ShermantheTank
Smash Journeyman
Vids from the first tournament: www.youtube.com/user/pewpewpit
Due to massive amounts of lesser space and school johns, Aura is gonna be handling the tournaments. Link here: http://www.smashboards.com/showthread.php?t=285340
Cost is $5 for singles and $10 for teams. I'm taking 5% of cost for hosting and then the rest will be split 60/30/10. Rules are standard Brawl rules:
* 3 Stock
* 8 minute timer
* Items are set to "off" and "none"
* All sets with are best of 3, with the exception of winner's finals, loser's finals, and the championship which are best of 5
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
* You can rock-paper-scissor to determine controller port for the first match. If you lose your opponent was a lower port than you you can demand a switch.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Additional rule for doubles: Team attack and life stealing are set to on. You can choose to rock paper scissor for first controller port selection, with one team having 1 and 4 and another having 2 and 3.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Pokemon Stadium 1
Counter
Castle Siege
Halberd
Lylat Cruise
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pokémon Stadium 2
Rainbow Cruise
Brinstar
Banned
Everything else
Placings for singles
1 - MJG -
2 - Joker
3 - Fino
4 - Trent
5 - NGamer :Yoshi2:
5 - Tyser aka Rob's brother-in-law's face

7 - MegaRobMan :workjohnz:
7 - Leroy
9 - Smeeesh
9 - Mushroomring
9 - Jayford :Fox:
9 - Schism

13 - Aura :Marth:
13 - Spoon
13 - Sherman

13 - Uli

17 - MysteriousSilver
17 - Jarell
17 - Thug
17 - JBM

17 - GameGenie222 :random:
17 - Neb

Placings for doubles
1 - Team No Name (MJG and Fino)
2 - Team Knightmare (Joker and Schism)
3 - Punk Mushroom (Tyser and MRR)
4 - Team Jumangi (Ngamer and Jayford)
5 - Team Balding (Rob and Sherman)
6 - Glowing Blue Projectiles (Silver and Neb)
Placings for Brawl-
1 - MJG :Mario:
2 - Smeeesh
3 - Trent
4 - Mike Falco

5 - Blank Mauser
5 - Sherman :Ness2:
7 - Tyser
7 - Fino

9 - Mushroomring
9 - Ermac
9 - NGamer
9 - Magick
13 - Jayford

13 - Kitten
13 - Uli :Falcon:
13 - Joker
17 - Neb :random:
17 - Aura

17 - Schism
17 - Thug
17 - GameGenie222

17 - MysteriousSilver
Due to massive amounts of lesser space and school johns, Aura is gonna be handling the tournaments. Link here: http://www.smashboards.com/showthread.php?t=285340
Cost is $5 for singles and $10 for teams. I'm taking 5% of cost for hosting and then the rest will be split 60/30/10. Rules are standard Brawl rules:
* 3 Stock
* 8 minute timer
* Items are set to "off" and "none"
* All sets with are best of 3, with the exception of winner's finals, loser's finals, and the championship which are best of 5
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
* You can rock-paper-scissor to determine controller port for the first match. If you lose your opponent was a lower port than you you can demand a switch.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Additional rule for doubles: Team attack and life stealing are set to on. You can choose to rock paper scissor for first controller port selection, with one team having 1 and 4 and another having 2 and 3.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Pokemon Stadium 1
Counter
Castle Siege
Halberd
Lylat Cruise
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pokémon Stadium 2
Rainbow Cruise
Brinstar
Banned
Everything else
Placings for singles
1 - MJG -
2 - Joker
3 - Fino
4 - Trent
5 - NGamer :Yoshi2:
5 - Tyser aka Rob's brother-in-law's face
7 - MegaRobMan :workjohnz:
7 - Leroy
9 - Smeeesh
9 - Mushroomring
9 - Jayford :Fox:
9 - Schism
13 - Aura :Marth:
13 - Spoon
13 - Sherman
13 - Uli
17 - MysteriousSilver
17 - Jarell
17 - Thug

17 - JBM
17 - GameGenie222 :random:
17 - Neb
Placings for doubles
1 - Team No Name (MJG and Fino)
2 - Team Knightmare (Joker and Schism)
3 - Punk Mushroom (Tyser and MRR)
4 - Team Jumangi (Ngamer and Jayford)
5 - Team Balding (Rob and Sherman)
6 - Glowing Blue Projectiles (Silver and Neb)
Placings for Brawl-
1 - MJG :Mario:
2 - Smeeesh
3 - Trent
4 - Mike Falco
5 - Blank Mauser
5 - Sherman :Ness2:
7 - Tyser
7 - Fino
9 - Mushroomring
9 - Ermac
9 - NGamer
9 - Magick
13 - Jayford
13 - Kitten
13 - Uli :Falcon:
13 - Joker
17 - Neb :random:
17 - Aura
17 - Schism
17 - Thug
17 - GameGenie222
17 - MysteriousSilver