So I read the post by M2K on the general brawl discussion forum, and I got thinking. In brawl there are some minor changes to the shield's mechanics, and I'm talking about how shield dropping has less lag, and that it's easier to power shield.
I'm pretty sure M2K knows the difference between what he's talking about and power shielding. So this was my take on this. In melee, if you blocked an oncoming attack, the natural thing to do would be to punish them with a quick shield grab. For Yoshi though, shield grabbing was anything but easy to pull of because of the horrendous wind up lag that was required for his grab. But in brawl, it seems that the shield stun much shorter and you actually have enough time to block the attack, drop your shield, and counter with a quick move. From what I've read you can do a variety of things from jabs, to smash attacks, and even special attacks. Just make sure that the attack is quick so that you can punish your opponent before they recover from their landing.
Why is shield dropping important to Yoshi? One of Yoshi's weaknesses that has plagued him since melee is the fact that he still cannot jump out of shield. Jumping out of shield is still a pretty useful technique from melee that allows a user to jump out of their shield, bypassing the shield drop animation. In melee it could be used to do a quick aerials out of shield, jump cancel into smash or up b attacks, and go straight from a shield to a wavedash. Seeing as how Since Yoshi cannot jump cancel, I think it's important that Yoshi players capitalize on the this quicker shield dropping in brawl.
M2K said that he didn't get a chance to test out shield dropping with Yoshi yet, so it would be awesome if anyone who has a chance to play the game to try it out if they got the chance. Personally I'm curious if you can get a neutral b out fast enough for a pseudo shield grab.
Power shielding has returned from melee, and easier than ever. Power shielding is when you time your shield to block an attack just right, that you will receive no shield stun and no push back, ideally its the perfect way to counter any blocked attack. This again is a sure way for Yoshi to get out of his shield quicker since he cannot jump of shield.
With these slight changes to the shield mechanics, I cannot stress enough how Yoshi users should take advantage of it to get around the inability to jump out of shield.
I'm pretty sure M2K knows the difference between what he's talking about and power shielding. So this was my take on this. In melee, if you blocked an oncoming attack, the natural thing to do would be to punish them with a quick shield grab. For Yoshi though, shield grabbing was anything but easy to pull of because of the horrendous wind up lag that was required for his grab. But in brawl, it seems that the shield stun much shorter and you actually have enough time to block the attack, drop your shield, and counter with a quick move. From what I've read you can do a variety of things from jabs, to smash attacks, and even special attacks. Just make sure that the attack is quick so that you can punish your opponent before they recover from their landing.
Why is shield dropping important to Yoshi? One of Yoshi's weaknesses that has plagued him since melee is the fact that he still cannot jump out of shield. Jumping out of shield is still a pretty useful technique from melee that allows a user to jump out of their shield, bypassing the shield drop animation. In melee it could be used to do a quick aerials out of shield, jump cancel into smash or up b attacks, and go straight from a shield to a wavedash. Seeing as how Since Yoshi cannot jump cancel, I think it's important that Yoshi players capitalize on the this quicker shield dropping in brawl.
M2K said that he didn't get a chance to test out shield dropping with Yoshi yet, so it would be awesome if anyone who has a chance to play the game to try it out if they got the chance. Personally I'm curious if you can get a neutral b out fast enough for a pseudo shield grab.
Power shielding has returned from melee, and easier than ever. Power shielding is when you time your shield to block an attack just right, that you will receive no shield stun and no push back, ideally its the perfect way to counter any blocked attack. This again is a sure way for Yoshi to get out of his shield quicker since he cannot jump of shield.
With these slight changes to the shield mechanics, I cannot stress enough how Yoshi users should take advantage of it to get around the inability to jump out of shield.