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K. Rool Support thread.

Resting_Fox

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Jul 16, 2001
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K.Rool is one of the worst ideas I've heard for a character. Ever. In my humble opinion of course. So I've made this thread as a sort of challenge to see if anyone can persuade me and other Anti-K.Rools into thinking he belongs.
[And to diabollically beat the actual K.Rool fans to making a support thread. Now if they want to talk about K.Rool, they've gotta come to my turf]

What's wrong with K.Rool, you might ask?

Well, of course, He's far too bulky and slow; he's only 1/5 as alluringly wicked as Bowser, and Bowser was unfortuneately one of the lamest fighters in Smash [despite his coolness as a character]. If I were to put K.Rool on a list of all the characters that deserve to be in smash, he would be second from the bottom, right above Elmo.
Also, anyone can tell K.Rool was just Rare's cheap knock-off of Kraid, but with a cape, a crown and a twitch in his eye.

Even if you want K.Rool in Smash, and he was put in the final product I doubt anybody would ever play him. He'd just be a waste of data-space that could be taken up by good characters like Little Mac and Diddy Kong.

So if you think you've got what it takes. I'm game. Unsheath your Rhetorics gentlemen.
 

Lord_Deathborne

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Setting you up the bomb.
I'd say K. Rool's more of Rare's cheap knock-off of Bowser.

At any rate, as bad as K. Rool is for a SSBB candidacy, he would be more appropriate than several other suggestions, such as:

Duck Hunt Dog
Balloon Fighter
Tom Nook
Shy Guy
Koopa Troopa
Waddle Dee

I mean, atleast he had moves...
Also, I'd prefer him over ANY more Pokemon.
 

Diddy Kong

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Whoa yeah K.Rool looks alot like Kraid isn't it? O.o; Never thought of that that way.
I personally think he CAN become a nice fighter in SSBB. Yeah he's pretty slow but atleast you can make a intressting moveset with the character.

I thought of this:

A. Right Claw swipe
AA. Left Claw swipe

Ftilt- Punch (somewhat like Bowser's)
Utilt- Headbut
Dtilt- Sweep kick

Fair- Meteor punch (somewhat like DK's but higher knockback and sweetspot at the top of the arms)
Dair- Meteor stomp (like DK's... daymn Im getting unoriginal...)
Uair- Kickflip
Bair- Cape cut (very low knockback but pretty fast)

It's nothing special right now, you'd say it's almost a Bowser or DK moveset but here come's the real deal.

B- Gun Vacuum. (K. Rool grabs his gun and tries to vacuum you into it, this has pretty long range and once your close enough K.Rool smashes you with the gun, the gun smash would do 21% damage and has good knockback and it spikes.)
fB- Cannon Ball (Once again K.Rool pulls out his gun, this time he shoots at you. The cannon ball is a very strong and large projoctile and it has much startup lag. It does about 18% damage.)
uB- High Jump (K.Rool jumps up high. THis is used for recovery but also for attack. It has good vertical recovery but low horziontally. It's similair to the Bowser bomb is used for attack. K.Rool jumps high and lands somewhere you want him to land, it's hard to controll but has good knockback. Once K.Rool lands there will be a quake on the ground which does about 7% damage and stuns the opponement. If K.Rool directly lands on the enemy he does about 14% damage.)
dB- Cape reflect (K.Rool hides himself in his cape like Metaknight does in the trailer when Pit shoots him with the arrow. The cape works like another shield only it reflects all projoctiles like the shine does. However if K.Rool is hit by a melee attack the cape will all be gone. The cape has another effect to. If someone comes close and you cancel the Cape by releasing B. K.Rool now goes back to normall but before he does he will uses his cape to hit the enemy. This would do about 7% damage and works like Ganon's jab.)

Fsmash- Gun thrust. Uncharched 17% Charged 23% Long range.
Dsmash- Cape Twist (Works like Fox's shine, it will surely make you fall but sends you farther away) Uncharched 11% Charged 14%.
Usmash- Headbut. Uncharged 15% Charged 19%

Comments please... :p
 

Resting_Fox

Smash Master
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Diddy Kong, your moveset isn't bad, but it's a little hackneyed and probably wouldn't be all that fun to play. Anyway, How can K.Rool do a flipkick when his legs are barely long enough to keep his *** off the ground? If anything It'd have to be a gut flip, because he lacks an adequate tail. K.Rool's legs cannot be used for any moves in a physically plausible way. I mean, could you actually imagine him standing on one foot?

However, I could see a gut-bump as his running A attack.

And Nomis, puns don't make good characters, just look at Tatl and Tael, Ash Ketchum, Gay Man Watch, et al.
 

Diddy Kong

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Well it was ALOT harder then I expected. When I see K.Rool I mostly see him using the gun, not really with physical moves. And well the kickflip was just an idea for not using DK's Uair. :p A moves are pretty hard to image for K.Rool. Still I think he could be a good addition.
 

Bowser85

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Messages
107
Resting Fox, why don't you take your K. Rool hatred to Donkey Kong Universe and see how long you last, *******. :mad: In fact, I'm going to point this thread out to them and see how they react. They may not care at all what you think, but at least they know how to put a good arguement.

K. Rool is not a bad choice and he has more personality than Bowser.

Plus, he has a lot of variety for a Smash character. You don't have to like K. Rool, but I certaintly don't think you have the right to say he's bad when there are plenty of guys who disagree with you.
 

Metaknight X

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God, this argument sucks. Time to put you in your place...

Resting_Fox said:
K.Rool is one of the worst ideas I've heard for a character. Ever.
Brilliant. That's one the best arguments I've ever heard. King K Rool shouldn't be in Brawl because you don't want him to be. That's absolutely brilliant (SARCASM ALERT)

He's far too bulky and slow
True, he's big and slow, but that's exactly the point. Not all characters can be fast and nimble like Shiek. If they were, it would defeat the whole purpose of having different characters

If I were to put K.Rool on a list of all the characters that deserve to be in smash, he would be second from the bottom, right above Elmo
You've got to be kidding. Are you telling me that you'd put Goomba, a generic Mario enemy with no moves, in Brawl before K Rool?

Also, anyone can tell K.Rool was just Rare's cheap knock-off of Kraid, but with a cape, a crown and a twitch in his eye
Yeah, because Kraid and K Rool look completely alike...

Seriously, look at their freaking designs! Kraid is a freaking massive three eyed dragon boss from Metroid/Super Metroid, whose main attack was shooting spikes from his chest at Samus. K Rool is the main villain from the Donkey Kong Country games, is around half the size of Kraid, only has two eyes, has no spikes on his belly and is a King. The only resemblance is that they're both reptilian. Then again, Link & Marth are both swordsmen, but are they similar at all? Hell no...

Even if you want K.Rool in Smash, and he was put in the final product I doubt anybody would ever play him. He'd just be a waste of data-space that could be taken up by good characters like Little Mac and Diddy Kong
Again, that's your opinion. And you're welcome to it. Just like I'm welcome to the opinion that K Rool would make a decent, original character in Brawl, and would give us another much-needed representative for the DK franchise. Plus, it would give us another heavyweight bad guy character, which we also need.

And if anyone brings up the whole "K Rool= Bowser clone" thing, I'll probably kill them...
 

Cacodemon

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Lol I personally think K Rool would make a fair character, although Nintendo probably will run out of characters before they run out of space, so if anyone agrees with me, dont say that having a certain character will waste data space, and besides Little Mac can be a good character if he doesnt turn out generic...
Diddy Kong could probably kick some tail with his tail and some other attacks...
But i'll say this, I think the 2 worst character ideas i've heard are Ash Kechum or Red, and Amy Rose lol...
 

Diddy Kong

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Of topic: I know someone from the DKU is here to read this. I've been banned like 3 years ago there by the name Diddy_Kong. Anyone cares to bring me back there?

On topic: K.Rool is a good character and a challenge for the creators. I really hope he's high picked in Sakurai's poll. We need more heavy weights anyway, hell I think he could even end up being heavier then Bowser seeing he's DK's enemy and DK's heavy already, K.Rool as the mayor Boss of the DKC series is supposed to be stronger then DK right?
 

Cacodemon

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Diddy Kong said:
Of topic: I know someone from the DKU is here to read this. I've been banned like 3 years ago there by the name Diddy_Kong. Anyone cares to bring me back there?

On topic: K.Rool is a good character and a challenge for the creators. I really hope he's high picked in Sakurai's poll. We need more heavy weights anyway, hell I think he could even end up being heavier then Bowser seeing he's DK's enemy and DK's heavy already, K.Rool as the mayor Boss of the DKC series is supposed to be stronger then DK right?
I agree with you 100% King K Rool should be a character, and it really doesnt matter how heavy or light a character is, the only real thing that matters is the player, if youre good at a certain character who is heavy you can beat someone whos just as good at a light character and vice versa...
Strength also matters, if a character is strong and heavy it can win, if a character is strong and light it can also win, If a character is too heavy, then he will just take more time to master, but then again, all characters have thier strong points, look at Yoshi (Example) from what i've heard he's pretty much the best choice for defeating Giga Bowser in SSBM and alot of people think the opposite but its true, even Mr. Game and Watch was good at things! :laugh:
 

GreenKirby

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The first three posters, do you hate K.Rool because Rareware created him, and you felt Rare "betrayed" Nintendo? That's the reason why most people hate K.Rool. :ohwell:
 

Resting_Fox

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Metaknight X said:
Brilliant. That's one the best arguments I've ever heard. King K Rool shouldn't be in Brawl because you don't want him to be. That's absolutely brilliant (SARCASM ALERT)
It wasn't an arguement; it was an opinionated statement. And you took it way out of context. Honestly K.Rool is just not a worthy villian. I mean, obviously the developers have been sort of ignoring the DKC franchise. They added 3 new Mario characters, 3 new Zelda characters, 2 new pokemon, 1 Starfox, and ZERO new DK characters, although Diddy was actually expected by many people, along with Wario.

True, he's big and slow, but that's exactly the point. Not all characters can be fast and nimble like Shiek. If they were, it would defeat the whole purpose of having different characters
Granted he's a heavyweight and Smash could probably use one more. But Dedede would make much better heavy-weight character. Because he could actually have a moveset and is not a fat, spazmatic, croco-human abomination who can jump insanely higher than his physique should allow.

You've got to be kidding. Are you telling me that you'd put Goomba, a generic Mario enemy with no moves, in Brawl before K Rool?
No. Goomba wouldn't make the list, but it was really a tough decision between K.Rool and Elmo. I mean, Elmo would've won if he were Nintendo property.


Seriously, look at their freaking designs! Kraid is a freaking massive three eyed dragon boss from Metroid/Super Metroid, whose main attack was shooting spikes from his chest at Samus. K Rool is the main villain from the Donkey Kong Country games, is around half the size of Kraid, only has two eyes, has no spikes on his belly and is a King. The only resemblance is that they're both reptilian. Then again, Link & Marth are both swordsmen, but are they similar at all? Hell no...
They both look like Laboratory experiments to turn reptiles into middle-aged men with Beer Bellies. That's the similarity. Also, K.Rool's more like 1/4 the size of Kraid. But Kraid was actually not a let-down of a boss-fight.

And if anyone brings up the whole "K Rool= Bowser clone" thing, I'll probably kill them...
You're Right. K.Rool =/= Bowser, because Bowser can actually have a moveset.

Bottom Line. I'm not convinced. You have succeded at nothing but being angry.

Also, to whomever said K.Rool has more personality than Bowser, I'd like to see any evidence. The guy only shows up for like, 10 minutes at the end of a game, has no dialogue, and then gets killed by monkeys that are less than half his size. The only personality there is LOSE. Bowser has engaged in several instances of Dialogue and actually has evolved from the pig-faced turtle jumping on a bridge. K.rool is still a just a tweak faced Reptile jumping on a ship.

If you ever played Mario RPG, you'd have full insight into Bowser's personality.
 

Bowserlick

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K. Rool does kinda suck as a villian, but he would make an interesting character in Brawl. Besides all the main villians of the selectable heros should be included. The team could make K. Rool a unique fighter, but if they do decide to add him in, they should put in Kaptain K. Rool instead of the King version. He looks cool in his pirate outfit and he has a massive musket.

The Kaptain would be around the same weight as D.K, maybe slightly heavier. He should be at least average for funning speed, perhaps even above average. His jumps should be short and he would have medium range. He would hold his musket in one hand and have a pouch of cannon balls hanging off one of his hips.

A,A: a single punch followed through with a bite at the end (knockback only at mid-percent range)
Toward A: a swing with his musket
Smash A: He unstraps his bag of balls.. er cannonballs and slaps the enemy with it in one smooth motion
Up A: he leans up on his tiptoes and twirls around as he delivers an uppercut
Smash Up A: He twirls his mucket around like a baton which hits multiple times before flinging the enemy away
Down A: He crouches down on one knee and swings his musket with both hands over his head and onto to the enemy
Smash down A: He does the worm toward the oppenent (a dance move where he leaps in the air, parallel to the ground and lands on his chest/ if A is pressed when his chest hits the ground he will bounce off the floor into another worm that moves him in the direction he is facing(could only be done once)

B: He puts a cannon into his musket
Up B: If K Rool has no cannonball in his musket he simply jumps straight up like a crocodile leaping out of water, with his mouth open and tail propelling him. He bites when he collides with anyone sending them upwards
Up B with cannonball: K Rool leaps a little in the air and shoots a cannon downwards launching him very high in the air and causing a small explosion on the ground when the cnanon hits.
Toward B: If K Rool has no cannon in his musket he will slide on his belly as he constantly snaps his mouth (only works on the ground)
Toward B with Cannonball: K. Rool will shoot a cannonball forwards, launching him back a good distance. The cannonball goes fast and does about 14 damage. If it hits someone it richocets in a random direction able to hit anyone else for an additional 12 percent. There is little knockback and little stun to the hit.
Down B: He takes out a cannonball from his bag and rolls it along the ground very quickly.
 

Bowser85

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I can see where you're getting at as far as the pirate fatigues go but to make his entire moveset revolve around his kickass DKC2 incarnation alone is a rather poor idea. He has plenty of games and weapons to pull from:

Donkey Kong Country 1 - Toss his crown around ala Link's Boomerang and can make cannonballs drop from the top of the screen.

Donkey Kong Land 1 - Let's see how many of you people have played this old-school regular Gameboy game. Basically, the same as above but instead of his cannonball moves, K. Rool had a belly flop he would try and hit you with as he went back and forth between the stage in the second half of the fight. The move was to try and trick you into jumping, only to get hit by his body while in mid-air. This move could work as either an Up + B or Down + B move.

Donkey Kong Country 2 - This is where the pirate theme comes in. The blunderbuss that shot cannonballs and sucked you in. He could use the blunderbuss as his way of grabbing. Sucking you in for his throw moves. Hey, if Link and Samus can use grappling hooks and Yoshi his tongue, I see no reason to exclude this type of move.

Donkey Kong Country 3 - Mad scientist motif. He could fly around with his propeller backpack as an Up + B. He also shot lightning from the pylons in his lab with a remote control. He could use it to do the same here. Or, as a super move, he could summon the robot KAOS with it instead!

Donkey Kong 64 - Boxing motif. He mostly had that **** butt-stomping move but let's try and stray from that. When you had to fight him with Diddy, he would throw his boxing glove at you as an attack. When you took him on during Chunky's turn, he had this rushing uppercut move that you had to prevent from hitting you. Heck, as an alternative Super Move, he could summon his Crocodile Isle's Blast-O-Matic laser cannon to fire on you.

See, he's pretty varied.

Also, to whomever said K.Rool has more personality than Bowser, I'd like to see any evidence. The guy only shows up for like, 10 minutes at the end of a game, has no dialogue, and then gets killed by monkeys that are less than half his size. The only personality there is LOSE. Bowser has engaged in several instances of Dialogue and actually has evolved from the pig-faced turtle jumping on a bridge. K.rool is still a just a tweak faced Reptile jumping on a ship.
Okay that's it. I COULD argue with you on that but I think I'd be smarter to call in the professionals for this.
 

Bowserlick

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K. Rool should be in the game because he is a villian of one of the selectable heros. That does not mean he has personality. Bowser has much more personality then K Rool. The crocodile is always changing his personality. One day he is a king, the next a captain, and the next a scientist. Bowser is an egotistical koopa (and he has every right to be one) that loves Princess Peach and in an effort to win the girl and still be the evil figurehead he is, the poor lad has to steal the fair maiden. He is a hopeless romantic who takes out his anger in villanous forms such as conquering mushroom kingdoms.
 

Diddy Kong

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Resting_Fox said:
Also, to whomever said K.Rool has more personality than Bowser, I'd like to see any evidence. The guy only shows up for like, 10 minutes at the end of a game, has no dialogue, and then gets killed by monkeys that are less than half his size. The only personality there is LOSE. Bowser has engaged in several instances of Dialogue and actually has evolved from the pig-faced turtle jumping on a bridge. K.rool is still a just a tweak faced Reptile jumping on a ship.

If you ever played Mario RPG, you'd have full insight into Bowser's personality.
K.Rool DID talked in DKC3, DKL3 and DK King of Swing. I understand you couldn't know about DKL3 or DK King of Swing but I may hope you did played DKC3 or atleast DKC1, it were classics.
 

ScaryMunky

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Diddy Kong said:
B- Gun Vacuum. (K. Rool grabs his gun and tries to vacuum you into it, this has pretty long range and once your close enough K.Rool smashes you with the gun, the gun smash would do 21% damage and has good knockback and it spikes.)
fB- Cannon Ball (Once again K.Rool pulls out his gun, this time he shoots at you. The cannon ball is a very strong and large projoctile and it has much startup lag. It does about 18% damage.)
uB- High Jump (K.Rool jumps up high. THis is used for recovery but also for attack. It has good vertical recovery but low horziontally. It's similair to the Bowser bomb is used for attack. K.Rool jumps high and lands somewhere you want him to land, it's hard to controll but has good knockback. Once K.Rool lands there will be a quake on the ground which does about 7% damage and stuns the opponement. If K.Rool directly lands on the enemy he does about 14% damage.)
dB- Cape reflect (K.Rool hides himself in his cape like Metaknight does in the trailer when Pit shoots him with the arrow. The cape works like another shield only it reflects all projoctiles like the shine does. However if K.Rool is hit by a melee attack the cape will all be gone. The cape has another effect to. If someone comes close and you cancel the Cape by releasing B. K.Rool now goes back to normall but before he does he will uses his cape to hit the enemy. This would do about 7% damage and works like Ganon's jab.)

Comments please... :p
One of his B moves should be his crown "boomerang" throw from Donkey Kong Country.
 

xianfeng

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K.Rool is not as deserving as Diddy Kong, but he is more deserving than megaman, bomberman, knuckles or Red. K.Rool is a great and original character, he would be in his king outfit but would have alternate Pirate, Boxing and Scientists outfits.
 

Resting_Fox

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Bowserlick. That Moveset is certified win juice. It was innovative, interesting and I could actually see it happening, especially the belly-flop :). I've never told you this, Bowserlick, but I admire your creativity and enjoy reading your posts so much more than those of the average n00b.

All in all, My level of favor for Kaptain K.Rool has increased to 75%. Making the total increase for K.Rool in general [that is non-captain] 20%.
 

Gerudo Warrior

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K.Rool would be great in super smash brothers. He was one of my first ideas when i saw the first trailer of SSBB. He could use his Kremling Krew in some of his moves.
For his smash move he could call the armadello in DK 64 and it could realase a massive blast from is cannon while K.Rool covers him self with his cape.
 

minkey-boodle

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Sep 3, 2005
Messages
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K.Rool should be inbecause as said before he is a heavyweight, he could have a fun move list and DKC has not been very well represented.
Granted he's a heavyweight and Smash could probably use one more. But Dedede would make much better heavy-weight character. Because he could actually have a moveset and is not a fat,spazmatic, croco-human abomination who can jump insanely higher than his physique should allow.
... spazmatic, croco-human abomination you must have spent all night with your Thesaurus to get that one. But I degress Dedede would be awsome however K.Rool also could have a movelist, so how about this. You ready? they just put both in. One more thing if your going to bomb a character don't be a jerk about and just say what you have posted to say, this also goes for those like myself you are pro-K.Rool and just insulting everybody.
 

xianfeng

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Rare are the only ones who can make a good DK game, Nintendo just stuffs it up. All of Rareware's games are awsome (I have played them all on the SNES, GB, GBA, GC and XBox) Rareware is an awsome company do not diss them chicken boy they are my DK Game god.
 

Thrillhouse-vh.

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xianfeng said:
Rare are the only ones who can make a good DK game, Nintendo just stuffs it up. All of Rareware's games are awsome (I have played them all on the SNES, GB, GBA, GC and XBox) Rareware is an awsome company do not diss them chicken boy they are my DK Game god.
What about the original DK games? DK JR? DK JR Math? :laugh: just kidding about math, it was fun as a kid, but it sucks now. Anyway, Chicken Boy, Rare is a respectable gaming company, why in the world do you hate them?
 

xianfeng

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some people think that the original arcade DK games are the only good ones they hate DKC and love JB they are DK haters, they hate the originality that Rare breathed onto the DK franchise, they also hate Lylatwars, Banjo-Kazooie, Conker and Starfox Adventures.
 

Thrillhouse-vh.

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xianfeng said:
some people think that the original arcade DK games are the only good ones they hate DKC and love JB they are DK haters, they hate the originality that Rare breathed onto the DK franchise, they also hate Lylatwars, Banjo-Kazooie, Conker and Starfox Adventures.
ALL DK games are good (Except DK JR Math and DK Country 3), but the best twop are DK JR and DK Country 2: Diddy's Kong Quest (YES! Secretley I am a Diddy Supporter!), as well as All Rare games (Yes, Even 'Grabbed By tHe Ghoulies', that game is severly underrated!). Can't wait to play Viva La Pinata. I heard there is an animated series aboot that. Can anyone confirm it for me?
 

PITforREV

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xianfeng said:
Rare are the only ones who can make a good DK game, Nintendo just stuffs it up. All of Rareware's games are awsome (I have played them all on the SNES, GB, GBA, GC and XBox) Rareware is an awsome company do not diss them chicken boy they are my DK Game god.

True that. Rareware actually amde some GREAT games. As much as them betraying NINtendo ticked me off, i gotta admit, the fools could make some games...think of all these great games for hte 64......Banjo Kazooie, DK 64, goldeneye, perfect dark, diddy kong racing, etc...those games r classics, theyve just got this style about hteir games that are great....Just great games...
 

xianfeng

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The Only bad DK games are Donkey Kong 3, DK Jr. Math, Jungle Beat, Donkey Konga 1,2&3. The rest are great.

I havn't heard much about viva La Pinata because at the oment the only rare projects I care about are Diddy Kong Racing DS, the rumoured Banjo game for the DS and Banjo Threeie (which may have a port on the DS) also any future Conker games they make I will keep my out for.
 

Resting_Fox

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PITforREV said:
True that. Rareware actually amde some GREAT games. As much as them betraying NINtendo ticked me off, i gotta admit, the fools could make some games...think of all these great games for hte 64......Banjo Kazooie, DK 64, goldeneye, perfect dark, diddy kong racing, etc...those games r classics, theyve just got this style about hteir games that are great....Just great games...
I don't think you could really say Rare betrayed Nintendo. Microsoft just bought out 51% of their stock. It probably happened because of games like Perfect Dark and Conker and they [Microsoft] thought Rare was into making "Mature" rated games. So Rare, after being corpo-*****, intentionally made Perfect Dark Zero a flop, and I wouldn't doubt it if Viva Pinata is just another stab at Microsoft whose known for their Hardcore and Mature fanbase.

But you are right about them making great games. Rare was one of the main things keeping the N64 alive.
 

xianfeng

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Rare would have done the same with the gamecube they had grabbed by the ghoulies, Banjo Threeie and Donkey Kong Racing planned for the gamecube but they left it's always the children who looses in the divorces :(
 

PITforREV

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Joined
Mar 22, 2006
Messages
310
Location
United states of America...Florida
Resting_Fox said:
I don't think you could really say Rare betrayed Nintendo. Microsoft just bought out 51% of their stock. It probably happened because of games like Perfect Dark and Conker and they [Microsoft] thought Rare was into making "Mature" rated games. So Rare, after being corpo-*****, intentionally made Perfect Dark Zero a flop, and I wouldn't doubt it if Viva Pinata is just another stab at Microsoft whose known for their Hardcore and Mature fanbase.

But you are right about them making great games. Rare was one of the main things keeping the N64 alive.

Yea, I dont really know all of the lagistics to the whoel rare situation....SoNow, help me understand, was perfect dark zero a game for xbox or nintendo? And are you saying that rare is creating games to disappoint microsoft? ANyways how is microsofts and rares relationship, I havent seen or heard of and games that great for the xbox by rare.
 
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