greatbernard
Smash Apprentice
- Joined
- Aug 19, 2013
- Messages
- 124
SSBU is a good game; it has content and polish. But it's greatest weakness, in my opinion, is that it tries to do what previous Smash games did rather than move the series forward. It just feels like Smash 4 but with a lot more characters.
Many of the decisions for the game were made because those decisions were made in previous Smash games rather than because the devs decided that they were the best decisions to make in 2018. A few examples: Including every legacy Smash fighter, even though several of them would've never made the cut. Clone characters; at least a dozen characters could've been differentiated with ability reworks, but still remain clones, and more clones were added. Games & More modes are mostly rehashed from old games, limited replay value; not much innovation there.
I'm careful not to make this post just a wishlist of why they didn't add everything to the game I wanted. But moreso on the general concept of the devs playing it so safe.
For younger people new to the franchise, it's probably amazing to experience all this for the first time. Among the older fans, maybe there are fans who want to stick very close to tradition, but for me I feel like it's the same experience as Smash 4 but with more characters.
Maybe there's a point of diminished returns. Smash N64 had a ton to expand on, so Melee was a big jump. But Smash 4 was polished to the point where there's not much to add.
One area that could've been expanded on is the online. Seeing how numerous other PVP series' have esports scenes and are popular on Twitch, there could've been more features and modes.
Many of the decisions for the game were made because those decisions were made in previous Smash games rather than because the devs decided that they were the best decisions to make in 2018. A few examples: Including every legacy Smash fighter, even though several of them would've never made the cut. Clone characters; at least a dozen characters could've been differentiated with ability reworks, but still remain clones, and more clones were added. Games & More modes are mostly rehashed from old games, limited replay value; not much innovation there.
I'm careful not to make this post just a wishlist of why they didn't add everything to the game I wanted. But moreso on the general concept of the devs playing it so safe.
For younger people new to the franchise, it's probably amazing to experience all this for the first time. Among the older fans, maybe there are fans who want to stick very close to tradition, but for me I feel like it's the same experience as Smash 4 but with more characters.
Maybe there's a point of diminished returns. Smash N64 had a ton to expand on, so Melee was a big jump. But Smash 4 was polished to the point where there's not much to add.
One area that could've been expanded on is the online. Seeing how numerous other PVP series' have esports scenes and are popular on Twitch, there could've been more features and modes.