Ghettoman
Smash Apprentice
Okay I guess you all can consider me on of these guys:
But I don’t Care.
Before I Begin I want to clarify some things:
I am not saying Brawl will not be fun
I am not saying so and so move should have stayed in from melee
I am saying much skill has been taken out of the game.
I am saying I wanted to see a melee 2.0 (I guess)
If you wish to skip this story about my past melee experiences, please do:
“6 years ago I bought super smash brothers for my game cube. At that point I was a complete noob. I beat the game and eventually got all the trophies, like everyone else. I played with friends and had no idea about advanced techs. But when games got to a clutch and I was going to use, I used them unknowingly. Things like edge guarding dash dancing even SHFF (didn’t know about Lag canceling) and teching. Those things always made games more interesting, and made my friends strive to beat me. They did eventually, and over the years I found out things like L canceling, wavedashing and the use of the C stick. (C stick didn’t do anything in 1 player, so I assumed it did nothing in multiplayer.) “
Then one day I saw videos. . . those crazy matches where players did every advanced thing imaginable. At that moment I said “I want to beat them” I never did get to that point, but I had something to strive for. I knew every trick in the book. Even what combos worked on who.
I was told there would be a brawl tournament the night brawl comes out in my area, so the only way for me to get ready was to watch videos. My, was I Horrified!
I understand that the game is different, but I have yet to see any long chain of combos like we used to see. Those were the things that many of use strived for. The “Ken Combo” the “Infinite Shine” long combos like that where great to watch and be a part of, on one side of it.
But thanks to those “Complainers” who went to tourneys and phailed miserably, we get this watered down crap that they call the third installment of Super Smash Brothers. IMO, Those advanced things made the difference between the casual players and the hardcore players. And what end up happening is you see some cocky casual player get his *** kicked, and he complains about all the glitches and stuff because he had never seen them before.
Smash brothers Melee appealed to all. The casually players and the competitive ones. They just cant be brought together. The casual player gets rapped, and the competitive one is left unchallenged.
When I see a sequel or whatever of a game, I expect it to be better than the first, in all ways. God of war, to God of war 2. That is an example of a great transition. Each on should be a building process. “Alright, Im sure you played the previous one, lets build on that a little bit to make this one more interesting.
This next statement in no way compared Halo to smash brothers!
In halo 2 many players played it until the release of halo 3, and now already many players have put down the controllers. This is that same for halo 1 players that put down the controllers for halo 2 . I am afraid this is what is going to happen with brawl. Yes, one player is more fun, same with halo 3, but because of the weapon balancing and glitch removing, there is nothing left to strive for.
One more thing: thanks to their attempt at balancing and making the **** game easier, some awful gliches has arisen:
Falco:
http://uk.youtube.com/watch?v=3UTpaKhElhk
Fox :
http://uk.youtube.com/watch?v=yQylP570VvI
Snake:
http://uk.youtube.com/watch?v=lf-E5bTpxOY&feature=user
I’m sure there are still others, but those where the ones I already knew of. If you know more, post them and I’ll add them here
Not only are these things Extremely Easy, they made other things easier. Like links Hookshot ledgegrab now everyone can do it, perfectly. Doing the perfect ledge is instant now, so many small things that required skill that soon become second nature are taken out so now everyone can do them. It Sucks.
Now that many characters are balanced, everyone falls at the same speed, L canceling is removed to eliminate most combos, there are no more moves to be extremely aware of like shieks death punch or peaches down smash. Tourneys will most likely die down soon, and so will the game. I’m almost certain that this game cant really be played competitively, which is what keeps games alive longer than the first few months they are released.
Edit: Now I have seen a few good matches, And i am saing my opinion on brawl has changed a bit. I Still believe Brawl has a bit less competative edge than melee (so far) But will be pleasantly suprised if i am proven wrong.

But I don’t Care.
Before I Begin I want to clarify some things:
I am not saying Brawl will not be fun
I am not saying so and so move should have stayed in from melee
I am saying much skill has been taken out of the game.
I am saying I wanted to see a melee 2.0 (I guess)
If you wish to skip this story about my past melee experiences, please do:
“6 years ago I bought super smash brothers for my game cube. At that point I was a complete noob. I beat the game and eventually got all the trophies, like everyone else. I played with friends and had no idea about advanced techs. But when games got to a clutch and I was going to use, I used them unknowingly. Things like edge guarding dash dancing even SHFF (didn’t know about Lag canceling) and teching. Those things always made games more interesting, and made my friends strive to beat me. They did eventually, and over the years I found out things like L canceling, wavedashing and the use of the C stick. (C stick didn’t do anything in 1 player, so I assumed it did nothing in multiplayer.) “
Then one day I saw videos. . . those crazy matches where players did every advanced thing imaginable. At that moment I said “I want to beat them” I never did get to that point, but I had something to strive for. I knew every trick in the book. Even what combos worked on who.
I was told there would be a brawl tournament the night brawl comes out in my area, so the only way for me to get ready was to watch videos. My, was I Horrified!
I understand that the game is different, but I have yet to see any long chain of combos like we used to see. Those were the things that many of use strived for. The “Ken Combo” the “Infinite Shine” long combos like that where great to watch and be a part of, on one side of it.
But thanks to those “Complainers” who went to tourneys and phailed miserably, we get this watered down crap that they call the third installment of Super Smash Brothers. IMO, Those advanced things made the difference between the casual players and the hardcore players. And what end up happening is you see some cocky casual player get his *** kicked, and he complains about all the glitches and stuff because he had never seen them before.
Smash brothers Melee appealed to all. The casually players and the competitive ones. They just cant be brought together. The casual player gets rapped, and the competitive one is left unchallenged.
When I see a sequel or whatever of a game, I expect it to be better than the first, in all ways. God of war, to God of war 2. That is an example of a great transition. Each on should be a building process. “Alright, Im sure you played the previous one, lets build on that a little bit to make this one more interesting.
This next statement in no way compared Halo to smash brothers!
In halo 2 many players played it until the release of halo 3, and now already many players have put down the controllers. This is that same for halo 1 players that put down the controllers for halo 2 . I am afraid this is what is going to happen with brawl. Yes, one player is more fun, same with halo 3, but because of the weapon balancing and glitch removing, there is nothing left to strive for.
One more thing: thanks to their attempt at balancing and making the **** game easier, some awful gliches has arisen:
Falco:
http://uk.youtube.com/watch?v=3UTpaKhElhk
Fox :
http://uk.youtube.com/watch?v=yQylP570VvI
Snake:
http://uk.youtube.com/watch?v=lf-E5bTpxOY&feature=user
I’m sure there are still others, but those where the ones I already knew of. If you know more, post them and I’ll add them here
Not only are these things Extremely Easy, they made other things easier. Like links Hookshot ledgegrab now everyone can do it, perfectly. Doing the perfect ledge is instant now, so many small things that required skill that soon become second nature are taken out so now everyone can do them. It Sucks.
Now that many characters are balanced, everyone falls at the same speed, L canceling is removed to eliminate most combos, there are no more moves to be extremely aware of like shieks death punch or peaches down smash. Tourneys will most likely die down soon, and so will the game. I’m almost certain that this game cant really be played competitively, which is what keeps games alive longer than the first few months they are released.
Edit: Now I have seen a few good matches, And i am saing my opinion on brawl has changed a bit. I Still believe Brawl has a bit less competative edge than melee (so far) But will be pleasantly suprised if i am proven wrong.