How is the Poltergust?
(Also, have you unlocked any of Luigi's custom moves by any chance? I'd love to know some of them.)
Poltergeist is cool. Does about 40-45% damage Its a good homage to Luigi fans like the fludder jump.
I'll put up the video of all the custom moves for Luigi tomorrow when I wake up. I'm too tired. Streamed for 18 hours lol. Uh I can tell you them though.
http://www.reddit.com/user/DamienLunas
Thank him for Translations:
I'll try to translate them as best I can.
DB #1 - Luigi Cyclone
DB #2 - Blowout Mach Tornado: "With a high speed spin, it causes wind which blows away at the end. While it travels far vertically, there isn't much sideways movement."
DB #3 - Cyclone Lariat: "A spin which knocks away any opponents it collides with. While slow, its power is considerable."
UB #1 - Super Jump Punch
UB #2 - Easy Fire Jump Punch: "Makes it easier to hit the sweetspot (land a "clean hit") but power and jump height are slightly lower"
UB #3 - Embedding/Burying Head Attack: "The falling headbutt buries opponents, but the initial punch has no sweetspot (clean hit)."
SB #1 - Luigi Rocket
SB #2 - Straight(sideways) Rocket: "Rushes straight forward. Gathers power quickly."
SB #3: High Speed Rocket "Has high speed and travels far. If the attack misses, you'll get sent sliding big time."
NB #1: Fireball
NB #2 - Bounce Fireball: "A bouncing fireball. It will weaken with each bounce as it travels."
NB #3 - Ice Ball "Ice ball flies forward. Freezes Enemies at high percentages."
EDIT: Done translating the custom moves! The only one I'm really unsure about is Ice Ball. I'm not sure if it means that it deals high damage over time, or if it means that the power increases the further the projectile travels like it "snowballs". I'm not totally familiar with Japanese Smash terminology, so I'm going by context that the phrase "Clean Hit" refers to a sweetspot.
EDIT 2: I think I figured out the translation for Ice Ball now. The "Accumulated Damage" was referring to the enemy's vitality, not the strength of the attack. Again, unfamiliar with Japanese Smash terminology.