Argos
Smash Apprentice
- Joined
- Nov 5, 2014
- Messages
- 127
Crash is definitely more popular than Rayman in Japan, though I guess we'll have to see how they take to remake to see if there's still demand there (it releases next month over there). Naughty Dog's own timeline says the first Crash got at least 500,000 sales while Crash 3 made over a million, both of which are really good for a Western game over there. Last we heard of Rayman, uh, he wasn't doing so great, unfortunately. Now those are obviously totally different scenarios, but I couldn't find data on how much Rayman sold during its mid-nineties height. The fact that Nintendo had to step in to publish it in Japan means that Ubisoft probably hadn't had a lot of luck with Rayman titles there recently, though. I meant my earlier comparison as more of an illustrative point than a Crash v. Rayman Death Match, though.
One interesting tidbit I found while looking up Japanese sales was that Crash had a slight redesign over there to mesh better with Japanese sensibilities. I could see that causing some trouble as Sakurai is probably more familiar with the Japanese version while I assume Activision will be more interested in promoting the Western version, and negotiating for multiple likenesses might be more of a pain.
One interesting tidbit I found while looking up Japanese sales was that Crash had a slight redesign over there to mesh better with Japanese sensibilities. I could see that causing some trouble as Sakurai is probably more familiar with the Japanese version while I assume Activision will be more interested in promoting the Western version, and negotiating for multiple likenesses might be more of a pain.
This is basically what I'm doing, though? Not sure if I'm making myself clear, my bullet points tried to stick to sales (as a way to try and gauge popularity more broadly) and address possible rights issues in terms of how likely the major actors are to work with one another. It can be fun to talk about "legacy" and whatnot but that's not what I was trying to do here, just trying to point out a potential blindspot where popularity among smash speculators might not mesh with popularity among wider audiences.Regardless of who "deserves" it more based on "qualifications" that we as fans consider, the one that's more "likely" is the one that is more requested by default.
After that, other factors that have to do with the characters' rights (rather than "who has more games, who has more 'history', etc.) come into play.