KeeblerGuy
Smash Cadet
- Joined
- Dec 7, 2014
- Messages
- 31
If anyone has any more things to add, please post it. I will credit anyone who finds new things. Here is what I have so far. (Shameless Plug: Ripped from my own guide.)
DThrow: Light Characters (Tested on G&W)
~0%-20%
Run+USmash, not guaranteed
Cannot Utilt
Dair
Bair
NOT RECOMMENDED TO UAIR THESE CHARACTERS AT THIS PERCENTAGE
~25%-40%
2 Front Uairs
Back of Uair --> Bair, not guaranteed
Front of Uair --> UpB, not guaranteed
Dair
Bair
~45%-60%
Uair --> Double Jump --> Uair
Dair
Bair
Fair
~60%-80%
Bair
Fair
~65%-110%
Only 1 Uair followups via Full Jump and Quick Double Jump.
DThrow: Medium Characters (Tested on Mario)
~0%-20%
Run+Usmash, can possibly get 2. 1 Utilt. Can get 1 Uair, must freefall to get another grab --> Repeat until higher percentage.
Dair
~25%-32%
Combo String: DThrow --> Front of Uair --> Utilt --> Back of Uair --> Bair
Bair
Dair
Fair
~35%-50%
2 Uairs at front. Back of Uair --> Bair
Dair
Bair
Fair
~53-56%
Front of Uair off the stage --> Fair (Hard to pull off)
~55%-60%
2 Front Uairs, but different timing (Need to wait a fraction of a second for 2nd Uair)
No more Back Uairs followups
Dair
Bair
Fair
~65%-75%
Front Uair --> Double Jump --> Nair
Dair
Bair
Fair
~80%-105%
Uair
Fair
Bair
~110%-130%
Double Jump --> Uair
Double jump --> Fair
DThrow: Heavy Characters (Tested on Expand Dong aka DK)
~0-20%
Combo String: Dthrow --> 4 at 0, Realistically 1-2 Utilts --> Back of Uair or Bair --> Bair --> FSmash or Ftilt (Hard to followup at 20%)
4 Utilts
Run+USmash
Uair+Fastfall --> Grab --> Repeat
Dair
~25%-65%
Combo String at 25%: Utilt --> Front of Uair --> Front of Uair --> Ftilt or FSmash
Combo String at 25%: Utilt --> Back of Uair --> Bair
Utilt no longer hits at 27%
Combo String: Front of Uair --> UpB
2 Front Uairs
Bair
Dair
~70%-105%
Uair --> Double Jump --> Uair
Bair
Dair
Happy comboing!
DThrow: Light Characters (Tested on G&W)
~0%-20%
Run+USmash, not guaranteed
Cannot Utilt
Dair
Bair
NOT RECOMMENDED TO UAIR THESE CHARACTERS AT THIS PERCENTAGE
~25%-40%
2 Front Uairs
Back of Uair --> Bair, not guaranteed
Front of Uair --> UpB, not guaranteed
Dair
Bair
~45%-60%
Uair --> Double Jump --> Uair
Dair
Bair
Fair
~60%-80%
Bair
Fair
~65%-110%
Only 1 Uair followups via Full Jump and Quick Double Jump.
DThrow: Medium Characters (Tested on Mario)
~0%-20%
Run+Usmash, can possibly get 2. 1 Utilt. Can get 1 Uair, must freefall to get another grab --> Repeat until higher percentage.
Dair
~25%-32%
Combo String: DThrow --> Front of Uair --> Utilt --> Back of Uair --> Bair
Bair
Dair
Fair
~35%-50%
2 Uairs at front. Back of Uair --> Bair
Dair
Bair
Fair
~53-56%
Front of Uair off the stage --> Fair (Hard to pull off)
~55%-60%
2 Front Uairs, but different timing (Need to wait a fraction of a second for 2nd Uair)
No more Back Uairs followups
Dair
Bair
Fair
~65%-75%
Front Uair --> Double Jump --> Nair
Dair
Bair
Fair
~80%-105%
Uair
Fair
Bair
~110%-130%
Double Jump --> Uair
Double jump --> Fair
DThrow: Heavy Characters (Tested on Expand Dong aka DK)
~0-20%
Combo String: Dthrow --> 4 at 0, Realistically 1-2 Utilts --> Back of Uair or Bair --> Bair --> FSmash or Ftilt (Hard to followup at 20%)
4 Utilts
Run+USmash
Uair+Fastfall --> Grab --> Repeat
Dair
~25%-65%
Combo String at 25%: Utilt --> Front of Uair --> Front of Uair --> Ftilt or FSmash
Combo String at 25%: Utilt --> Back of Uair --> Bair
Utilt no longer hits at 27%
Combo String: Front of Uair --> UpB
2 Front Uairs
Bair
Dair
~70%-105%
Uair --> Double Jump --> Uair
Bair
Dair
Happy comboing!