Jihnsius
Smash Lord
The other thread was locked (probably because of all the flaming in it,) so here's another official one dedicated to the study of the Judgement Hammer. There are three main areas in this study:
1. Patterns. Is there some sort of pattern to what appears to be random?
2. Probabilities. If there aren't patterns, or we don't know them yet, what are the probabilities of each number showing up on either a large or specific scale?
3. Gameplay. Is there some sort of way to play G&W so that the Judgement is in your favor (in the most common case, getting a 9 most of the time?)
We know it's not random, due to these four rules:
1. The first hammer in a match cannot be a 1 or 2.
2. The second hammer in a match cannot be a 2.
3. Any number the hammer displays cannot be obtained again until after 2 more hammers.
4. A death (fall or SD) will reset the rules currently applied to #3.
This doesn't rule out, however, the possibility that the number obtained after following these rules isn't random.
- So long as the forward B animation starts, it will count as the next number. In other words: If you input forward B on frame 1 and are hit on frame 2, it'll still count as the number coming out.
Probabilities known of so far:
1/7 chance to see a nine on first throw.
1/7 chance to see it on the second throw if it was not on the first.
1/7 chance to see it on the third throw if it was not on the first or second.
1/7 chance to see it on the fourth throw if it was not on the second or third.
0 chance to see it on any throw if it's been seen in the past two throws.
EDIT: This thread has served it's purpose. With no new, useful data coming in to prove or disprove anything, I motion that this thread be locked.
1. Patterns. Is there some sort of pattern to what appears to be random?
2. Probabilities. If there aren't patterns, or we don't know them yet, what are the probabilities of each number showing up on either a large or specific scale?
3. Gameplay. Is there some sort of way to play G&W so that the Judgement is in your favor (in the most common case, getting a 9 most of the time?)
We know it's not random, due to these four rules:
1. The first hammer in a match cannot be a 1 or 2.
2. The second hammer in a match cannot be a 2.
3. Any number the hammer displays cannot be obtained again until after 2 more hammers.
4. A death (fall or SD) will reset the rules currently applied to #3.
This doesn't rule out, however, the possibility that the number obtained after following these rules isn't random.
- So long as the forward B animation starts, it will count as the next number. In other words: If you input forward B on frame 1 and are hit on frame 2, it'll still count as the number coming out.
Probabilities known of so far:
1/7 chance to see a nine on first throw.
1/7 chance to see it on the second throw if it was not on the first.
1/7 chance to see it on the third throw if it was not on the first or second.
1/7 chance to see it on the fourth throw if it was not on the second or third.
0 chance to see it on any throw if it's been seen in the past two throws.
EDIT: This thread has served it's purpose. With no new, useful data coming in to prove or disprove anything, I motion that this thread be locked.