RSQ
Smash Rookie
- Joined
- Sep 16, 2019
- Messages
- 8
This is pure theory but:
-Dthrow with popo
-During the throw animation, use CStick + A to charge FSmash with Nana
-Walk in the direction of DI with el popo
-Nana will slide after you, still charging.
-Jump with Popo and release A on frame 17 of tech animation
-Input grab for TiP or miss tech on frame 18-19
-Input perfect WD on frame 20 on tech roll, then dash on frame 30 or later and input dashgrab 1-2 frames after.
This is pretty unique in that it can regrab missed techs and can't be easily taken offstage, since a grab by ledge gives the ICs handoffs as an option. Idk if it's possible, it would anyway definitely require a smashbox to get consistently imo. Curious for peoples thoughts/flaws you see!
-Dthrow with popo
-During the throw animation, use CStick + A to charge FSmash with Nana
-Walk in the direction of DI with el popo
-Nana will slide after you, still charging.
-Jump with Popo and release A on frame 17 of tech animation
-Input grab for TiP or miss tech on frame 18-19
-Input perfect WD on frame 20 on tech roll, then dash on frame 30 or later and input dashgrab 1-2 frames after.
This is pretty unique in that it can regrab missed techs and can't be easily taken offstage, since a grab by ledge gives the ICs handoffs as an option. Idk if it's possible, it would anyway definitely require a smashbox to get consistently imo. Curious for peoples thoughts/flaws you see!
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