Here is my MU Wright up on Pikachu. Feel free to pick it apart or concur. Its all for the advancement of our Meta game
Your ban and counterpick will depend heavily on your ruleset. Under the Unity Ruleset I would ban Rainbow Cruise unless you feel very comfortable on that stage. Rainbow Cruise gives you everything you need on it to stay away and play safe. You just need to be very careful where you position Falco on that stage. You don’t have to worry about Brinstar because Pikachu hates that stage as much as we do. If you are playing under the Apex Ruleset or any that has RC and BS banned you need to ban Yoshi’s Island. That stage, as you already know, is a very hindering stage for Falco. As for Pikachu on that stage, you would think that the platform is what you will be using to avoid the chaingrab until safe percents but what will happen is you will have the thunderjolts constantly coming around the thing. Also, the platform is big enough for Pikachu to come up there, get a read and land the chaingrab. Honestly you might just want to ban that on every stage list. Play it yourself and feel it out. You will most likely get cp to Lylat Cruse if you ban Yoshi’s Island. I feel like Lylat Cruise is a much better stage in the matchup. It has some of the same hindrances as Yoshi’s Island but the platforms are better placed to help your recovery.
Regardless, your counterpick depends on what stage you feel comfortable on. Honestly, Final Destination is an amazing stage for Falco in this matchup. You have all the space you need to camp and zone. You should abuse phantasm on this stage. Use it to do everything from rack damage to resetting the situation. The big problem with Final Destination is that our options to recover and mix up how we get back to the stage are much more limited than a stage like Battlefield. That would be the other stage I would take Pikachu to. This stage offers you three platforms that you can abuse when camping until safe percents and it will help you mix up your recovery.
On a stage like Battlefield or Lylat Cruise, you can use the platforms to catch Pikachu over-persuing you. I like to call this “reverse sharking”. You drop down when they over-persue and then you have them on the platform. You can begin pressuring Pikachu with Falco’s good platform pressure. This also will have Pikachu trying to get back down to the floor. You should continue to pressure Pikachu knowing that he wants to land. Once he is back on the floor, get back on a platform and repeat till you are at 50%.
While on the platforms, look to bait Pikachu into your shield. You can OOS up smash a poorly spaced uair or fair. You can use nair to punish poorly spaced moves that up smash can’t cover. Look to bait Pikachu’s aerials with jumps in order to get dair punishes. If you get a dair punish, make a careful advance because you will have the advantage. Along with reverse sharking, mix up your baits and get some damage in on Pikachu while you camp.
The only damage you should take is from thunderjolts when it’s not a trap or when the damage will put you at 50% or above. Pikachu knows you will take thunderjolts to get out of chaingrab percents so you need to be very careful about how you take the damage. If you are on a platform, eat it. If you are on the floor, analyze Pikachu’s position and make your decision. You can always jab the thunderjolt so you don’t even have to shield it.
Once you have gotten past chaingrab percents, you can begin to play more of a traditional Falco style. At this part of the MU, some would say it’s in Falco’s favor, but in reality, it’s dead even. Pikachu has the tools to edgeguard and zone Falco very well. You will see Pikachu zoning with thunderjolt. Here is a nice tip: our nair beats thunderjolt and then continues on to hit pikachu. So if you notice a pattern in the way the Pikachu zones with thunderjolt, use nair to punish it.
Abuse jab in this matchup. Use the jab cancels to get nice mix ups and use jab like you normally would. It’s such a great tool. Use it to cancel thunderjolts and space.
When you are looking for the kill on Pikachu your best bet is to rack damage till you see that laser to Dacus combo or until you hit nair to up tilt. This matchup becomes so much less stressful if Falco gets the first stock. You should be playing that first stock as if it’s just as important as your last one. Take only safe damage, use jab and dthrow as set ups to follow ups. Space ftilt safely and just play Falco.
When you get put off stage, this is where Pikachu thrives. Pikachu has the speed and the move set to punish Falco on his recovery. You need to always be aware of Pikachu’s position on the stage. This is normally a dead giveaway as to what Pikachu is looking for in your recovery. Just have patience while recovering. If Pikachu is near the ledge and then begins to run away, he wants a fsmash, so just take the ledge. Just play the Falco recovery games. Pikachu is looking to punish with fsmash, dsmash, nair, or thunder.
When you get popped up and Pikachu is looking for that thunder kill at the top of the stage, here is a protip I learned from M2K: when Pikachu goes for the thunder, it’s usually not guaranteed. You can react to Pikachu and if you do, avoiding it will be much easier. So just dodge thunder on reaction to what Pikachu is doing.
Something you should note from my videos is that I would play game one poorly. I would get flustered and lose my composure. Don’t do this; treat Pikachu with respect. If you get caught, don’t lose your composure. Do like DEFH says: when you are winning, camp, when you are losing, camp, and when you are camping, camp harder. Don’t make the matchup any easier for Pikachu than it already is. That is what I am trying to say.
Here are some videos you can reference of top Falcos playing top Pikachus:
Sk92 vs Z
http://www.youtube.com/watch?v=bs-HUVTcd04 In game 1, SK92 plays with his aggressive style and gets *****. Watch this video along with my game 1 with Ipresea and game 1 with Pikapika to see how not to play. In game 4 in this set, SK92 changes his style to a much more traditional Falco style and wins a close match.
DEHF vs Kprime
http://www.youtube.com/watch?v=uGFdTaPAQvs This is game 2; DEHF won game 1. DEHF plays the match on Final Destination well. Watch this video to get a grasp on how to use Final Destination against Pikachu and wreck. DEHF is the most amazing Falco I have ever watched.
Myself Vs Ipresia~
http://www.youtube.com/watch?v=oTEysN0GWc0 This game is on Lylat Cruise. You can see in this game many examples of me losing my composure, staying true to Falco’s campy play style, camping like DEHF says, being safe and looking for follow ups from jab and dthrow. This game might be the epitome of what this matchup is.
Overall, there is a lot to this matchup because it’s such a hard one to play. Falco has the tools to win every matchup in this game. Is this matchup a ******? Fu*ck yeah it is. Can Falco win it? You’re damn right he can. Just play safe and smart.
-----
My Recent Vids Vs Pikachu
Viper
Vs The Pikachu Boards.
Viper Vs Pheonix Lord
(1) (2)
Viper Vs Ipresa
(1)(2) (3)
Viper Vs PikaPika!
(1) (2) (3)