kupo15
Smash Hero
Please don't flame me because I am a Pit main. I have looked through the PT guide and found nothing on this and I am just trying to help
Since the Uair thrusts Ivysaur down, this can be used after any footstool to override the thrust from the it. This is more effective in air since the stun is longer. I have two applications:
Footstool>Uair>aerial
This is a true combo that allows you to attack after your Footstool as if you were Toon Link. Since the Uair sends you down, you are free to use any aerial. Three main examples that come to mind are:
1. FS>Uair>Dair
This should allow you to guarantee a spike if you land a footstool in the air (I believe Dair spikes)
2. FS>Uair>Fastfall>Uair
Idk if there is enough time for this one but it will allow you to send opponents upward
3. FS>Uair>aerial (near the stage)
Idk what Ivy's most powerful aerial with horizontal knockback but this combo sets up for a stage spike.
I posted something similar in the Pit forums for us to try using this so I thought I'd post it here also. This is very hard so I don't know if this is a viable technique.
Footstool canceled chains
I posted something similar in the Pit forums for us to try using this so I thought I'd post it here also. This is very hard so I don't know if this is a viable technique.
1. Intercept the foe in the air over a ledge with a footstool
2. Use Uair to cancel the thrust from it
3. Do a second footstool immediately after they recover from the first one
4. Repeat steps 2-4
5. Recover
What this will do is chain two Footstools together which will kill them most likely. They will be forced to Up B after the second one which won't work because you are on the ledge
Even though 2 footstools should be enough to kill, you can do up to 4 footstools if needed. The problem is that the more you Footstool in a row, the less thrust you get from it so the Uair may pull you too far down to stay on top of them for another Footstool. You could use this time to finish with a stage spike, Dair, or recover and ledgehog them.
Possible Problems:
1. I am not sure, but I think they can Up B faster than you can pull off a second footstool. If this is true, then you are slightly vulnerable
2. I think they will most likely jump which makes the next footstool easy. But beware if they accidentally or purposely Footstool you if you are not fast enough. You might be able to recover if you are good at not getting edgehogged if this happens
3. Footstool DI could make it hard to land the next Footstool.
4. It is not likely, but they could purposely delay the time it takes them to get out of the Footstool which could make the next footstool hard to time. A solution to this would be to spam the jump button.
I don't think their instinct will be to Up B because it will leave them vulnerable. They think they are in the defensive mode so chances of them attacking could be lower than normal.
Hope this helps
Since the Uair thrusts Ivysaur down, this can be used after any footstool to override the thrust from the it. This is more effective in air since the stun is longer. I have two applications:
Footstool>Uair>aerial
This is a true combo that allows you to attack after your Footstool as if you were Toon Link. Since the Uair sends you down, you are free to use any aerial. Three main examples that come to mind are:
1. FS>Uair>Dair
This should allow you to guarantee a spike if you land a footstool in the air (I believe Dair spikes)
2. FS>Uair>Fastfall>Uair
Idk if there is enough time for this one but it will allow you to send opponents upward
3. FS>Uair>aerial (near the stage)
Idk what Ivy's most powerful aerial with horizontal knockback but this combo sets up for a stage spike.
I posted something similar in the Pit forums for us to try using this so I thought I'd post it here also. This is very hard so I don't know if this is a viable technique.
Footstool canceled chains
I posted something similar in the Pit forums for us to try using this so I thought I'd post it here also. This is very hard so I don't know if this is a viable technique.
1. Intercept the foe in the air over a ledge with a footstool
2. Use Uair to cancel the thrust from it
3. Do a second footstool immediately after they recover from the first one
4. Repeat steps 2-4
5. Recover
What this will do is chain two Footstools together which will kill them most likely. They will be forced to Up B after the second one which won't work because you are on the ledge
Even though 2 footstools should be enough to kill, you can do up to 4 footstools if needed. The problem is that the more you Footstool in a row, the less thrust you get from it so the Uair may pull you too far down to stay on top of them for another Footstool. You could use this time to finish with a stage spike, Dair, or recover and ledgehog them.
Possible Problems:
1. I am not sure, but I think they can Up B faster than you can pull off a second footstool. If this is true, then you are slightly vulnerable
2. I think they will most likely jump which makes the next footstool easy. But beware if they accidentally or purposely Footstool you if you are not fast enough. You might be able to recover if you are good at not getting edgehogged if this happens
3. Footstool DI could make it hard to land the next Footstool.
4. It is not likely, but they could purposely delay the time it takes them to get out of the Footstool which could make the next footstool hard to time. A solution to this would be to spam the jump button.
I don't think their instinct will be to Up B because it will leave them vulnerable. They think they are in the defensive mode so chances of them attacking could be lower than normal.
Hope this helps