Pawprint
Smash Rookie
- Joined
- Aug 16, 2009
- Messages
- 4
Hey all, I read all the guides here (and a few elsewhere) regarding the ASC. I know what it is and, in theory, how to do it. I can perform it with about 80% reliability on a standing-still training dummy.
But uh, using it in an actualy competitive fight is insanely difficult. My questions are many...
1. The thing has pretty bad priority. Is everyone praising it feeling the same "wow I just got naired out of an ASC" effect I am? All they have to do is jump and do ANY arial attack to screw up the combo before it even begins.
2. WHEN is it used (specifically)? For instance, do you usually run headlong at your enemy, shorthop > downB > ASC? Do you wait for your opponent to rush YOU and then shorthop > downB > ASC?
3. Is there a certain range or damage percentage that it works best/only works at? As mentioned, I'm unable to perform it with 100% reliability even on an unmoving target.
4. Is all this for an extra 7% damage?!? I'm pulling my hair out here. >.<
Sigh. There are more but I can't remember them. I'm having SO MUCH trouble with this supposedly "metagame breaking" tech. Halp?
But uh, using it in an actualy competitive fight is insanely difficult. My questions are many...
1. The thing has pretty bad priority. Is everyone praising it feeling the same "wow I just got naired out of an ASC" effect I am? All they have to do is jump and do ANY arial attack to screw up the combo before it even begins.
2. WHEN is it used (specifically)? For instance, do you usually run headlong at your enemy, shorthop > downB > ASC? Do you wait for your opponent to rush YOU and then shorthop > downB > ASC?
3. Is there a certain range or damage percentage that it works best/only works at? As mentioned, I'm unable to perform it with 100% reliability even on an unmoving target.
4. Is all this for an extra 7% damage?!? I'm pulling my hair out here. >.<
Sigh. There are more but I can't remember them. I'm having SO MUCH trouble with this supposedly "metagame breaking" tech. Halp?