Darklink401
Smash Master
Villager's AT Compilation
So with all the Villager ATs that have been found out, it seems like a lot of newer Villager players might not be aware of everything Villager can do! No one wants to go through countless pages and threads looking for how to improve their Villager gameplay in a technical standpoint! So I decided, we should have a thread compiling all of these amazing discoveries by the Villager community, so that anyone can find out about them easily. Without further ado, let's begin.
One-Chop Technique (patched out)
This is a rather peculiar AT for Villager. No one quite knows how it happens yet, but we DO know it allows you to chop down Villager's tree with a SINGLE chop! Previously, it was thought that you had to fast-fall as you chop, in a 2-frame window, but it has become clear you just need to be near the center of the tree when it is chopped. It seems its easier when you slide in while using the watering can slide, but research is still being conducted.
Button input: ++or+
Plant sapling > Water sapling > Run > Chop tree
Difficulty level: Hard
DIRTBUS - Dash Into Run Transition Boosted Up-Smash
A criminically unknown AT in the Villager world right now. To be fair, no one knew how it worked until recently. Originally thought to be a dash grab-cancelled usmash, it has since then been revealed that there is a small timeframe between Villager's dash animation and his run animation, in which, if you input an usmash (or a couple of other things to be mentioned soon) you will actually slide after the initial dash, in a DACUS-like way. The key to this technique is to learn the timing, and practicing it at lower speeds often helps.
This also affects:
Pocket
Lloid
Though the most practical use for it is still most likely with usmash.
Button input: or+or
Dash > Usmash with correct timing
Difficulty level: Intermediate
Aquaplaning
A rather simple AT, though exclusive only if you are teaming up with a Pac-Mac, or are facing one. By pocketing the hydrant's water, you can use it to get incredible vertical/horizontal momentum for an aerial attack, and since the water carries the opponent as well, if they get caught in it, that's a free attack. As can be seen in the video, there are plenty of options. It's not game-changing like the first two, but it's definitely something to be aware of.
Button input: +or+
Pocket water > hop forward to ride water > release water to ride
Difficulty level: Easy
Insta-kill Lloid on Reflectors
So, for some odd reason or another, whenever you launch a lloid at the opponent who is standing near the ledge, and they have a reflector up (like Fox's Reflector, or Mario's cape) and the lloid is at a PRECISE angle, it WILL insta-kill. This is very impractical, but a bit less so than one might imagine. Especially if you have the guts to ride it yourself, like so
Since the natural thing for them to try would be to reflect your lloid so you die. If you get the angle down, you can definitely get a free win, and even if they are aware of this and don't reflect, you can just jump off and land on the ledge safely.
Button input: or+ at correct height.
Side-B (Lloid rocket) at correct height.
Difficulty level: Hard
Instant Tree (Sapling Holds Water)
So this is a pretty easy one to do. Just plant the sapling, then water it a bit, but move away with either a jump, or waterslide back (will cover this in a minute) before it grows. Next time you water it, it will instantly grow a tree, without having to absorb any more water. Great for surprise KO's.
Button input: ++or (or) +
Plant sapling > Start to water sapling > Jump or back off while watering, so it is not fully watered > water when needed for instant tree
Difficulty level: Easy
Waterslide
If there's an official name for this already, then I'm unaware, but I feel waterslide is a fitting name for someone as happy as Villager. So it IS rather simple, but you might want to practice a bit with it to see how moving with it works better for you. You just have to plant a sapling, then use the watering can as you move, to space and bait. If you move slightly forward, then back, Villager will slide rapidly back (and the same goes for, if you move slightly back, then forward.)
Button input: + or
Plant sapling > Watering can slide back or forward.
Difficulty level: Easy
Hidden Axe
An easy, neat trick that can be done by summoning lloid on a planted tree, and axing right as it explodes, making the axe almost unseeable. Can also be done as lloid explodes on someone's shield or on the characters themselves.
Difficulty level: Easy
Misc
Non-Villager Specific but Villager-Applicable ATs
Item drop cancel was discovered by The Original Zeph
For now, this is it, I'll probably be adding more if more are found, but for now....enjoy =P
if there's any I missed, be sure to let me know :3
So with all the Villager ATs that have been found out, it seems like a lot of newer Villager players might not be aware of everything Villager can do! No one wants to go through countless pages and threads looking for how to improve their Villager gameplay in a technical standpoint! So I decided, we should have a thread compiling all of these amazing discoveries by the Villager community, so that anyone can find out about them easily. Without further ado, let's begin.
One-Chop Technique (patched out)
This is a rather peculiar AT for Villager. No one quite knows how it happens yet, but we DO know it allows you to chop down Villager's tree with a SINGLE chop! Previously, it was thought that you had to fast-fall as you chop, in a 2-frame window, but it has become clear you just need to be near the center of the tree when it is chopped. It seems its easier when you slide in while using the watering can slide, but research is still being conducted.
Button input: ++or+
Plant sapling > Water sapling > Run > Chop tree
Difficulty level: Hard
DIRTBUS - Dash Into Run Transition Boosted Up-Smash
A criminically unknown AT in the Villager world right now. To be fair, no one knew how it worked until recently. Originally thought to be a dash grab-cancelled usmash, it has since then been revealed that there is a small timeframe between Villager's dash animation and his run animation, in which, if you input an usmash (or a couple of other things to be mentioned soon) you will actually slide after the initial dash, in a DACUS-like way. The key to this technique is to learn the timing, and practicing it at lower speeds often helps.
This also affects:
Lloid
Though the most practical use for it is still most likely with usmash.
Button input: or+or
Dash > Usmash with correct timing
Difficulty level: Intermediate
Aquaplaning
A rather simple AT, though exclusive only if you are teaming up with a Pac-Mac, or are facing one. By pocketing the hydrant's water, you can use it to get incredible vertical/horizontal momentum for an aerial attack, and since the water carries the opponent as well, if they get caught in it, that's a free attack. As can be seen in the video, there are plenty of options. It's not game-changing like the first two, but it's definitely something to be aware of.
Button input: +or+
Pocket water > hop forward to ride water > release water to ride
Difficulty level: Easy
Insta-kill Lloid on Reflectors
So, for some odd reason or another, whenever you launch a lloid at the opponent who is standing near the ledge, and they have a reflector up (like Fox's Reflector, or Mario's cape) and the lloid is at a PRECISE angle, it WILL insta-kill. This is very impractical, but a bit less so than one might imagine. Especially if you have the guts to ride it yourself, like so
Since the natural thing for them to try would be to reflect your lloid so you die. If you get the angle down, you can definitely get a free win, and even if they are aware of this and don't reflect, you can just jump off and land on the ledge safely.
Button input: or+ at correct height.
Side-B (Lloid rocket) at correct height.
Difficulty level: Hard
Instant Tree (Sapling Holds Water)
So this is a pretty easy one to do. Just plant the sapling, then water it a bit, but move away with either a jump, or waterslide back (will cover this in a minute) before it grows. Next time you water it, it will instantly grow a tree, without having to absorb any more water. Great for surprise KO's.
Button input: ++or (or) +
Plant sapling > Start to water sapling > Jump or back off while watering, so it is not fully watered > water when needed for instant tree
Difficulty level: Easy
Waterslide
If there's an official name for this already, then I'm unaware, but I feel waterslide is a fitting name for someone as happy as Villager. So it IS rather simple, but you might want to practice a bit with it to see how moving with it works better for you. You just have to plant a sapling, then use the watering can as you move, to space and bait. If you move slightly forward, then back, Villager will slide rapidly back (and the same goes for, if you move slightly back, then forward.)
Button input: + or
Plant sapling > Watering can slide back or forward.
Difficulty level: Easy
Hidden Axe
An easy, neat trick that can be done by summoning lloid on a planted tree, and axing right as it explodes, making the axe almost unseeable. Can also be done as lloid explodes on someone's shield or on the characters themselves.
Difficulty level: Easy
Misc
Non-Villager Specific but Villager-Applicable ATs
Item drop cancel was discovered by The Original Zeph
For now, this is it, I'll probably be adding more if more are found, but for now....enjoy =P
if there's any I missed, be sure to let me know :3
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