As much as I adore SSBU’s Classic Mode, I’ll admire that every route being six fights and a boss kind of restricts is potential. So what if it was more like Street Fighter V’s arcade paths, where you go through a different number of fights depending on the path chosen? I made a while Google Doc about it but here’s a few example:
- Stage 1: Link
- Stage 2: Yoshi x18
- Stage 3: Fox
- Bonus game 1
- Stage 4: Mario and Luigi (w/Pikachu)
- Stage 5: Pikachu
- Stage 6: Giant Donkey Kong (w/Ness and Captain Falcon)
- Bonus game 2
- Stage 7: Kirby x12 (each one uses a different Copy Ability)
- Stage 8: Samus
- Stage 9: Jigglypuff x30
- Bonus Game 3
- Stage 10: Metal Mario
- Final Stage: Master Hand
- Stage 1: Peach and Dr. Mario
- Stage 2: Pichu and Mewtwo
- Stage 3: Marth and Roy
- Bonus game 1
- Stage 4: Ice Climbers and Mr. Game & Watch
- Stage 5: Sheik, then Zelda and Young Link
- Stage 6: Metal Falco
- Bonus game 2
- Stage 7: Master Hand and Crazy Hand
- Final Stage: Bowser, then Giga Bowser
- Stage 1: Snake, then Galleom
- Stage 2: Meta Knight, Pit, Zero Suit Samus and Wario
- Stage 3: Ike
- Stage 4: Pokémon Trainer and Lucario, then Rayquaza
- Bonus game
- Stage 5: Diddy Kong and Lucas
- Stage 6: Olimar and R.O.B.
- Stage 7: Toon Link and Wolf
- Final Stage: Duon
- Stage 1: Rosalina and Bowser Jr.
- Stage 2: Greninja
- Stage 3: Corrin. Robin and Lucina
- Stage 4: Palutena and Dark Pit
- Stage 5: Villager, Wii Fit Trainer, Little Mac, Shulk and Duck Hunt
- Stage 6: Mega Man, PAC-MAN, Ryu and Bayonetta
- Final Stage: Sephiroth (only if you have his Challenger Pack)
- Stage 1: Inkling x8
- Stage 2: Ridley and Dark Samus
- Stage 3: King K. Rool
- Stage 4: Chrom and Daisy
- Stage 5: Rathalos
- Bonus game
- Stage 6: Isabelle
- Stage 7: Ken and Incineroar
- Stage 8: Simon and Richter
- Final Stage: Dracula