saviorslegacy
My avater is not a Sheik avatar.
Innocentroads left a few things out.
*terminology*
Grusting= Grab Release> USmash
Ledge Releasing= Grab Release the foe with the feet hanging over the ledge so that they are forced to air release.
DACUS tipper
Fair
Bair
nothing
nothing
*air release not guaranteed*
DACUS side hit
Boost Grab
Needle's
*Ledge Releasing*
When Bowser is air released at the ledge you can follow up with Needles.
*air release not guaranteed*
DACUS tipper
Fair (frame perfect)
*Ledge Releasing*
Needles are not guaranteed but close.
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
Needles are not guaranteed but close.
DACUS tipper on slanted ground
Usmash tipper
u-tilt
f-tilt
Fair
Nair
Bair
Uair
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
Needles are not guaranteed but since Links second jump is crappy a fully charged Needle Storm is pretty much guaranteed and he is screwed after that. Finish him off with a ledge hog.
nothing
:shiek:
*air release not guaranteed*
Dash Attack
*Ledge Releasing*
If Sheik does not double jump and air dodge they will eat the SH Needles and lose their second jump if she chooses to jump. If they do jump air dodge just punish with Nair or w/e.
If Needles do connect she can auto snap to the ledge without a problem.
On a side note they can also fall into the pit, second jump to a wall and wall jump to increase their chances of recovery. Be aware that this can be stage spiked.
*air release not guaranteed*
DACUS tipper
Needles
*Ledge Releasing*
Needles are guaranteed at the ledge.
Fair
DACUS tipper on slanted ground
nothing
*air release not guaranteed*
DACUS tipper
*air release not guaranteed*
DACUS tipper
(only with Popo)
DACUS tipper
Fair
nothing
Fair
Bair
DACUS tipper
DACUS side hit
Fair
Bair
Dash Attack
Boost Grab
Needle's
*air release not guaranteed*
DACUS tipper
Fair
Bair
*Ledge Releasing*
It doesn't true combo but you can SH Needle Storm.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect. If he air dodges punish the air dodge. Either way he will always end up being forced to use Fire Fox. Fair trades, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
His last option is to use the reflector. He has to jump some time... so just wait.
Just about the only safe option that he has is to fall and Helicopter kick up by the stage. This is a stage spike waiting to happen.
Bottom line, either you wait and punish whatever option he chooses or you use Needles right away.
example- http://www.youtube.com/watch?v=rUlE-WQQuck
*air release not guaranteed*
DACUS side hit
*Ledge Releasing*
It doesn't true combo but you can FH Needle Storm.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect. If he air dodges punish the air dodge.
If the Falco is smart he will SDI the Needles and Phantasm. If not he is forced to us Fire Bird.
Fair trades with Fire Bird, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
You can FH Needle Storm, or wait and attempt to remove his second jump.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect unless you true combo it. If he air dodges punish the air dodge. Either way he will always end up being forced to use Fire Wolf. Fair trades, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
*air release not guaranteed*
DACUS side hit
*Ledge Releasing*
FH Needles connect unless he jumps and airdodges. Don't waist your Needles though, most will not hit and he can always recover.
DACUS tipper
DACUS side hit
Needle's
Dash Attack
Boost Grab
sh*t
DACUS
Dash Attack
Boost Grab
When you Dash Grab him he will glitch and he should air release.
Fair
*Ledge Releasing*
Needles
nothing
Uair is 1 frame from being true. She is forced to air dodge making this a frame trap. Punish the air dodge.
nothing
*air release not guaranteed*
DACUS tipper
DACUS tipper on slanted ground
Fair
*ground release*
jab
f-tilt
DSmash
Needle's
d-tilt
grab
pivot grab (sucks him back)
DACUS tipper
DACUS side hit
Dash Attack
Boost Grab
*ground release*
jab
f-tilt
DSmash
Needle's
d-tilt
grab
pivot grab (sucks him back)
DACUS tipper on slanted ground
Fair
*air release not guaranteed*
DACUS tipper
*air release not guaranteed*
DACUS tipper
*terminology*
Grusting= Grab Release> USmash
Ledge Releasing= Grab Release the foe with the feet hanging over the ledge so that they are forced to air release.
DACUS tipper
Fair
Bair
nothing
nothing
*air release not guaranteed*
DACUS side hit
Boost Grab
Needle's
*Ledge Releasing*
When Bowser is air released at the ledge you can follow up with Needles.
*air release not guaranteed*
DACUS tipper
Fair (frame perfect)
*Ledge Releasing*
Needles are not guaranteed but close.
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
Needles are not guaranteed but close.
DACUS tipper on slanted ground
Usmash tipper
u-tilt
f-tilt
Fair
Nair
Bair
Uair
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
Needles are not guaranteed but since Links second jump is crappy a fully charged Needle Storm is pretty much guaranteed and he is screwed after that. Finish him off with a ledge hog.
nothing
:shiek:
*air release not guaranteed*
Dash Attack
*Ledge Releasing*
If Sheik does not double jump and air dodge they will eat the SH Needles and lose their second jump if she chooses to jump. If they do jump air dodge just punish with Nair or w/e.
If Needles do connect she can auto snap to the ledge without a problem.
On a side note they can also fall into the pit, second jump to a wall and wall jump to increase their chances of recovery. Be aware that this can be stage spiked.
*air release not guaranteed*
DACUS tipper
Needles
*Ledge Releasing*
Needles are guaranteed at the ledge.
Fair
DACUS tipper on slanted ground
nothing
*air release not guaranteed*
DACUS tipper
*air release not guaranteed*
DACUS tipper
(only with Popo)
DACUS tipper
Fair
nothing
Fair
Bair
DACUS tipper
DACUS side hit
Fair
Bair
Dash Attack
Boost Grab
Needle's
*air release not guaranteed*
DACUS tipper
Fair
Bair
*Ledge Releasing*
It doesn't true combo but you can SH Needle Storm.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect. If he air dodges punish the air dodge. Either way he will always end up being forced to use Fire Fox. Fair trades, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
His last option is to use the reflector. He has to jump some time... so just wait.
Just about the only safe option that he has is to fall and Helicopter kick up by the stage. This is a stage spike waiting to happen.
Bottom line, either you wait and punish whatever option he chooses or you use Needles right away.
example- http://www.youtube.com/watch?v=rUlE-WQQuck
*air release not guaranteed*
DACUS side hit
*Ledge Releasing*
It doesn't true combo but you can FH Needle Storm.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect. If he air dodges punish the air dodge.
If the Falco is smart he will SDI the Needles and Phantasm. If not he is forced to us Fire Bird.
Fair trades with Fire Bird, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
*air release not guaranteed*
DACUS tipper
*Ledge Releasing*
You can FH Needle Storm, or wait and attempt to remove his second jump.
This is an awesome frame trap. He has to jump> airdodge or the Needles will connect unless you true combo it. If he air dodges punish the air dodge. Either way he will always end up being forced to use Fire Wolf. Fair trades, but Bair is better. You can hit with a weak Bair and then follow up with a strong Bair. Simply tether the ledge and dangle, he is screwed.
*air release not guaranteed*
DACUS side hit
*Ledge Releasing*
FH Needles connect unless he jumps and airdodges. Don't waist your Needles though, most will not hit and he can always recover.
DACUS tipper
DACUS side hit
Needle's
Dash Attack
Boost Grab
sh*t
DACUS
Dash Attack
Boost Grab
When you Dash Grab him he will glitch and he should air release.
Fair
*Ledge Releasing*
Needles
nothing
Uair is 1 frame from being true. She is forced to air dodge making this a frame trap. Punish the air dodge.
nothing
*air release not guaranteed*
DACUS tipper
DACUS tipper on slanted ground
Fair
*ground release*
jab
f-tilt
DSmash
Needle's
d-tilt
grab
pivot grab (sucks him back)
DACUS tipper
DACUS side hit
Dash Attack
Boost Grab
*ground release*
jab
f-tilt
DSmash
Needle's
d-tilt
grab
pivot grab (sucks him back)
DACUS tipper on slanted ground
Fair
*air release not guaranteed*
DACUS tipper
*air release not guaranteed*
DACUS tipper