TheLobsterCopter5000
Smash Apprentice
- Joined
- Dec 24, 2016
- Messages
- 138
Dr. Mario is often considered a worse version of Mario, and as a result many people assume he is bad, but don't realise that being worse than one of the best fighters in the game is fairly common. However, he definitely needs some buffs, so here you go.
weight: 98 -> 105 *
gravity: 0.08715 -> 0.087
Dash attack (late) Base knockback: 90 -> 30
Dash attack FAF: 38 -> 33
Up tilt hitbox size: 3.5/4.2/5.0 -> 3.7/4.4/5.2
Forward tilt (all angles) hitbox size: 3.8/3.0/2.0 -> 4.0/3.2/2.2
down tilt hitbox size: 4.2/3.5 -> 4.4/3.7
down tilt FAF: 28 -> 26
Up smash KBG: 117 -> 120
Nair hitbox size: (early) 4.0 (strong) 3.0 -> (early) 4.2 (strong) 3.2
Nair (late) active frames: 8-27 -> 8-29
Fair hitbox size: 3.0/4.0/4.6/4.0/4.6 -> 3.2/4.2/4.8/4.2/4.8
Bair hitbox size: (clean) 4.2/5.4 (late) 4.5/5.3 -> (clean) 4.4/5.6 (late) 4.7/5.5
Bair FAF: 34 -> 27
Uair hitbox size: 4.4/5.5 -> 4.6/5.7
Dair (hits 1-4) hitbox size: 4.5/3.2 -> 4.7/3.4
Dair (last hit) hitbox size: 5.5/3.7 -> 5.7/3.9
Megavitamins projectile (late) active frames: 45-69 -> 45-80
Megavitamins Dr. Mario FAF: 53 -> 47
Super Jump Punch KBG: 100 -> 80
Super Jump Punch (clean) angle: 30 -> 270
*Dr.Mario is clearly a heavyweight version of Mario, yet he has the same weight stat, despite being slower and having a worse recovery.
weight: 98 -> 105 *
gravity: 0.08715 -> 0.087
Dash attack (late) Base knockback: 90 -> 30
Dash attack FAF: 38 -> 33
Up tilt hitbox size: 3.5/4.2/5.0 -> 3.7/4.4/5.2
Forward tilt (all angles) hitbox size: 3.8/3.0/2.0 -> 4.0/3.2/2.2
down tilt hitbox size: 4.2/3.5 -> 4.4/3.7
down tilt FAF: 28 -> 26
Up smash KBG: 117 -> 120
Nair hitbox size: (early) 4.0 (strong) 3.0 -> (early) 4.2 (strong) 3.2
Nair (late) active frames: 8-27 -> 8-29
Fair hitbox size: 3.0/4.0/4.6/4.0/4.6 -> 3.2/4.2/4.8/4.2/4.8
Bair hitbox size: (clean) 4.2/5.4 (late) 4.5/5.3 -> (clean) 4.4/5.6 (late) 4.7/5.5
Bair FAF: 34 -> 27
Uair hitbox size: 4.4/5.5 -> 4.6/5.7
Dair (hits 1-4) hitbox size: 4.5/3.2 -> 4.7/3.4
Dair (last hit) hitbox size: 5.5/3.7 -> 5.7/3.9
Megavitamins projectile (late) active frames: 45-69 -> 45-80
Megavitamins Dr. Mario FAF: 53 -> 47
Super Jump Punch KBG: 100 -> 80
Super Jump Punch (clean) angle: 30 -> 270
*Dr.Mario is clearly a heavyweight version of Mario, yet he has the same weight stat, despite being slower and having a worse recovery.
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