Garteam
Smash Master
Hey guys,
I recently picked up Ridley as a secondary, as I really enjoy his combo game and think his aerials are a lot of fun. However, there's two aspects of the character I've been struggling with:
1. Getting K.Os: While Ridley's smash attacks are really powerful, I'm having trouble finishing stocks without the use of those moves. It feels like he doesn't have any other moves that fulfill this purpose. In particular, it feels nearly impossible to get a K.O off a grab, even at very high percents. Is there something I'm missing here, or am I simply not looking hard enough for good opportunities to use my Smash attacks?
2. Fighting opponents below me: Ridley seems to excel when he has an opponent above him. However, he can still put up a decent fight if both him and his opponent are grounded or both of them are in the air. However, he feels like a sitting duck when he's in the air and his opponent is grounded. Once this happens, getting him grounded is nearly impossible as any attempts to reach the stage are just asking to be met with an anti-air and a combo. As such, does anyone have any recommendations on how to transition from the air to the ground safely? N-Air seems to be okay at this, but it feels more useful for juggling than getting opponents off me. Likewise, D-Air can be a pretty decent mix-up to anyone waiting on the ground, but it's end-lag makes it very risky to be a consistently strong option.
Does anyone have any recommendations on how to improve my game in this regard?
I recently picked up Ridley as a secondary, as I really enjoy his combo game and think his aerials are a lot of fun. However, there's two aspects of the character I've been struggling with:
1. Getting K.Os: While Ridley's smash attacks are really powerful, I'm having trouble finishing stocks without the use of those moves. It feels like he doesn't have any other moves that fulfill this purpose. In particular, it feels nearly impossible to get a K.O off a grab, even at very high percents. Is there something I'm missing here, or am I simply not looking hard enough for good opportunities to use my Smash attacks?
2. Fighting opponents below me: Ridley seems to excel when he has an opponent above him. However, he can still put up a decent fight if both him and his opponent are grounded or both of them are in the air. However, he feels like a sitting duck when he's in the air and his opponent is grounded. Once this happens, getting him grounded is nearly impossible as any attempts to reach the stage are just asking to be met with an anti-air and a combo. As such, does anyone have any recommendations on how to transition from the air to the ground safely? N-Air seems to be okay at this, but it feels more useful for juggling than getting opponents off me. Likewise, D-Air can be a pretty decent mix-up to anyone waiting on the ground, but it's end-lag makes it very risky to be a consistently strong option.
Does anyone have any recommendations on how to improve my game in this regard?