Bowser isn’t a combo based character. He’s designed to be the straightforward hard heavy hitter who can also take blows like a champ. However, this does not mean getting those hits in automatically resets the positioning and timing advantage! Besides the obvious off-stage scenarios, sometimes striking your opponent can be used to further increase the pressure, if not create situations where you can deal even more damage. The objective of this thread is to let you as a Bowser player know your range of options and how to best mix and match attacks according to your last move.
Set-ups and improbable combos will be divided into their own categories and ranked by usefulness. I will try to get the %s each work against the heaviest and lightest character possible, but it’ll take a long while (you can help!).
How to read the parenthesis (XX% - YY%~ZZ%; Character A+): The set-up works starting at XX% and stops working at YY% against the lightest character and at ZZ% against Bowser. Character A is the lightest and/or floatiest character the set-up works on.
Color and Luminosity Code:
· Light Blue = Guaranteed
· Green = Reliable
· Dark Red = Unreliable
· Grey = Does not set up at all
· White = Not looked at yet
A attacks:
· (Neutral) A
· · · Walk Into Grab (Always, Big Characters)
· · · Dash Into Grab (Always, Everyone)
· AA
· Side A
· Up A
· Down A
· Dash Attack
Aerials:
· Neutral Aerial
· · · Last Hits Into Up A (0% - ??%~??%, ???+)
· Forward Aerial
· Back Aerial
· · · Short hop against grounded opponent Into Side B (0% - 15%, ???+)
· · · Full jump against aerial opponent Into Back Aerial (0% - ??%~??%, ???+)
· Up Aerial
· Down Aerial
B Specials:
o Neutral B
· Fire Breath
· Fire Shot
· Fire Roar
o Side B
· Flying Slam
· Dash Slam
· Dash Slash
· · · Aerial Version Strong Hit Into Grab, A, Side A, Up A, Down A, Forward Aerial (0% - ??%~??%, ???+)
· · · Aerial Version Strong Hit Into Bowser Bomb (0% - 10%~15%, Mario+)
· · · Aerial Version Weak Hit Into Grab, A, Side A, Up A, Down A, Forward Aerial (0% - ??%~??%, ???+)
· · · Aerial Version Weak Hit Into Bowser Bomb (0% - ??%~??%, Pikachu+)
o Up B
· Whirling Fortress
· Flying Fortress
· Sliding Fortress
o Down B
· Bowser Bomb
· Turbulence Bomb
· Slip Bomb
· · · Dash Slam or Dash Klaw (Always, Everyone)
Smashes:
· Forward Smash
· Down Smash
· Up Smash
· · · Into Up A (0% - ??%~??%, ???+)
Footstool:
· · · Into Down Aerial
· · · Into Down B
Throws:
· Forward Throw
· · · Into Dash Attack (0% - ??%~??%, ???+)
· Back Throw
· · · Into Dash Attack (0% - ??%~??%, ???+)
· Up Throw
· · · Into (Double) Jump Forward Aerial (0% - 20%~120%, Captain Falcon, Falco, Fox, Greninja, King Dedede, Sheik...)
· Down Throw
Thanks to the following contributors:
BSL
HeavyLobster
Jerodak
keronshb
Kooky Koopa
Set-ups and improbable combos will be divided into their own categories and ranked by usefulness. I will try to get the %s each work against the heaviest and lightest character possible, but it’ll take a long while (you can help!).
How to read the parenthesis (XX% - YY%~ZZ%; Character A+): The set-up works starting at XX% and stops working at YY% against the lightest character and at ZZ% against Bowser. Character A is the lightest and/or floatiest character the set-up works on.
Color and Luminosity Code:
· Light Blue = Guaranteed
· Green = Reliable
· Dark Red = Unreliable
· Grey = Does not set up at all
· White = Not looked at yet
A attacks:
· (Neutral) A
· · · Walk Into Grab (Always, Big Characters)
· · · Dash Into Grab (Always, Everyone)
· AA
· Side A
· Up A
· Down A
· Dash Attack
Aerials:
· Neutral Aerial
· · · Last Hits Into Up A (0% - ??%~??%, ???+)
· Forward Aerial
· Back Aerial
· · · Short hop against grounded opponent Into Side B (0% - 15%, ???+)
· · · Full jump against aerial opponent Into Back Aerial (0% - ??%~??%, ???+)
· Up Aerial
· Down Aerial
B Specials:
o Neutral B
· Fire Breath
· Fire Shot
· Fire Roar
o Side B
· Flying Slam
· Dash Slam
· Dash Slash
· · · Aerial Version Strong Hit Into Grab, A, Side A, Up A, Down A, Forward Aerial (0% - ??%~??%, ???+)
· · · Aerial Version Strong Hit Into Bowser Bomb (0% - 10%~15%, Mario+)
· · · Aerial Version Weak Hit Into Grab, A, Side A, Up A, Down A, Forward Aerial (0% - ??%~??%, ???+)
· · · Aerial Version Weak Hit Into Bowser Bomb (0% - ??%~??%, Pikachu+)
o Up B
· Whirling Fortress
· Flying Fortress
· Sliding Fortress
o Down B
· Bowser Bomb
· Turbulence Bomb
· Slip Bomb
· · · Dash Slam or Dash Klaw (Always, Everyone)
Smashes:
· Forward Smash
· Down Smash
· Up Smash
· · · Into Up A (0% - ??%~??%, ???+)
Footstool:
· · · Into Down Aerial
· · · Into Down B
Throws:
· Forward Throw
· · · Into Dash Attack (0% - ??%~??%, ???+)
· Back Throw
· · · Into Dash Attack (0% - ??%~??%, ???+)
· Up Throw
· · · Into (Double) Jump Forward Aerial (0% - 20%~120%, Captain Falcon, Falco, Fox, Greninja, King Dedede, Sheik...)
· Down Throw
Thanks to the following contributors:
BSL
HeavyLobster
Jerodak
keronshb
Kooky Koopa
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