Forever Forgotten
Smash Rookie
- Joined
- Feb 3, 2011
- Messages
- 20
Hi Guys!
I have recently stumbled upon a new Ganondorf technique. I'm not sure whether or not it has been discovered, but I did find some good use for it.
The technique can be done by jumping (or short-hopping) and immediately using Wizard's Foot immediately after. The shockwave from the attack does 8% and has decent knockback. It has low start-up lag, but it's ending lag is moderate. If the attack was to connect, though, Ganondorf would be able to recover safely from the attack. The same thing can be done with Captain Falcon; however, it's much slower, and does 15%.
Some interesting things I have found by using this:
1. It's possible to hit the opponent quickly afterwards by using a grounded Wizard's Foot. This is especially easy when the opponent DI's away from Ganon.
2. If you hold the jump out a little bit longer, it's possible to spike an opponent clinging to an edge without having Ganon fall with them. (Instead, he lands on the ground like he normally would.)
I think that this attack could help Ganondorf with his out-of-sheild or out-of-roll options. What does anyone else think?
I have recently stumbled upon a new Ganondorf technique. I'm not sure whether or not it has been discovered, but I did find some good use for it.
The technique can be done by jumping (or short-hopping) and immediately using Wizard's Foot immediately after. The shockwave from the attack does 8% and has decent knockback. It has low start-up lag, but it's ending lag is moderate. If the attack was to connect, though, Ganondorf would be able to recover safely from the attack. The same thing can be done with Captain Falcon; however, it's much slower, and does 15%.
Some interesting things I have found by using this:
1. It's possible to hit the opponent quickly afterwards by using a grounded Wizard's Foot. This is especially easy when the opponent DI's away from Ganon.
2. If you hold the jump out a little bit longer, it's possible to spike an opponent clinging to an edge without having Ganon fall with them. (Instead, he lands on the ground like he normally would.)
I think that this attack could help Ganondorf with his out-of-sheild or out-of-roll options. What does anyone else think?