Hey guys,what characters' main focus is the aerial game? What characters are high risk high reward?
I highly recommend Captain Falcon, Yoshi, or Jigglypuff. Captain Falcon thrives on aggressive play, which is high-risk to begin with, and all of his aerials are top notch, being really his main focus. He can function well in his ground game too!
Yoshi, like Captain Falcon, has quite the aggressive playstyle, but can also play defensively with a really good projectile. His aerial speed is the highest in the game (tied with Jigglypuff), and his NAir and BAir outprioritize a lot of things, making his aerial game something to be feared. Like the Captain, he functions well on the ground too. ...also his DAir does about 30% damage and is super evil now that Smash DI is gone, so that's a cool thing.
As for Jigglypuff, she's got probably the second or third best aerial toolkit in the game (second to Diddy and maybe Marth), has the highest aerial speed in the game tied with Yoshi, and Rest is the definition of high-risk, high-reward. She's super satisfying to play if you really like the danger, and is a lot of fun. Be warned though...she's not the best character, and if people outrange her aerial toolkit (which a small portion of the cast does), she's in serious trouble.
Now, as for myself...I've been having trouble deciding a main since day one, and while I started to decide on Jiggs/Bowser, I tried some difference characters recently and now I'm torn again.
Here's the characters I'm thinking about:
Kirby: I like Kirby, but he just feels too defensive for me and lacks a lot of options.
Dedede: Spacing and huge range is cool and I used him a lot in Brawl, but he feels so weird now.
Meta Knight: Always liked him, and he seems much more fun than Brawl. Very aggressive and combo-based, which is cool, but he lacks any sort of defensive options which is kind of frustrating.
Robin: I really, REALLY like FE;A and I started this game maining Robin, but she just feels way too clunky and slow.
Captain Falcon: The most stylish character. Super aggressive and dangerous, but I'm no good with him at all.
Dr. Mario: Really balanced and is pretty cool, but I don't do very well with him.
Charizard: Super fun and underrated, but he's a bit clunky.
Bowser: Mained him a lot in Brawl/Melee/ProjectM, but he just feels weaker here despite the fact that I know he's
better.
Jigglypuff: I've mained/secondaried Jiggs for ages, but as always I just feel like she's so zone-heavy.
Shulk: Really great and a versatile character. Lots of fun, but he's so laggy and clunky sometimes.
Little Mac: I'm a huge fan of Punch-Out and he's probably my favorite character to use as he can be incredibly aggressive and defensive...but ledge campers and his abysmal recovery (that was almost salvageable prior to 1.0.4) really make me feel sour using him.
Fox: Feels very similar to LM for me, but without the abysmal recovery and with less versatility.
Pikachu: I can use him effectively, he's very versatile, but he just doesn't feel right. I can't put my finger on why.
Diddy Kong: I actually used him quite a bit early on, but now I feel bad for using him and that people would just think I'm bandwagoning, so I don't. Wasn't that good with him anyway.
As I've found in other fighting games, I'm very fond of aggressive, but versatile characters, preferably with a projectile since For Glory loves to camp.
also @
SMAASH! Puppy
, his avatar is of Black Frost, a recurring character from the Shin Megami Tensei series.