D e l t a
That one guy who does the thing with a camera.
This thread shall be used to discuss why Lucas does better or worse on a stage and why. It can either be a general idea about where to play on, or good stages to counterpick as Lucas.
I will compile all discussion into a more formal chart below.
==
Universal Starters: Pokemon Stadium 2, Smashville, Battlefield.
Lucas does best on most of the beginning stages. There isn't really a terrible starting stage for Lucas, unless the stage list is modified. In that case, there will still be bans and inevitably end up with these 3 stages.
Pokemon Stadium 2 (PS2)
Explanation:
I will compile all discussion into a more formal chart below.
==
Universal Starters: Pokemon Stadium 2, Smashville, Battlefield.
Lucas does best on most of the beginning stages. There isn't really a terrible starting stage for Lucas, unless the stage list is modified. In that case, there will still be bans and inevitably end up with these 3 stages.
Pokemon Stadium 2 (PS2)
Explanation:
Pros:
This stage can help avoid most chain grabs and tech chases by utilizing the side platforms to his advantage. The side platforms also aid in blocking aerial approaches (Lucas' weakness). He can camp under a platform with PKF and force the enemy to either camp back, or approach horizontally.
The ceiling is not too high and he gets many kills off the top as with the other 2 stages. The wide horiztonal layout allows for more room to work with. Long distance DJC PKF reaches platform to platform.
Cons:
The enemy can out-camp Lucas and also force a horizontal approach. Luckily, his horizontal attacks (Fair, Nair, PKF) are not terrible; however, they are short ranged and can be predictable.
This stage can help avoid most chain grabs and tech chases by utilizing the side platforms to his advantage. The side platforms also aid in blocking aerial approaches (Lucas' weakness). He can camp under a platform with PKF and force the enemy to either camp back, or approach horizontally.
The ceiling is not too high and he gets many kills off the top as with the other 2 stages. The wide horiztonal layout allows for more room to work with. Long distance DJC PKF reaches platform to platform.
Cons:
The enemy can out-camp Lucas and also force a horizontal approach. Luckily, his horizontal attacks (Fair, Nair, PKF) are not terrible; however, they are short ranged and can be predictable.