j0s3ph
Smash Apprentice
The other day I wanted to find a list of all the characters we can grab release>dacus. I found it buried in the Q&A thread after some searching. So to make things easier, I compiled all the info into one thread.
Note: Keep in mind that characters who feet touch the ground will only air release if they press jump or hold up when they release.
Air Release>DACUS (not tipper):
Bowser, Captain Falcon, Falco, Meta Knight, Pikachu, Zero Suit Samus
Air Release>DACUS tipper:
Charizard, Diddy Kong, Donkey Kong, Ganondorf, Ice Climber (Popo only), Ike, King Dedede, Link, Lucas, Mario, Meta Knight, Pikachu, Pit, Snake, Sonic, Squirtle
Air Release>DACUS tipper when on uneven ground (i.e. flying part of Halberd):
Yoshi, Toon Link, Ness, G&W
Air Release>Dash Grab:
Lucas, Meta Knight, Squirtle
Air Release>Needle Storm:
Meta Knight, Pikachu
Air Release>Fair:
Ness, G&W
Ground Release>Dash Grab:
Lucas, Ness
Ground Release>Ftilt:
Lucas, Ness
Ground Release>Dash Attack:
Sheik
Source: http://forum.germansmash.de/thread.php?threadid=5829&sid=27737d2e4b18a1ade4e5b344c7dbd56b and http://www.youtube.com/watch?v=nCJYB1ZuhtA&feature=PlayList&p=88638F1FBD3B79D0&index=5
Characters that are in jab range after a ground release:
Bowser, Charizard, ICs, Ivysaur, Kirby, Link, Lucario, Luigi, Mario, Meta knight, Ness, Olimar, ROB, Toon Link, Wario
Note: This does not mean you can grab release>jabs. Jabs and their shield comes out on the same frame, meaning they will powershield it. For a mindgame, you can grab instead of jab. If they start expecting a grab and counter that with an attack, roll behind them and punish.
Source: http://www.smashboards.com/showthread.php?t=210114
Wario
You can do any aerial except Dair to Wario, but there are three combos that are better:
Infinite: Grab>Pummel>Air Release>Pivot Grab
Because you need to pummel to get any damage in, don’t do it before 40%.
If you grab him before 40%:
Air Release>Footstool>Bair>Needles>Single Needle
From there you can dash in to grab him again.
If you grab him at kill percents:
Air Release>Up Smash tipper
Note: Keep in mind that characters who feet touch the ground will only air release if they press jump or hold up when they release.
Air Release>DACUS (not tipper):
Bowser, Captain Falcon, Falco, Meta Knight, Pikachu, Zero Suit Samus
Air Release>DACUS tipper:
Charizard, Diddy Kong, Donkey Kong, Ganondorf, Ice Climber (Popo only), Ike, King Dedede, Link, Lucas, Mario, Meta Knight, Pikachu, Pit, Snake, Sonic, Squirtle
Air Release>DACUS tipper when on uneven ground (i.e. flying part of Halberd):
Yoshi, Toon Link, Ness, G&W
Air Release>Dash Grab:
Lucas, Meta Knight, Squirtle
Air Release>Needle Storm:
Meta Knight, Pikachu
Air Release>Fair:
Ness, G&W
Ground Release>Dash Grab:
Lucas, Ness
Ground Release>Ftilt:
Lucas, Ness
Ground Release>Dash Attack:
Sheik
Source: http://forum.germansmash.de/thread.php?threadid=5829&sid=27737d2e4b18a1ade4e5b344c7dbd56b and http://www.youtube.com/watch?v=nCJYB1ZuhtA&feature=PlayList&p=88638F1FBD3B79D0&index=5
Characters that are in jab range after a ground release:
Bowser, Charizard, ICs, Ivysaur, Kirby, Link, Lucario, Luigi, Mario, Meta knight, Ness, Olimar, ROB, Toon Link, Wario
Note: This does not mean you can grab release>jabs. Jabs and their shield comes out on the same frame, meaning they will powershield it. For a mindgame, you can grab instead of jab. If they start expecting a grab and counter that with an attack, roll behind them and punish.
Source: http://www.smashboards.com/showthread.php?t=210114
Wario
You can do any aerial except Dair to Wario, but there are three combos that are better:
Infinite: Grab>Pummel>Air Release>Pivot Grab
Because you need to pummel to get any damage in, don’t do it before 40%.
If you grab him before 40%:
Air Release>Footstool>Bair>Needles>Single Needle
From there you can dash in to grab him again.
If you grab him at kill percents:
Air Release>Up Smash tipper