LiteralGrill
Smokin' Hot~

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Question: Why did Wolf become a playable fighter, and not Krystal?
Sakurai: Wolf was a character that barely made it in due to time constraints. He was added because there was high demand for his inclusion on places like “Smash Bros. Dojo!!”, and he’s a popular character. Of course, if he didn’t have that backing him, I don’t think I could have put him in. Among the characters with high popularity, I chose one who had a high possibility of becoming realized in the game, and as a result you could say Wolf was created.
Host: Does that mean even if you wanted to add more female characters, Krystal didn’t have a realistic chance of being physically implemented into the game?
Sakurai: For Krystal, we didn’t have any of the technical modeling knowledge that we had cultivated with Fox and Falco, so it was like making a brand-new character from scratch. And because of the limited amount of time we had, creating Krystal wasn’t realistically possible. On that point, with Wolf we already have some knowledge of how to model his character, and would require about 70% of the effort required to create a whole new character.
Host: I see. But we did get a lot of questions like, “Why wasn’t Krystal a playable character?”
Sakurai: It’s not that I don’t understand how that feels, but if you start saying that, it becomes “Why isn’t Waddle Dee playable?” or Dry Bones, or Baby Peach. There’d be no end to it.
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