brickman
Smash Lord
Sorry if this thread already exists, I did take a pretty good luck for it but couldn't find much.
My main concern against fox is his up-air and what DI I need to apply depending on his angle of approach, my prior DI input and other factors.
In short, how can I avoid the second hit on a consistent basis.
My main concern against fox is his up-air and what DI I need to apply depending on his angle of approach, my prior DI input and other factors.
In short, how can I avoid the second hit on a consistent basis.