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Smashboards Creates: A Trading Card Game

AlteredBeast

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Oct 2, 2019
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New Jersey
20230804-164316-trading cards P6 P7.jpg


Introduction:

Ah yes...it's been a while since I have done a Smashboards Creates thread or anything on Smashboards in a good while. Thus, I bring us a new Creation Thread to freshen up the Smashboards Creates threads section. So, most of the threads deal with creating new video games. Some have created theme parks, cinematic universes, a new country, etc. But...one area of pop culture creation that has not been touched has been trading card games. Yes, the popular genre of games like the Pokémon TCG, Yugioh, Disney Lorcana, Magic: The Gathering, etc.

I myself have been playing trading card games recently (more specifically Yugioh and Disney Lorcana) so here...we, the good people of Smashboards will be creating a new card game to join the ranks of those already out! We will create everything from the card sets, rules, mechanics, etc. It will be a great time so let's duel and may the heart of the cards guide us!

TBD

TBD

TBD

 

AlteredBeast

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Oct 2, 2019
Messages
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Location
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Job 1:

To start things off, simply submit an IP or generic concept (like public domain or world history and such) that should be the focus of our trading card game. It can't be too broad but leave room for creativity.

You cannot submit the following IPs/brands/other pieces of the world:


  • Pokémon (as it has a TCG)
  • Disney
  • Dragon Ball
  • Godzilla
  • Digimon
  • Star Wars
  • Marvel
  • One Piece
  • One Punch Man
  • The Bible (yes, there's actually a Bible card game)
These are all IPs/pieces of the world that have card games. Please explain what the brand can bring to a card game, possible mechanics, etc. Basically...why this brand would make the card game sell? Get submitting! I'll leave this job open till Monday/Tuesday hopefully.
 
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AlteredBeast

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Job 1

Nicktoons/Nickelodeon

nicktoons.jpg


I did have a few brands/IPs in mind. I was going to go with Nintendo initally but..I wanted to go with a brand that had less exposure on the Smashboards Creates threads so...behold Nicktoons. It's the kooey kablooey card game here. While most of the popular card games have a bit more darker, fantasy-esque aesthetic like Yugioh or Magic: The Gathering and such and yes there's card games like Star Wars: Unlimited as well with the deeper sci-fi theme, why don't have a card game that's more cartooney and contrasts from the fantasy element that Disney Lorcana has? Simply put it, Nicktoons has tons of fun IPs like SpongeBob, Danny Phantom, Avatar: The Last Airbender, etc.

Now, I know SpongeBob and Avatar are getting into Magic: The Gathering but I feel a Nicktoons game would be sort of that generational game that ties together the older generation with the younger kiddos. It would be an easy to play game probably taking inspiration from the Nicktoons Unite games where you try to build a deck around a squad and have cards even referencing various Nicktoons show's episodes, locations, objects, etc. I feel the slime can act as energy like in the Pokémon TCG.

Nicktoons has been known to do crossovers in various genres like platformers, platform fighters, racing, etc. But, with two of their cartoons getting into Magic: The Gathering, a trading card game isn't far off so I feel this would be a fun choice for contrasting aesthetics and for a new breath of fresh air into the card game world. I do think there was a SpongeBob card game called Deep Sea Duel a long time ago so...yea Nickelodeon is no stranger to card games.
 
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TheGipper

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Joined
May 22, 2024
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24


Greek Mythology

I just thought this would be different. With Greek Mythology recently taking a bump in popularity in the public eye with stuff like the Percy Jackson show, Epic The Musical and the upcoming Nolan movie about the Odyssey, it makes sense to pop up. Plus the amount of variety you could do with it, you can guarantee that at least most cards would bring in something different whether it's a God or someone like a Achilles or even a Cyclops or Medusa. There's options to take.
 

DragonRobotKing26

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DragonRobotKing26 DragonRobotKing26

Nice idea but would you mind explaining in your post why Transformers could word for a great TCG?

Funny enough, I was considering doing Hasbro as a whole for a TCG but Magic: The Gathering kind of covers that.
Transformers have a rich universe,and so many cybertronians from this universe, the dynamic of card game is it's just a duel of Autobots and Decepticons,and i see that it works likes a tabletop of Warhammer (even i don't really know a lot of Warhammer)
 

MartianSnake

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Joined
Aug 30, 2023
Messages
734
SM3DL_W7.png

Mario... Enemies

I love Mario, its one of my obsessions, but I'm not here to discuss Mario himself and all his friends, I want a TCG about his foes.

I've gone of record saying I think Mario has the best enemy design in the industry, each one is filled with unique charm and style, and I think they could rival pokemon if given time to shine.

There's lots of room here, we won't be getting stuck on ideas anytime soon, and having a game where you pits armies of evil minions against eachother could be fun! I'd also request we allow Yoshi/Wario/DK/RPG enemies, just for clarification.

Once again my submission is for Mario Enemies, not Mario as a whole. I'm honestly not too interested in making a card game starring Mario himself.
 
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As someone whose preferred TCG is Lorcana, I'd be happy to submit ideas for this creation thread.

With that said, I submit this topic for consideration.
Wide Screen World: Warner Bros. Animation

Job 1: Warner Bros. Animation
With 102 years in the film and media landscape, and 95 years in the animation industry specifically, Warner Bros. has enough of a catalog to provide a few sets of cards.

Now, why am I specifically submitting WBA? Because everyone would be requesting characters from Looney Tunes, Tom and Jerry, Hanna-Barbera, Cartoon Network, and other sources, thus putting their live-action catalog at a disadvantage. Unless they themselves were adapted into cartoons, like the DC Comics stable or The Wicked Witch of the West. Plus, specifically requesting WBA could allow for deeper cut characters to receive surprisingly broken cards, such as the recently-banned Hiram Flaversham, Toymaker card in Disney Lorcana.

Besides, basing the card game on WB could allow for MultiVersus fans to get a redo on the lineup.
 

KneeOfJustice99

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Oct 29, 2018
Messages
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Location
the building from smash mouth's astro lounge
Job #01: The ultimate need for a cast like this, more than anything, is sheer expansiveness... but with uniqueness, and appeal. Plenty of characters (or creatures, or objects, or... you get the idea!) to pick from always lends to these kinds of games having great variety, and it's telling that one of the most popular trading card games out there (Yu-Gi-Oh!) has anything from the infamous Pot of Greed all the way up to a quartet of stickmen on paper planes ripped directly from the Parodius series. (Yeah, really.) But what's expansive enough to really capture people's interest?

Music.

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Okay, hear me out.

This might seem like an odd submission at a glance. Where would the interest in music come from in a very non-musical genre like trading card games? Well... it isn't lost on me that there's a large amount of appeal that comes from "gijinka", being anthropomorphization of animals, objects, and so forth - just look at the art constantly coming out of the Pokémon community, for example, or the appeal of highly-stylised interpretations of historical figures in something like the Fate series. Hell, SEGA had a really neat project going on fairly recently with their 404 GAME RE:SET, featuring gijinka interpretations of their (and other companies'!) arcade titles. (I nearly went for arcade titles to be honest, but this feels likely to have more of a mainstream appeal?)

So, in this case, I'm suggesting that our "cast of characters" would be made up of characters who are interpretations of different musical releases, named after (and inspired by) a wide variety of artists, albums, and songs, but specifically not being "characters from music". (For instance, a character named IGOR wouldn't literally be Tyler the Creator.) In a sense, you could also have characters take influence from other related elements, like album art and individual lyrics! (Think like how this is sometimes used for Stand design in JoJo's Bizarre Adventure.)

Again, I know it's a little out there, but I think this works well for a number of reasons. It grants us the unique opportunity to cater to essentially endless tastes, all while helpfully being able to categorise our cast by metrics like genre, era, and/or label - while I think it'd also get the creative juices flowing in terms of how people would try and capture their characters, and then slot those characters into a system that feels fitting for them. (And, we can use album art to indicate character designs... while expanding everyone's musical palette in the process!)

Beyond that, it also gives us the opportunity for cool mechanics and naming schemes; like your hand being named your Mix, or being able to Mashup cards to fuse their effects (as an example.) There's plenty of influence from music that we can take when considering mechanics.

And, like, let's be honest... who wouldn't want to see some utterly wild deck headed up by a silly mix of something like Giant Steps, Temporary Secretary, and Grammy-Award Winning 1999 Hit Smooth By Santana Feat. Rob Thomas of Matchbox Twenty?
 
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