Fletchking-Team Dream
Smash Apprentice
- Joined
- Apr 29, 2021
- Messages
- 157
Fighter Info
Background
Name: Adrian Fahrenheit Ţepeş (Alucard)
Title: Son of Dracula
Home: Transylvania
Related Veterans: Simon & Richter
Signature Stage: Reverse Castle
Copy Abilities: Sword or Fire
Series: Castlevania
Debut: Castlevania III: Dracula's Curse
Voice Actors: Yuri Lowenthal (ENG) & Ryōtarō Okiayu (JPN)
Company: Konami
Statistics
Playstyle: Rushdown + Bait & Punish
Attack: 6.5/10
Defense: 5/10
Speed: 4.5/10
Size: 5.5/10
Weight: 4/10
Combos: 4.5/10
K.O. Power: 7/10
Recovery: 5.5/10
Movement Options: Double Jump
Fighter Moveset
Normal
Jab: Alucard Assault - Alucard swipes forward thrice with his sword, moving forward while doing so. (Origin: None)
Jab + Hold A: Sonic Edge - Alucard unleashes a flurry with his sword. (Origin: Castlevania: Symphony of the Night)
Dash: Dash Thrust - Alucard thrusts with his sword whilst charging a set distance forward. (Origin: Castlvania: SotN)
F Tilt: Swift Slash - Alucard swings horizontally forward with his sword. (Origin: Castlevania: Symphony of the Night)
U Tilt: Arch Slash - Alucard performs a swift upper slice, swinging in an overhead arc with his sword. (Origin: None)
D Tilt: Crouching Slash - Alucard swings horizontally low with his sword while crouching. (Origin: Castlevania: SotN)
ZL/ ZR + A: Shield Swipe - Alucard performs a fast counterswipe forward with his shield. (Origin: Castlevania: SotN)
Smash
F Smash: Alucard Spear - Alucard performs fast thrusts with his spear. (Origin: Castlevania: Symphony of the Night)
U Smash: Blue Knuckles - Alucard performs an uppercut, conjuring a cloud of blue dust. (Origin: Castlevania: SotN)
D Smash: Sword Familiar - Alucard summons a living sword, which spins on the ground. (Origin: Castlevania: SotN)
Aerial
N Air: Whip Wheel - Alucard twirls around the Morning Star in offense and/ or defense. (Origin: Castlevania | 1986)
F Air: Double Blade Axe - Alucard swings straight forward with an axe. (Origin: Castlevania: Symphony of the Night)
B Air: Blaze Boomerang - Alucard tosses a fiery boomerang backward. (Origin: Castlevania: Symphony of the Night)
U Air: Shield Rod - Alucard performs an overhead with the Shield Rod. (Origin: Castlevania: Symphony of the Night)
D Air: Diving Kick - Alucard plummets diagonally downward with one foot outstretched. (Origin: Castlevania: SotN)
Grab ‘n’ Throws
Pummel: Knuckle Duster - Alucard punches the opponent in the face. (Origin: Castlevania: Symphony of the Night)
F Throw: Flurry of Thrusts - Alucard repeatedly strikes the opponent with sword thrusts. (Origin: Castlevania: SotN)
B Throw: Backstab Warp - Alucard goes behind the opponent to stab them in the back. (Origin: Castlevania: SotN)
U Throw: Crescent Cutter - Alucard uses the Moon Rod to fire magical crescents at the opponent. (Origin: C: SotN)
D Throw: Magic Missile - Alucard summons a floating bow that shoots an arrow at the opponent. (Origin: C: SotN)
Gimmick: Mind Points
Alucard can cast spells or transform using Mind Points (MP), that are regained by attacking opponents or waiting every 2 seconds.
By default, Alucard will have 100 Mind Points at the start of any battle. He looses MP if attacked by any attack from his opponents.
The cost of MP will be multiplied by 2 if a Command Input is used (Example: Hellfire - Input ↑ + ↓ + → + B | MP Cost: 15 x 2 + 30).
Specials
Neutral Special: Hellfire/ Dark Inferno
Alucard swishes his cape open, conjuring three fireballs which move across the stage and burn any opponents.
Holding the "B" button will conjure a powerful meteor which explodes on contact with any opponents or walls.
Pressing "X" or "Y" while using Hellfire or Dark Inferno allows Alucard to teleport horizontally before conjuring.
If used while mid-air, Alucard will levitate in place for a brief moment whilst conjuring fireballs/ chaos meteors.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + ↓ + → + A or B) | (MP Cost: 15 or 30)
Side Special: Wolf Charge
Alucard temporarily assumes the form of a wolf and dashes forward at high speed, biting any opponent on contact.
Pressing the "A" button will make Alucard perform a belly slide to trip over any opponents or avoid their projectiles.
He can jump during Wolf Charge. If he lands on an opponent, he'll bite their neck, then kick them with his hind legs.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↓ + → + A or B) | (MP Cost: 10 or 20)
Up Special: Wing Smash
Alucard temporarily assumes the form of a bat and flies at high speed in any direction to deal damage with his wings.
Any opponents close to him are dragged along by the wings and finished off with a powerful soundwave around him.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + ← + ↓ + → + A or B) | (MP Cost: 8 or 16)
Down Special: Tetra Spirit/ Mist Form
Alucard outstretches his right arm, summoning four spirits which pursue any opponent who is nearby or far away.
Using Tetra Spirit in point blank range of any opponent causes the spirits to encircle them, then strike one by one.
If held, Alucard assumes the form of mist, temporarily gaining intangibility against physical attacks and projectiles.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + → + ↓ + A or B) | (MP Cost: 20 or 40)
Shield Special: Dark Metamorphosis
Alucard crosses both arms while shouting "Dark Metamorphosis!", conjuring a red glowing outline around himself.
Once Dark Metamorphosis is activated, every successful use of Normals, Smashes or Aerials will recover some HP.
This applies to Wolf Charge, Wing Smash & Mist Form. This also changes Alucard's Final Smash while once active.
Dark Metamorphosis only lasts for 20 seconds and goes on a cooldown of one minute before it can be cast again.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ← + ↑ + → + A or B) | (MP Cost: 10 or 20)
Final Smash: Soul Steal/ Sword Brothers
Alucard raises his right hand into the aky, conjuring powerful waves of darkness that surround him while swishing his cape close.
Opponents who make contact with the waves are dealt damage, restoring some of Alucard's HP with every hit they deal to them.
If used while Dark Metamorphosis is active, the Sword Familiar rotates 180 degrees, conjuring a circle of light which spreads out.
Any opponent over 100% damage will be K.O.'ed. | (Command Input: ← + → + ↓ + ← + → + A or B) | (Mind Point Cost: 50 or 100)
Alternate Costumes
Miscellaneous
Animations
Stage Entrance: Alucard appears from a disappearing coffin as he readies his signature sword.
Idle #1: Alucard brushes hair away from his face.
Idle #2: Alucard readjusts his cape for a moment.
Idle #3: Alucard looks at his sword in recollection.
Up Taunt: Alucard closes his cape while saying "I've come to put an end to this."
Side Taunt: Alucard encounters one of Maria's owls, who lands on his shoulder.
Down Taunt: Alucard assumes the form of wolf before howling towards the sky.
Victory Pose #1: Alucard strikes his signature pose while saying "Fare thee well, challenger!"
Victory Pose #2: Alucard sits on the chair and reads the Faerie Journal, content with victory.
Victory Pose #3: Alucard says "Apologies, but I cannot be defeated" and flies in his bat form.
Sound Effects
Crowd Cheer: "Alucard! Alucard! Alu-Alu-Alucard! (x2)"
Victory Theme #1: Stage Clear (Castlevania | 1986)
Victory Theme #2: Nocturne (Short Remix)
Classic Mode Credits Theme: Dracula's Castle (SotN)
SSB Roster Rework Project List: https://smashboards.com/threads/super-smash-bros-roster-rework-project.518388/
Background
Name: Adrian Fahrenheit Ţepeş (Alucard)
Title: Son of Dracula
Home: Transylvania
Related Veterans: Simon & Richter
Signature Stage: Reverse Castle
Copy Abilities: Sword or Fire
Series: Castlevania
Debut: Castlevania III: Dracula's Curse
Voice Actors: Yuri Lowenthal (ENG) & Ryōtarō Okiayu (JPN)
Company: Konami
Statistics
Playstyle: Rushdown + Bait & Punish
Attack: 6.5/10
Defense: 5/10
Speed: 4.5/10
Size: 5.5/10
Weight: 4/10
Combos: 4.5/10
K.O. Power: 7/10
Recovery: 5.5/10
Movement Options: Double Jump
Fighter Moveset
Normal
Jab: Alucard Assault - Alucard swipes forward thrice with his sword, moving forward while doing so. (Origin: None)
Jab + Hold A: Sonic Edge - Alucard unleashes a flurry with his sword. (Origin: Castlevania: Symphony of the Night)
Dash: Dash Thrust - Alucard thrusts with his sword whilst charging a set distance forward. (Origin: Castlvania: SotN)
F Tilt: Swift Slash - Alucard swings horizontally forward with his sword. (Origin: Castlevania: Symphony of the Night)
U Tilt: Arch Slash - Alucard performs a swift upper slice, swinging in an overhead arc with his sword. (Origin: None)
D Tilt: Crouching Slash - Alucard swings horizontally low with his sword while crouching. (Origin: Castlevania: SotN)
ZL/ ZR + A: Shield Swipe - Alucard performs a fast counterswipe forward with his shield. (Origin: Castlevania: SotN)
Smash
F Smash: Alucard Spear - Alucard performs fast thrusts with his spear. (Origin: Castlevania: Symphony of the Night)
U Smash: Blue Knuckles - Alucard performs an uppercut, conjuring a cloud of blue dust. (Origin: Castlevania: SotN)
D Smash: Sword Familiar - Alucard summons a living sword, which spins on the ground. (Origin: Castlevania: SotN)
Aerial
N Air: Whip Wheel - Alucard twirls around the Morning Star in offense and/ or defense. (Origin: Castlevania | 1986)
F Air: Double Blade Axe - Alucard swings straight forward with an axe. (Origin: Castlevania: Symphony of the Night)
B Air: Blaze Boomerang - Alucard tosses a fiery boomerang backward. (Origin: Castlevania: Symphony of the Night)
U Air: Shield Rod - Alucard performs an overhead with the Shield Rod. (Origin: Castlevania: Symphony of the Night)
D Air: Diving Kick - Alucard plummets diagonally downward with one foot outstretched. (Origin: Castlevania: SotN)
Grab ‘n’ Throws
Pummel: Knuckle Duster - Alucard punches the opponent in the face. (Origin: Castlevania: Symphony of the Night)
F Throw: Flurry of Thrusts - Alucard repeatedly strikes the opponent with sword thrusts. (Origin: Castlevania: SotN)
B Throw: Backstab Warp - Alucard goes behind the opponent to stab them in the back. (Origin: Castlevania: SotN)
U Throw: Crescent Cutter - Alucard uses the Moon Rod to fire magical crescents at the opponent. (Origin: C: SotN)
D Throw: Magic Missile - Alucard summons a floating bow that shoots an arrow at the opponent. (Origin: C: SotN)
Gimmick: Mind Points
Alucard can cast spells or transform using Mind Points (MP), that are regained by attacking opponents or waiting every 2 seconds.
By default, Alucard will have 100 Mind Points at the start of any battle. He looses MP if attacked by any attack from his opponents.
The cost of MP will be multiplied by 2 if a Command Input is used (Example: Hellfire - Input ↑ + ↓ + → + B | MP Cost: 15 x 2 + 30).
Specials
Neutral Special: Hellfire/ Dark Inferno
Alucard swishes his cape open, conjuring three fireballs which move across the stage and burn any opponents.
Holding the "B" button will conjure a powerful meteor which explodes on contact with any opponents or walls.
Pressing "X" or "Y" while using Hellfire or Dark Inferno allows Alucard to teleport horizontally before conjuring.
If used while mid-air, Alucard will levitate in place for a brief moment whilst conjuring fireballs/ chaos meteors.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + ↓ + → + A or B) | (MP Cost: 15 or 30)
Side Special: Wolf Charge
Alucard temporarily assumes the form of a wolf and dashes forward at high speed, biting any opponent on contact.
Pressing the "A" button will make Alucard perform a belly slide to trip over any opponents or avoid their projectiles.
He can jump during Wolf Charge. If he lands on an opponent, he'll bite their neck, then kick them with his hind legs.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↓ + → + A or B) | (MP Cost: 10 or 20)
Up Special: Wing Smash
Alucard temporarily assumes the form of a bat and flies at high speed in any direction to deal damage with his wings.
Any opponents close to him are dragged along by the wings and finished off with a powerful soundwave around him.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + ← + ↓ + → + A or B) | (MP Cost: 8 or 16)
Down Special: Tetra Spirit/ Mist Form
Alucard outstretches his right arm, summoning four spirits which pursue any opponent who is nearby or far away.
Using Tetra Spirit in point blank range of any opponent causes the spirits to encircle them, then strike one by one.
If held, Alucard assumes the form of mist, temporarily gaining intangibility against physical attacks and projectiles.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ↑ + → + ↓ + A or B) | (MP Cost: 20 or 40)
Shield Special: Dark Metamorphosis
Alucard crosses both arms while shouting "Dark Metamorphosis!", conjuring a red glowing outline around himself.
Once Dark Metamorphosis is activated, every successful use of Normals, Smashes or Aerials will recover some HP.
This applies to Wolf Charge, Wing Smash & Mist Form. This also changes Alucard's Final Smash while once active.
Dark Metamorphosis only lasts for 20 seconds and goes on a cooldown of one minute before it can be cast again.
(Origin: Castlevania: Symphony of the Night) | (Command Input: ← + ↑ + → + A or B) | (MP Cost: 10 or 20)
Final Smash: Soul Steal/ Sword Brothers
Alucard raises his right hand into the aky, conjuring powerful waves of darkness that surround him while swishing his cape close.
Opponents who make contact with the waves are dealt damage, restoring some of Alucard's HP with every hit they deal to them.
If used while Dark Metamorphosis is active, the Sword Familiar rotates 180 degrees, conjuring a circle of light which spreads out.
Any opponent over 100% damage will be K.O.'ed. | (Command Input: ← + → + ↓ + ← + → + A or B) | (Mind Point Cost: 50 or 100)
Alternate Costumes
Black (Default)
Red (Blood Cloak)
Blue (Royal Cloak)
Yellow (Brilliant Mail)
Green (Elven Cloak)
Orange (Fire Mail)
Purple (Spike Breaker)
Brown (Cloth Cape)
White (Soma Cruz)
Grey (Dracula Colors)
Red (Blood Cloak)
Blue (Royal Cloak)
Yellow (Brilliant Mail)
Green (Elven Cloak)
Orange (Fire Mail)
Purple (Spike Breaker)
Brown (Cloth Cape)
White (Soma Cruz)
Grey (Dracula Colors)
Sunglasses
Ballroom Mask
Traveler's Hat
Dragon Helm
Gold Circlet
Cloth Tunic
Mojo Mail
Holy Mail
Axe Lord Armor
Alucard Mail
Ballroom Mask
Traveler's Hat
Dragon Helm
Gold Circlet
Cloth Tunic
Mojo Mail
Holy Mail
Axe Lord Armor
Alucard Mail
Miscellaneous
Animations
Stage Entrance: Alucard appears from a disappearing coffin as he readies his signature sword.
Idle #1: Alucard brushes hair away from his face.
Idle #2: Alucard readjusts his cape for a moment.
Idle #3: Alucard looks at his sword in recollection.
Up Taunt: Alucard closes his cape while saying "I've come to put an end to this."
Side Taunt: Alucard encounters one of Maria's owls, who lands on his shoulder.
Down Taunt: Alucard assumes the form of wolf before howling towards the sky.
Victory Pose #1: Alucard strikes his signature pose while saying "Fare thee well, challenger!"
Victory Pose #2: Alucard sits on the chair and reads the Faerie Journal, content with victory.
Victory Pose #3: Alucard says "Apologies, but I cannot be defeated" and flies in his bat form.
Sound Effects
Crowd Cheer: "Alucard! Alucard! Alu-Alu-Alucard! (x2)"
Victory Theme #1: Stage Clear (Castlevania | 1986)
Victory Theme #2: Nocturne (Short Remix)
Classic Mode Credits Theme: Dracula's Castle (SotN)
SSB Roster Rework Project List: https://smashboards.com/threads/super-smash-bros-roster-rework-project.518388/
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