Xtra_Crispy
Smash Cadet
- Joined
- Jun 12, 2015
- Messages
- 54
I checked around the forums a bit and couldn't find anything about this but I'm pretty sure it's known (I would be utterly shocked if I was the first to find this). Basically, if you hold back while dash attacking towards ledge in 3.6 (don't remember it doing this in other versions) then you grab the ledge. Neat, right?
The reason I bring this up is that every mention of dash attack has been about how much it sucks lol. This might bring up some potential uses for it other than being a slower raptorboost ledgegrab. It sends the opponents at a pretty low angle offstage and puts you on the edge immediately after with invincibility (which is rare now in 3.6) for an edgeguard (got a Scar jump knee in friendlies off this yesterday). Here's pretty much the only two scenarios I could come up with for it
-If you are too late on a techroll towards stage to get a knee, this could replace regrab at high percents when you can't get a reliable followup off grab.
-Old school melee edgeguards had Falcon dash attacking to cover some illusions. Still works if your opponent goes to stage and you are mid dash and can't otherwise cover it
Obviously it's not optimal all the time but working it into my game has helped me pick up a lot of edgeguards
EDIT: I tried with a few other characters but falcon was the only one it worked with. I haven't tried the whole cast but I assume run speed is what makes him slide off backwards like this
The reason I bring this up is that every mention of dash attack has been about how much it sucks lol. This might bring up some potential uses for it other than being a slower raptorboost ledgegrab. It sends the opponents at a pretty low angle offstage and puts you on the edge immediately after with invincibility (which is rare now in 3.6) for an edgeguard (got a Scar jump knee in friendlies off this yesterday). Here's pretty much the only two scenarios I could come up with for it
-If you are too late on a techroll towards stage to get a knee, this could replace regrab at high percents when you can't get a reliable followup off grab.
-Old school melee edgeguards had Falcon dash attacking to cover some illusions. Still works if your opponent goes to stage and you are mid dash and can't otherwise cover it
Obviously it's not optimal all the time but working it into my game has helped me pick up a lot of edgeguards
EDIT: I tried with a few other characters but falcon was the only one it worked with. I haven't tried the whole cast but I assume run speed is what makes him slide off backwards like this
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