The software engineering god Jas “Fizzi” Laferriere has done it again. Seven months after quitting his job to focus on the software's development full-time, Fizzi has just released the latest Project Slippi update. It’s safe to say his labor of love, originally released mid-year 2018, has been revolutionary for Super Smash Bros. Melee, and this update could potentially mark the beginning of a completely new era, à la Melee documentary.
I genuinely believe that in a couple of years we'll be talking about rollback kids the way we currently talk about doc kids. This is a watershed moment for Melee and it couldn't have come at a better time. Thank you @Fizzi36.https://t.co/ORWsMHIwathttps://t.co/kJYtXeN0b8
— Andrew Nestico (@PracticalTAS) June 22, 2020
The update boasts integrated matchmaking, automatic updates, replays, and the pièce de résistance—rollback netcode. Finally we can say goodbye to the woes of ping spikes, clunky lag, and de facto region locks.
MicroMelee released a good breakdown of the update and a setup walk through:
Whether you're a veteran Melee player or looking to try something "new," you can get started with the update here. The software is of course still in development; keep up with its progress by following Project Slippi and Fizzi on Twitter and by joining the Project Slippi Discord. And to reiterate, Fizzi quit his job to work on Project Slippi full-time, so show his Patreon some love if you can.
Author’s Note: I personally have avoided Netplay in the past because of lag, so I’m thrilled about this update. Have you tried it out yet? Either way, let us know what you think of it in the comments!