X1-12
Smash Champion
Part of the on-going Stratocaster's Hitbox Project
Credits:
Frame data: SuperDoodleMan
Image compiling: Stratocaster
Image Editing: X1-12
All gifs are at 1/3 game speed, all aerials are while falling, and therefore the hitboxes stretch up. If you want to see a still image of any frame, post in this thread and I'll upload it for you.
Jab
Total: 29
Hit: 4-7
Window of the backswing: 3-29
IASA: 16
Backswing starts: 14 (or later)
Jab 2
Total: 29
Hit: 5-7
IASA: 18
F-Tilt
Total: 31
Hit: 6-9
IASA: 28
F-Tilt (Up)
F-Tilt (Down)
D-Tilt
Total: 34
Hit: 8-11
IASA: 29
U-Tilt
Total: 49
Hit: 8-9, 11-12, 14-15, 17-18, 20-21,
23-24, 26
IASA: 42
Dash Attack
Total: 41
Hit: 11-12
IASA: 38
F-Smash
Total: 47
Hit: 13-14
IASA: 47
Charge frame: 7
Up Smash
Total: 49
Hit: 14-18
IASA: 44
Charge frame: 8
D-Smash
Total: 39
Hit: 6-11
IASA: 36
Charge frame: 2
N-Air
Total: 49
Hit: 6-23
IASA: 46
Auto cancel: <5 30>
Landlag: 20
Lcanceled: 10
Up Air
Total: 39
Hit: 6-23
IASA: 30
Auto cancel: <5 27>
Landlag: 32
Lcanceled: 16
B-Air
Total: 39
Hit: 8-11
IASA: 36
Auto cancel: <7 19>
Landlag: 20
Lcanceled: 10
D-air
Total: 65
Hit: 3-52
Auto cancel: <2 58>
Landlag: 25
Lcanceled: 12
F-air
Total: 59
Hit: 19-22
IASA: 55
Auto cancel: <2 55>
Landlag: 20
Lcanceled: 10
Grab
Total: 30
Grab: 7-8
Dash Grab
Total: 40
Grab: 7-8
Blizzard
Total: 79
Hitboxes appear every five frames
from 16 to 56
Each hitbox lasts 11 frames
Total hit window: 16-66
Ice Shot
Total: 59
Hammer hit: 15-20
Ice appears: 17
Ice lasts: 61 frames
Squall Hammer (Side B)
Total: 89
Hit: 12, 14, 17, 20, 23, 27, 31, 35, 41, 47, 55
Landfallspeciallag: 4
Belay (Up B)
Total: 89
Nana hits: 17-59
Nana invulnerable: 5-59
Nana becomes falling: 60
Only Popo total: 42
landfallspeciallag: 25
Air Dodge
Invulnerable 4-29 out of 48
Spot Dodge
Invulnerable 2-18 out of 27
Roll Forward
Invulnerable 4-19 out of 31
Roll Back
Invulnerable 4-19 out of 31
13th longest roll (thx M2K)
Jump: airborne on frame 4
Air time: 58
Earliest FF: 29
FF air time: 46
SH air time: 30
Earliest FF: 16
SH FF air time: 21
2nd jump earliest FF: 28
---------------------------------------------------------------------
Alright thats all for now, tell me what other moves you would like to see (techs, techrolls, missed techs, get-up attacks, etc) as well as what is good and what should be better about this (gif speed, other stuff...)
all of gifs are free for anyone to use as well as the images (to be uploaded and posted here soon)
part of a series for every character hopefully - Stratocaster's Hitbox Project
Credits:
Frame data: SuperDoodleMan
Image compiling: Stratocaster
Image Editing: X1-12
All gifs are at 1/3 game speed, all aerials are while falling, and therefore the hitboxes stretch up. If you want to see a still image of any frame, post in this thread and I'll upload it for you.
Jab
Total: 29
Hit: 4-7
Window of the backswing: 3-29
IASA: 16
Backswing starts: 14 (or later)
Jab 2
Total: 29
Hit: 5-7
IASA: 18
F-Tilt
Total: 31
Hit: 6-9
IASA: 28
F-Tilt (Up)
F-Tilt (Down)
D-Tilt
Total: 34
Hit: 8-11
IASA: 29
U-Tilt
Total: 49
Hit: 8-9, 11-12, 14-15, 17-18, 20-21,
23-24, 26
IASA: 42
Dash Attack
Total: 41
Hit: 11-12
IASA: 38
F-Smash
Total: 47
Hit: 13-14
IASA: 47
Charge frame: 7
Up Smash
Total: 49
Hit: 14-18
IASA: 44
Charge frame: 8
D-Smash
Total: 39
Hit: 6-11
IASA: 36
Charge frame: 2
N-Air
Total: 49
Hit: 6-23
IASA: 46
Auto cancel: <5 30>
Landlag: 20
Lcanceled: 10
Up Air
Total: 39
Hit: 6-23
IASA: 30
Auto cancel: <5 27>
Landlag: 32
Lcanceled: 16
B-Air
Total: 39
Hit: 8-11
IASA: 36
Auto cancel: <7 19>
Landlag: 20
Lcanceled: 10
D-air
Total: 65
Hit: 3-52
Auto cancel: <2 58>
Landlag: 25
Lcanceled: 12
F-air
Total: 59
Hit: 19-22
IASA: 55
Auto cancel: <2 55>
Landlag: 20
Lcanceled: 10
Grab
Total: 30
Grab: 7-8
Dash Grab
Total: 40
Grab: 7-8
Blizzard
Total: 79
Hitboxes appear every five frames
from 16 to 56
Each hitbox lasts 11 frames
Total hit window: 16-66
Ice Shot
Total: 59
Hammer hit: 15-20
Ice appears: 17
Ice lasts: 61 frames
Squall Hammer (Side B)
Total: 89
Hit: 12, 14, 17, 20, 23, 27, 31, 35, 41, 47, 55
Landfallspeciallag: 4
Belay (Up B)
Total: 89
Nana hits: 17-59
Nana invulnerable: 5-59
Nana becomes falling: 60
Only Popo total: 42
landfallspeciallag: 25
Air Dodge
Invulnerable 4-29 out of 48
Spot Dodge
Invulnerable 2-18 out of 27
Roll Forward
Invulnerable 4-19 out of 31
Roll Back
Invulnerable 4-19 out of 31
13th longest roll (thx M2K)
Jump: airborne on frame 4
Air time: 58
Earliest FF: 29
FF air time: 46
SH air time: 30
Earliest FF: 16
SH FF air time: 21
2nd jump earliest FF: 28
---------------------------------------------------------------------
Alright thats all for now, tell me what other moves you would like to see (techs, techrolls, missed techs, get-up attacks, etc) as well as what is good and what should be better about this (gif speed, other stuff...)
all of gifs are free for anyone to use as well as the images (to be uploaded and posted here soon)
part of a series for every character hopefully - Stratocaster's Hitbox Project
Last edited by a moderator: