• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Viridi and Medusa in Smash

Dededekage Kira

Smash Rookie
Joined
Apr 18, 2024
Messages
11
If Viridi and Medusa had entered Smash to serve as additional representatives of Kid Icarus, what do you imagine their movesets would be like?



 

Veca Gorebyss

Smash Journeyman
Joined
Mar 5, 2022
Messages
328





{ medusa }



up tilt | lifts staff and energy plasma swirls around her

side tilt | floats forward as if like has been air pushed and curves and snakes bite in "double slap" fashion from pokemon "generation 1"

down tilt | attempts to fire-dungeon-like bury herself in circular fashion but gailing and essentially she is just like hot figurine magma | hard-hitting

forward smash | slowly sends out energy doubles that are see-through | anyone touched becomes dizzy | when move ends. opponent becomes erratically self attacked and jolted. as if been hit in mind by snakes

up smash | clanks staff onto ground and leaves and i suppose she shakes | it doesnt sound so good a smooth move. but. move. enacts giant energy snakes from ground and they swirl and bite quickly

down smash | clanks staff down and like shivers and then giant a brown snakes sort of paper-like come out and swim and go downward snatch of a bite onto person

grab | can press and leave finger on button and can statue-ify opponents

forward throw | uses staff to like "onward" saying a bit without speaking | statue of opponent telekinetically as if some small shot "hydro pumps" onto person dislodges pieces and the pieces fly forward (think corneria) | statue ends up in crumbles on ground | fight can sort of gravitate the rocks toward each other and then the person rejuvenates

up throw | telekinetically lifts statue with energy spirals | she uses her arms and like in posing fashion tries to cover herself | variation 1 | person can fall onto ground from above a bit more forward | variation 2 | statue breaks like as if in "forward throw"

down throw | statue opponent sinks into ground | statue opponent appears elsewhere on stage whether behind medusa or in front of | a thing for the whole game can be designed that you can alter the throw length beforehand playing | statue can be broken




 
Last edited:
Top Bottom