Zoma
Smash Journeyman
Bring It On! 9
Are you ready for another BIO? You'd better be, because it's on it's way. This time we've got Project M doubles in addition to Melee and Project M singles, so find that special someone and come on over to Tuscaloosa.
Preregistration: https://goo.gl/4otrCC
Events
Melee Singles - $5
Project M Singles - $5
Project M Doubles - $5
No venue fee!
Schedule
10:00 am: Venue opens
12:00 am: Melee Singles
3:00 pm: Project M Doubles
4:30 pm: Project M Singles
Notes:
- Registration begins when the venue opens, and closes 15 minutes before a particular event begins. Please be on time, as we will not hold the bracket.
- The venue closes at 11:00 pm. After the main events, crew battles and friendlies are encouraged.
Payouts
1st Place - 60%
2nd Place - 30%
3rd Place - 10%
Location
Riverside Community Center, University of Alabama
703 Riverside Lane, Tuscaloosa, AL
The Riverside Community Center is the building with the bridge attached. It looks like this.
Parking can be found at the Ferguson Center, which is a one- or two-minute walk from the venue. On weekends, visitors can park in any legal parking spot. Handicap laws still apply.
Food
On-campus: Raising Canes, Wendy's, Subway, Auntie Anne's, Dunkin' Donuts
Off-campus: Within 10 minutes of the venue, there's McDonalds, Taco Bell, Publix, Chipotle, Firehouse, and a lot more.
Note that Wendy's, Subway, and Auntie Anne's will likely close at 6:00.
Setups
Please bring as many setups as you can. If you bring a setup, everyone will know how great you are, and you may get a shout out in the results thread.
Rulesets
Melee
Neutral Stages
Battlefield
Yoshi's Story
Final Destination
Dreamland
Fountain of Dreams (singles only)
Counterpick Stages
Pokemon Stadium (neutral in doubles)
Rules
- 4 stocks, 8 minutes, items off.
- Gentleman's Clause: Any stage can be played on that both players agree to.
- Stage striking is done in 1-2-1 fashion. If the players cannot agree on who bans first, Rock-Paper-Scissors should decide.
- Every set will be a best of 3, with the exception of Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals. These will be best of 5.
- For best of 3 sets, the winning player of a game may ban 1 stage for the following match. The other player then selects the stage to be played on. The winning player selects their character, then the losing player selects their character.
- Dave's Stupid Rule: No counterpicking any stage you won on, unless both players agree.
- Initial character picks will be done blindly at the players' request.
- Players can request a neutral start before the match begins.
- Pause will be set to off. Mistakenly pausing the game will result in a lost stock at the nearest TO's discretion.
- Wobbling is legal to 250%. All infinite stalling and stalling glitches are banned.
- If a game goes to time, the player with the higher stock count will be the victor. If stocks are even, the player with the lower percentage will be declared the victor. If percentage and stocks are equal, the game will go to a 2-stock, 5 minute game with the same characters and stage.
Project M
Neutral Stages
Yoshi's Story
Battlefield
Smashville
Pokemon Stadium 2
Dreamland
Counterpick Stages
Green Hill Zone
Delphino's Secret
Yoshi's Isand (Brawl)
Final Destination
Fountain of Dreams
Rules
- Version 3.6
- 4 stocks, 8 minutes, items off. In doubles, friendly fire is set to on and stock-sharing is allowed.
- Gentleman's Clause: Any stage can be played on that both players agree to.
- Stage striking is done in 1-2-1 fashion. If the players cannot agree on who bans first, Rock-Paper-Scissors should decide.
- Every set will be a best of 3, with the exception of Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals. These will be best of 5.
- The winning player of a game may ban 2 stages for the following match. The other player then selects the stage to be played on. The winning player selects their character, then the losing player selects their character.
- Dave's Stupid Rule: No counterpicking any stage you won on, unless both players agree.
- Initial character picks will be done blindly at the players' request.
- Players can request a neutral start before the match begins.
- Pause will be set to off. Mistakenly pausing the game will result in a lost stock at the nearest TO's discretion.
- All infinite stalling and stalling glitches are banned.
- If a singles game goes to time, the player with the higher stock count will be the victor. If stocks are even, the player with the lower percentage will be declared the victor. If percentage and stocks are equal, the game will go to a 2-stock, 5 minute game with the same characters and stage.
- If a doubles game goes to time, the team with more collective stocks will be the victor. If stocks are even, the team with the least collective percent is victorious. If collective percent is even, the game will go to a 2-stock, 5 minute game with the same characters and stage.
Facebook event:
https://www.facebook.com/events/776496052475815/
Preregistration:
https://goo.gl/4otrCC
If you get lost and need help, call 614-440-8302.
Are you ready for another BIO? You'd better be, because it's on it's way. This time we've got Project M doubles in addition to Melee and Project M singles, so find that special someone and come on over to Tuscaloosa.
Preregistration: https://goo.gl/4otrCC
Events
Melee Singles - $5
Project M Singles - $5
Project M Doubles - $5
No venue fee!
Schedule
10:00 am: Venue opens
12:00 am: Melee Singles
3:00 pm: Project M Doubles
4:30 pm: Project M Singles
Notes:
- Registration begins when the venue opens, and closes 15 minutes before a particular event begins. Please be on time, as we will not hold the bracket.
- The venue closes at 11:00 pm. After the main events, crew battles and friendlies are encouraged.
Payouts
1st Place - 60%
2nd Place - 30%
3rd Place - 10%
Location
Riverside Community Center, University of Alabama
703 Riverside Lane, Tuscaloosa, AL
The Riverside Community Center is the building with the bridge attached. It looks like this.
Parking can be found at the Ferguson Center, which is a one- or two-minute walk from the venue. On weekends, visitors can park in any legal parking spot. Handicap laws still apply.
Food
On-campus: Raising Canes, Wendy's, Subway, Auntie Anne's, Dunkin' Donuts
Off-campus: Within 10 minutes of the venue, there's McDonalds, Taco Bell, Publix, Chipotle, Firehouse, and a lot more.
Note that Wendy's, Subway, and Auntie Anne's will likely close at 6:00.
Setups
Please bring as many setups as you can. If you bring a setup, everyone will know how great you are, and you may get a shout out in the results thread.
Rulesets
Melee
Neutral Stages
Battlefield
Yoshi's Story
Final Destination
Dreamland
Fountain of Dreams (singles only)
Counterpick Stages
Pokemon Stadium (neutral in doubles)
Rules
- 4 stocks, 8 minutes, items off.
- Gentleman's Clause: Any stage can be played on that both players agree to.
- Stage striking is done in 1-2-1 fashion. If the players cannot agree on who bans first, Rock-Paper-Scissors should decide.
- Every set will be a best of 3, with the exception of Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals. These will be best of 5.
- For best of 3 sets, the winning player of a game may ban 1 stage for the following match. The other player then selects the stage to be played on. The winning player selects their character, then the losing player selects their character.
- Dave's Stupid Rule: No counterpicking any stage you won on, unless both players agree.
- Initial character picks will be done blindly at the players' request.
- Players can request a neutral start before the match begins.
- Pause will be set to off. Mistakenly pausing the game will result in a lost stock at the nearest TO's discretion.
- Wobbling is legal to 250%. All infinite stalling and stalling glitches are banned.
- If a game goes to time, the player with the higher stock count will be the victor. If stocks are even, the player with the lower percentage will be declared the victor. If percentage and stocks are equal, the game will go to a 2-stock, 5 minute game with the same characters and stage.
Project M
Neutral Stages
Yoshi's Story
Battlefield
Smashville
Pokemon Stadium 2
Dreamland
Counterpick Stages
Green Hill Zone
Delphino's Secret
Yoshi's Isand (Brawl)
Final Destination
Fountain of Dreams
Rules
- Version 3.6
- 4 stocks, 8 minutes, items off. In doubles, friendly fire is set to on and stock-sharing is allowed.
- Gentleman's Clause: Any stage can be played on that both players agree to.
- Stage striking is done in 1-2-1 fashion. If the players cannot agree on who bans first, Rock-Paper-Scissors should decide.
- Every set will be a best of 3, with the exception of Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals. These will be best of 5.
- The winning player of a game may ban 2 stages for the following match. The other player then selects the stage to be played on. The winning player selects their character, then the losing player selects their character.
- Dave's Stupid Rule: No counterpicking any stage you won on, unless both players agree.
- Initial character picks will be done blindly at the players' request.
- Players can request a neutral start before the match begins.
- Pause will be set to off. Mistakenly pausing the game will result in a lost stock at the nearest TO's discretion.
- All infinite stalling and stalling glitches are banned.
- If a singles game goes to time, the player with the higher stock count will be the victor. If stocks are even, the player with the lower percentage will be declared the victor. If percentage and stocks are equal, the game will go to a 2-stock, 5 minute game with the same characters and stage.
- If a doubles game goes to time, the team with more collective stocks will be the victor. If stocks are even, the team with the least collective percent is victorious. If collective percent is even, the game will go to a 2-stock, 5 minute game with the same characters and stage.
Facebook event:
https://www.facebook.com/events/776496052475815/
Preregistration:
https://goo.gl/4otrCC
If you get lost and need help, call 614-440-8302.