This move is so hype, it's a death taunt!
Pikmin gimmick approach
Grenade/mortar gimmick clear
Thunder gimmick escape
Banana gimmick approach
Dumb autopilot falco/generic camping gimmick derp punish
Tornado gimmick escape
hard reeeeeeedz
sadly, most of these are replacable by tactics that are either safer, more reliable, or give better reward. The main problem is the awful combination of a move that requires you to hard read their hard read, and having the dumbest cooldown ever, combined with the lack of a counter "stun jacket" to at least make sure you're ensured with the move, the only thing redeeming is it's frame 7, invincibility, and the mobility combined into the attack giving some barely niche uses. For example, if diddy commits because he thinks he's got a peanut hit -> banana toss (or just the banana toss) to get in on you, you can trade. The problem? Why not just throw AS, shield, or bait it out of him, if you read it? Some of the other niche uses work sparingly because it's an unorthodox move to deal with something both people are already aware of, and introducing a surprise factor may work on occasion in this case (pikmin on you, or popping out of tornado because they messed up inputs after sucking you in).
you heard it there folks, all we have learned for uses of DT.
As far as the snake scenario, the problem with snake is his oos punishing is very good, it's not a bad idea to try, but it's equally as effective to watch the snake and observe if he's cooking or not, and push on and ignore the grenades (without being completely careless around them) to apply pressure. Trying to do it in CQC will often set you back in a similar position if he blocks it, you're prone to either getting hit by the punish when your invincibility wears off, or you're back in shielding his tilt or him grabbing you. It's something that warrants maybe some testing, but this move is seriously the kind you pull out like once a game against a good player (in friendlies/mms/crews, it gets a lot of hype though). It's a shame too, I loved this move to death when the game came out lol. I wouldn't completely go against testing it, but when you test it in friendlies or whatnot, take note of the situation, and if you get punished, why it happened, so you have a detailed analysis of when it works and when it doesn't.