage. I have a decent amount of Scar practice, and i realized that when he would approach me, I would pretty frequently catch him with a wd back to u-tilt or simply a neutral A (bugspray) to grab / d-tilt and then begin comboing.

But when I would approach HIM with f-airs / d-airs etc, if the stage was FD, DL, (insert big stage here), he would just dash dance retreat until i would miss, and then turn and grab me.

Also, G&W can gimp falcon. All you need is one back throw or forward throw off the stage, you can always follow this with an f-air, and continue edgeguarding with f-airs/n-airs/d-tilts until either he dies, you **** up, or he tricks you with falcon's up-b movement.

All i'm sayin is, yeah falcon can 0-death g&w if he reads the down-throw right and stuff, but Gdubs can give falcon the business as well...
That guy has no idea... >_>; (the guy you quoted)

If we're considering Falcon to be top tier... then I'm still not sure if Falcon is easier than Marth. I haven't played any good OOS Marth's with GnW, but I have played against Ali in tournament w/ GnW... I still think Marth would be easier if you stay on the ground and don't do any of that platform ****.
 

AXE 09

Smash Master
Joined
Dec 3, 2006
Messages
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GnW is a ****ing ninja who attacks with a credit card and a TURTLE! What is there not to like about him?

And GnW vs. Marth is definitely GnW's easiest top-tier matchup.
maybe, put pikachu can summon THUNDER!

cmon, just look at him, isn't he adorable :)

G&W is ugly! lulz

although i have to admit, they made pikachu really freakin fat in melee, wtf haha
 
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