Okay so I was in the lab with Our Boy Roy and found a pretty cool discovery. Starting after 10%, after a Fthrow the opponent goes into a tumble animation and is forced to either Tech or DI upwards. This is all reliant on whether or not they react fast enough. If they do not tech and hit the ground Roy is able to connect with a Nair or even a RAR Bair. What I found out is if you land with the first hit of Nair it will reset your opponent and you will be able to regrab them immediately because of the lack of cool down that was autocanceled because of the landing. I found it best sometimes (If you don't have the timing completely down) to land the Nair on the fallen opponent then follow up with jab (If they are behind you) then regrab or even a follow up of your choice.
I am continuing the lab work necessary for the timing of this trick, but so far I have landed it pretty consistently on Lvl 9 CPU's and players that miss Fthrow techs. Try it for your selves!
Maybe even a video in the works, but I insist you try it for yourselves.
I am continuing the lab work necessary for the timing of this trick, but so far I have landed it pretty consistently on Lvl 9 CPU's and players that miss Fthrow techs. Try it for your selves!
Maybe even a video in the works, but I insist you try it for yourselves.