Pierce7d
Wise Hermit
- Joined
- Dec 20, 2006
- Messages
- 6,289
- 3DS FC
- 1993-9028-0439
dtilt is a pressure tool. I keep reading people say it's amazing poke, but no one here pokes with Dtilt. Poking with dtilt probably means you got wrecked by a dash to shield grab by any respectable character. Marth pokes with speed and mobility, meaning he uses either Dancing Blade 1 or Fair, or Nair. The vast majority of you do not walk around and then just poke with dtilt, and that is not the optimal use for it.
Dtilt is best used as follow-up after safe poke to generate pressure. If you connect on your opponent's shield safe poke, then the best move to follow-up with is probably Dtilt. Aside from Fair just being absurd risk-reward, one of the whole reason that Marth is safe is because if the Fair is blocked, it leads into dtilt which has a ridiculous chance to net damage due to the amount of pressure you can generate. The best option from getting hit by Marth's spaced Dtilt on block is to roll away from Marth, which still generates stage advantage. Marth pretty much ****s on almost every other option, because another Dtilt will reduce your shield to an unusable amount, and Danciing Blade covers over half the other options,. Additionally, your mix-up potential after dtilting an oppnent's shield is safe, and Ftilt is a safe anti-rise option that cannot be dragon-punched, which is especially good since jump is the most favored option of many characters from pressure.
Ftilt is actually also a much better poke move in some match-ups because if you use any ground move against a shield dash, you can be punished but at least ftilt is an anti-air and awkward to punish on whiff. Dtilt is pretty safe on whiff, so you CAN poke with it, but it is not a poke move. Only at a low level, immobile play is dtilt strong poke. If your "poke" straight up loses to Dash to shield, and also loses to a jump in, and is also an immobile move, it's not really strong to use as poke.
Grab/*pivot grab is far better poke. Pivot grabbing is a mobile option, awkward to punish on whiff, and directly counters dash to shield, which is one of the strongest and most universal approaches in the game. It also counter many, many aerials.
Please, learn to use dtilt as a pressuring tool, and stick to fast and mobile poke options.
Dtilt is best used as follow-up after safe poke to generate pressure. If you connect on your opponent's shield safe poke, then the best move to follow-up with is probably Dtilt. Aside from Fair just being absurd risk-reward, one of the whole reason that Marth is safe is because if the Fair is blocked, it leads into dtilt which has a ridiculous chance to net damage due to the amount of pressure you can generate. The best option from getting hit by Marth's spaced Dtilt on block is to roll away from Marth, which still generates stage advantage. Marth pretty much ****s on almost every other option, because another Dtilt will reduce your shield to an unusable amount, and Danciing Blade covers over half the other options,. Additionally, your mix-up potential after dtilting an oppnent's shield is safe, and Ftilt is a safe anti-rise option that cannot be dragon-punched, which is especially good since jump is the most favored option of many characters from pressure.
Ftilt is actually also a much better poke move in some match-ups because if you use any ground move against a shield dash, you can be punished but at least ftilt is an anti-air and awkward to punish on whiff. Dtilt is pretty safe on whiff, so you CAN poke with it, but it is not a poke move. Only at a low level, immobile play is dtilt strong poke. If your "poke" straight up loses to Dash to shield, and also loses to a jump in, and is also an immobile move, it's not really strong to use as poke.
Grab/*pivot grab is far better poke. Pivot grabbing is a mobile option, awkward to punish on whiff, and directly counters dash to shield, which is one of the strongest and most universal approaches in the game. It also counter many, many aerials.
Please, learn to use dtilt as a pressuring tool, and stick to fast and mobile poke options.