Ol' King Dedede
Smash Cadet
- Joined
- Aug 7, 2015
- Messages
- 53
I think its Jet Hammer. What do you guys think?
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Aint nothing as useful as securing the kill right then and then with the most powerful move you got.In any instance where Jet Hammer might be useful, I can think of something else that would be MORE useful. Jumped Jets aren't...totally bad, just, well, there are always other, less risky options that can provide nearly the same power.
For the most part, it's only useful in the "No one expects you to use it, and it's intimidating" sense.
If you didn't already notice. All the moves in the poll are special moves.why is down air not on this list?
You make me swoon JimmyGordo throw, obviously.
It gets reflected by everything! How am I supposed to use it in neutral?!
It's the worst move and Dedede is the worst character!!
I definitely agree. Gordos have so many options and are good for mindgames, stop people from approaching. I feel it's what helps separate D3 from the rest of the heavies. He's fast, has projectiles (tho they can be knocked back), is heavy, has range with his hammer, and super armor on the up b along with multiple jumps. In my friends words "Dedede will not die."People who say that Gordo Toss are his worst move don't know how to play the character. Lots of top level players (outside of Jdawg for whatever reason) use Gordo Toss quite a lot and very effectively. Just watch Atmosk VS DK Will at Hitbox Arena http://www.twitch.tv/hitboxarena/v/9449769 5:58:00
I believe they were being sarcastic...People who say that Gordo Toss are his worst move don't know how to play the character. Lots of top level players (outside of Jdawg for whatever reason) use Gordo Toss quite a lot and very effectively. Just watch Atmosk VS DK Will at Hitbox Arena http://www.twitch.tv/hitboxarena/v/9449769 5:58:00
This move is certainly in need of fixing but even in its current state it's a good move. It can catch airdodges in a read and if you make sure to hit with the rear hit (possibly even by doing pivot jump cancel Usmash out of a run) you'll guarantee the powerful hit. I'd also like to see fair hitboxes added so that Fair actually hits in front and above Dedede as it looks like it should.Up Smash. Please fix this move so it is no longer a stain in Dedede's repertoire.
I'd like to see fair hit boxes on bair, but dedede can't win against sakurai-bias.I'm not saying dair is a good move but I'm not sure it's a shoe in for his worst either. There are times where if you have a good read on certain recoveries the dair really isn't that hard to hit. Also the sourspot is surprisingly strong when it comes to horizontal knockback- it can KO people onstage at 100%ish I think and sometimes a bair is not in the cards (maybe you're facing the wrong way, maybe the opponent has some horizontal disjoint). I've found some success into baiting people into airdodging offstage by approaching them and faking the bair/fair, but then immediately multijumping starting a dair and then fastfalling partway through to catch their airdodge ending. I'm sure that dair is worse than inhale, upB (upB is actually really good for edgeguarding for instance since you can go as deep as you want and still make it back), and side B. I don't however know enough about DownB to say which is better.
This move is certainly in need of fixing but even in its current state it's a good move. It can catch airdodges in a read and if you make sure to hit with the rear hit (possibly even by doing pivot jump cancel Usmash out of a run) you'll guarantee the powerful hit. I'd also like to see fair hitboxes added so that Fair actually hits in front and above Dedede as it looks like it should.
On bair? I think his bair is fine as is- it's a wicked powerful move with a good deal of disjoint that isn't even that slow all things considered.I'd like to see fair hit boxes on bair, but dedede can't win against sakurai-bias.